Merge pull request #1087 from cabaletta/ispassable-crash-fix

Fix isPassable crash
This commit is contained in:
Leijurv 2019-11-10 22:52:29 -08:00 committed by GitHub
commit 2b71b31cfa
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5 changed files with 105 additions and 11 deletions

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@ -35,6 +35,7 @@ import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult; import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.math.Vec3d; import net.minecraft.util.math.Vec3d;
import net.minecraft.world.IBlockAccess;
import java.util.Optional; import java.util.Optional;
@ -132,10 +133,8 @@ public interface MovementHelper extends ActionCosts, Helper {
} }
return block == Blocks.WATER || block == Blocks.FLOWING_WATER; return block == Blocks.WATER || block == Blocks.FLOWING_WATER;
} }
// every block that overrides isPassable with anything more complicated than a "return true;" or "return false;"
// has already been accounted for above return block.isPassable(bsi.access, bsi.isPassableBlockPos.setPos(x, y, z));
// therefore it's safe to not construct a blockpos from our x, y, z ints and instead just pass null
return block.isPassable(null, BlockPos.ORIGIN);
} }
/** /**
@ -149,10 +148,18 @@ public interface MovementHelper extends ActionCosts, Helper {
* @return Whether or not the block at the specified position * @return Whether or not the block at the specified position
*/ */
static boolean fullyPassable(CalculationContext context, int x, int y, int z) { static boolean fullyPassable(CalculationContext context, int x, int y, int z) {
return fullyPassable(context.get(x, y, z)); return fullyPassable(
context.bsi.access,
context.bsi.isPassableBlockPos.setPos(x, y, z),
context.bsi.get0(x, y, z)
);
} }
static boolean fullyPassable(IBlockState state) { static boolean fullyPassable(IPlayerContext ctx, BlockPos pos) {
return fullyPassable(ctx.world(), pos, ctx.world().getBlockState(pos));
}
static boolean fullyPassable(IBlockAccess access, BlockPos pos, IBlockState state) {
Block block = state.getBlock(); Block block = state.getBlock();
if (block == Blocks.AIR) { // early return for most common case if (block == Blocks.AIR) { // early return for most common case
return true; return true;
@ -174,7 +181,7 @@ public interface MovementHelper extends ActionCosts, Helper {
return false; return false;
} }
// door, fence gate, liquid, trapdoor have been accounted for, nothing else uses the world or pos parameters // door, fence gate, liquid, trapdoor have been accounted for, nothing else uses the world or pos parameters
return block.isPassable(null, null); return block.isPassable(access, pos);
} }
static boolean isReplaceable(int x, int y, int z, IBlockState state, BlockStateInterface bsi) { static boolean isReplaceable(int x, int y, int z, IBlockState state, BlockStateInterface bsi) {

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@ -114,7 +114,7 @@ public class MovementParkour extends Movement {
return; return;
} }
IBlockState destInto = context.bsi.get0(destX, y, destZ); IBlockState destInto = context.bsi.get0(destX, y, destZ);
if (!MovementHelper.fullyPassable(destInto)) { if (!MovementHelper.fullyPassable(context.bsi.access, context.bsi.isPassableBlockPos.setPos(destX, y, destZ), destInto)) {
if (i <= 3 && context.allowParkourAscend && context.canSprint && MovementHelper.canWalkOn(context.bsi, destX, y, destZ, destInto) && checkOvershootSafety(context.bsi, destX + xDiff, y + 1, destZ + zDiff)) { if (i <= 3 && context.allowParkourAscend && context.canSprint && MovementHelper.canWalkOn(context.bsi, destX, y, destZ, destInto) && checkOvershootSafety(context.bsi, destX + xDiff, y + 1, destZ + zDiff)) {
res.x = destX; res.x = destX;
res.y = y + 1; res.y = y + 1;

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@ -466,7 +466,7 @@ public class PathExecutor implements IPathExecutor, Helper {
} }
for (int y = next.getDest().y; y <= movement.getSrc().y + 1; y++) { for (int y = next.getDest().y; y <= movement.getSrc().y + 1; y++) {
BlockPos chk = new BlockPos(next.getDest().x, y, next.getDest().z); BlockPos chk = new BlockPos(next.getDest().x, y, next.getDest().z);
if (!MovementHelper.fullyPassable(ctx.world().getBlockState(chk))) { if (!MovementHelper.fullyPassable(ctx, chk)) {
break outer; break outer;
} }
} }
@ -491,7 +491,7 @@ public class PathExecutor implements IPathExecutor, Helper {
} }
// we are centered // we are centered
BlockPos headBonk = current.getSrc().subtract(current.getDirection()).up(2); BlockPos headBonk = current.getSrc().subtract(current.getDirection()).up(2);
if (MovementHelper.fullyPassable(ctx.world().getBlockState(headBonk))) { if (MovementHelper.fullyPassable(ctx, headBonk)) {
return true; return true;
} }
// wait 0.3 // wait 0.3
@ -524,7 +524,7 @@ public class PathExecutor implements IPathExecutor, Helper {
if (x == 1) { if (x == 1) {
chk = chk.add(current.getDirection()); chk = chk.add(current.getDirection());
} }
if (!MovementHelper.fullyPassable(ctx.world().getBlockState(chk))) { if (!MovementHelper.fullyPassable(ctx, chk)) {
return false; return false;
} }
} }

