diff --git a/src/main/java/baritone/behavior/LookBehavior.java b/src/main/java/baritone/behavior/LookBehavior.java index 9ee059c6..df0921cf 100644 --- a/src/main/java/baritone/behavior/LookBehavior.java +++ b/src/main/java/baritone/behavior/LookBehavior.java @@ -109,7 +109,7 @@ public final class LookBehavior extends Behavior implements ILookBehavior { // If we have antiCheatCompatibility on, we're going to use the target value later in onPlayerUpdate() // Also the type has to be MOTION_UPDATE because that is called after JUMP - if (!Baritone.settings().antiCheatCompatibility.get() && event.getType() == RotationMoveEvent.Type.MOTION_UPDATE) { + if (!Baritone.settings().antiCheatCompatibility.get() && event.getType() == RotationMoveEvent.Type.MOTION_UPDATE && !this.force) { this.target = null; } }