diff --git a/src/main/java/baritone/bot/pathing/movement/movements/MovementFall.java b/src/main/java/baritone/bot/pathing/movement/movements/MovementFall.java index 578047fe..daf37c3f 100644 --- a/src/main/java/baritone/bot/pathing/movement/movements/MovementFall.java +++ b/src/main/java/baritone/bot/pathing/movement/movements/MovementFall.java @@ -91,7 +91,11 @@ public class MovementFall extends Movement { || BlockStateInterface.isWater(dest))) { if (BlockStateInterface.isWater(dest) && player().inventory.hasItemStack(STACK_BUCKET_AIR)) { player().inventory.currentItem = player().inventory.getSlotFor(STACK_BUCKET_AIR); - return state.setInput(InputOverrideHandler.Input.CLICK_RIGHT, true); + if (player().motionY >= 0) { + return state.setInput(InputOverrideHandler.Input.CLICK_RIGHT, true); + } else { + return state; + } } return state.setStatus(MovementStatus.SUCCESS); }