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@ -30,6 +30,7 @@ import net.minecraft.client.Minecraft;
import net.minecraft.init.Blocks; import net.minecraft.init.Blocks;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.ChunkPos; import net.minecraft.util.math.ChunkPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk; import net.minecraft.world.chunk.Chunk;
@ -42,6 +43,9 @@ public class BlockStateInterface {
private final Long2ObjectMap<Chunk> loadedChunks; private final Long2ObjectMap<Chunk> loadedChunks;
private final WorldData worldData; private final WorldData worldData;
protected final IBlockAccess world;
public final BlockPos.MutableBlockPos isPassableBlockPos;
public final IBlockAccess access;
private Chunk prev = null; private Chunk prev = null;
private CachedRegion prevCached = null; private CachedRegion prevCached = null;
@ -59,6 +63,7 @@ public class BlockStateInterface {
} }
public BlockStateInterface(World world, WorldData worldData, boolean copyLoadedChunks) { public BlockStateInterface(World world, WorldData worldData, boolean copyLoadedChunks) {
this.world = world;
this.worldData = worldData; this.worldData = worldData;
Long2ObjectMap<Chunk> worldLoaded = ((IChunkProviderClient) world.getChunkProvider()).loadedChunks(); Long2ObjectMap<Chunk> worldLoaded = ((IChunkProviderClient) world.getChunkProvider()).loadedChunks();
if (copyLoadedChunks) { if (copyLoadedChunks) {
@ -70,6 +75,8 @@ public class BlockStateInterface {
if (!Minecraft.getMinecraft().isCallingFromMinecraftThread()) { if (!Minecraft.getMinecraft().isCallingFromMinecraftThread()) {
throw new IllegalStateException(); throw new IllegalStateException();
} }
this.isPassableBlockPos = new BlockPos.MutableBlockPos();
this.access = new BlockStateInterfaceAccessWrapper(this);
} }
public boolean worldContainsLoadedChunk(int blockX, int blockZ) { public boolean worldContainsLoadedChunk(int blockX, int blockZ) {

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@ -0,0 +1,80 @@
/*
* This file is part of Baritone.
*
* Baritone is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Baritone is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
*/
package baritone.utils;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.WorldType;
import net.minecraft.world.biome.Biome;
import javax.annotation.Nullable;
/**
* @author Brady
* @since 11/5/2019
*/
@SuppressWarnings("NullableProblems")
public final class BlockStateInterfaceAccessWrapper implements IBlockAccess {
private final BlockStateInterface bsi;
BlockStateInterfaceAccessWrapper(BlockStateInterface bsi) {
this.bsi = bsi;
}
@Nullable
@Override
public TileEntity getTileEntity(BlockPos pos) {
throw new UnsupportedOperationException("getTileEntity not supported by BlockStateInterfaceAccessWrapper");
}
@Override
public int getCombinedLight(BlockPos pos, int lightValue) {
throw new UnsupportedOperationException("getCombinedLight not supported by BlockStateInterfaceAccessWrapper");
}
@Override
public IBlockState getBlockState(BlockPos pos) {
// BlockStateInterface#get0(BlockPos) btfo!
return this.bsi.get0(pos.getX(), pos.getY(), pos.getZ());
}
@Override
public boolean isAirBlock(BlockPos pos) {
return this.bsi.get0(pos.getX(), pos.getY(), pos.getZ()).getMaterial() == Material.AIR;
}
@Override
public Biome getBiome(BlockPos pos) {
throw new UnsupportedOperationException("getBiome not supported by BlockStateInterfaceAccessWrapper");
}
@Override
public int getStrongPower(BlockPos pos, EnumFacing direction) {
throw new UnsupportedOperationException("getStrongPower not supported by BlockStateInterfaceAccessWrapper");
}
@Override
public WorldType getWorldType() {
return this.bsi.world.getWorldType();
}
}