diff --git a/src/api/java/baritone/api/Settings.java b/src/api/java/baritone/api/Settings.java index 1182579f..0fb26134 100644 --- a/src/api/java/baritone/api/Settings.java +++ b/src/api/java/baritone/api/Settings.java @@ -308,6 +308,8 @@ public final class Settings { * Is it okay to sprint through a descend followed by a diagonal? * The player overshoots the landing, but not enough to fall off. And the diagonal ensures that there isn't * lava or anything that's !canWalkInto in that space, so it's technically safe, just a little sketchy. + *

+ * Note: this is *not* related to the allowDiagonalDescend setting, that is a completely different thing. */ public final Setting allowOvershootDiagonalDescend = new Setting<>(true);