many fixes
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a0c2935580
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2cbe77aa04
@ -460,7 +460,13 @@ public final class Settings {
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public final Setting<Boolean> pathThroughCachedOnly = new Setting<>(false);
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/**
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* 😎
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* 😎 Render cached chunks as semitransparent.
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* <p>
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* Can be very useful on servers with low render distance.
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* <p>
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* Note that flowing water is cached as AVOID, which is rendered as lava. As you get closer, you may therefore see lava falls being replaced with water falls.
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* <p>
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* SOLID is rendered as stone in the overworld, netherrack in the nether, and end stone in the end
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*/
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public Setting<Boolean> renderCachedChunks = new Setting<>(false);
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@ -38,15 +38,11 @@ public class MixinChunkRenderContainer {
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at = @At("HEAD")
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)
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private void preRenderChunk(RenderChunk renderChunkIn, CallbackInfo ci) {
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if (Baritone.settings().renderCachedChunks.get()) {
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if (Minecraft.getMinecraft().world.getChunk(renderChunkIn.getPosition()).isEmpty()) {
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GlStateManager.enableAlpha();
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GlStateManager.enableBlend();
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GL14.glBlendColor(0, 0, 0, Baritone.settings().cachedChunksOpacity.get());
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GlStateManager.tryBlendFuncSeparate(GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE, GL_ZERO);
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} else {
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GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
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}
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if (Baritone.settings().renderCachedChunks.get() && Minecraft.getMinecraft().world.getChunk(renderChunkIn.getPosition()).isEmpty()) {
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GlStateManager.enableAlpha();
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GlStateManager.enableBlend();
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GL14.glBlendColor(0, 0, 0, Baritone.settings().cachedChunksOpacity.get());
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GlStateManager.tryBlendFuncSeparate(GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA, GL_ONE, GL_ZERO);
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}
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}
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}
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46
src/launch/java/baritone/launch/mixins/MixinRenderList.java
Normal file
46
src/launch/java/baritone/launch/mixins/MixinRenderList.java
Normal file
@ -0,0 +1,46 @@
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/*
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* This file is part of Baritone.
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*
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* Baritone is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Baritone is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
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*/
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package baritone.launch.mixins;
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import baritone.Baritone;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.RenderList;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import static org.lwjgl.opengl.GL11.*;
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@Mixin(RenderList.class)
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public class MixinRenderList {
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@Inject(
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method = "renderChunkLayer",
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at = @At(
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value = "INVOKE",
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target = "net/minecraft/client/renderer/GlStateManager.popMatrix()V"
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)
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)
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private void renderChunkLayer(CallbackInfo info) {
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if (Baritone.settings().renderCachedChunks.get()) {
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// reset the blend func to normal (not dependent on constant alpha)
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GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
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}
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}
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}
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@ -0,0 +1,46 @@
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/*
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* This file is part of Baritone.
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*
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* Baritone is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Baritone is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
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*/
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package baritone.launch.mixins;
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import baritone.Baritone;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.VboRenderList;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import static org.lwjgl.opengl.GL11.*;
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@Mixin(VboRenderList.class)
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public class MixinVboRenderList {
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@Inject(
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method = "renderChunkLayer",
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at = @At(
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value = "INVOKE",
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target = "net/minecraft/client/renderer/GlStateManager.popMatrix()V"
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)
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)
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private void renderChunkLayer(CallbackInfo info) {
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if (Baritone.settings().renderCachedChunks.get()) {
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// reset the blend func to normal (not dependent on constant alpha)
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GlStateManager.tryBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ZERO);
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}
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}
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}
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@ -23,6 +23,8 @@
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"MixinNetHandlerPlayClient",
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"MixinNetworkManager",
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"MixinRenderChunk",
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"MixinRenderList",
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"MixinVboRenderList",
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"MixinWorldClient"
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]
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}
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@ -47,9 +47,13 @@ public final class GameEventHandler implements IEventBus, Helper {
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@Override
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public final void onTick(TickEvent event) {
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try {
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baritone.bsi = new BlockStateInterface(baritone.getPlayerContext(), true);
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} catch (Exception ex) {}
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if (event.getType() == TickEvent.Type.IN) {
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try {
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baritone.bsi = new BlockStateInterface(baritone.getPlayerContext(), true);
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} catch (Exception ex) {}
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} else {
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baritone.bsi = null;
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}
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listeners.forEach(l -> l.onTick(event));
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}
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