BlockInteractEvent Type clarification

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Brady 2018-12-13 18:22:33 -06:00
parent d89aa887fb
commit 35efd9293b
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2 changed files with 4 additions and 4 deletions

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@ -20,7 +20,7 @@ package baritone.api.event.events;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
/** /**
* Called when the local player interacts with a block, can be either {@link Type#BREAK} or {@link Type#USE}. * Called when the local player interacts with a block, can be either {@link Type#START_BREAK} or {@link Type#USE}.
* *
* @author Brady * @author Brady
* @since 8/22/2018 * @since 8/22/2018
@ -59,9 +59,9 @@ public final class BlockInteractEvent {
public enum Type { public enum Type {
/** /**
* We're breaking the target block. * We're starting to break the target block.
*/ */
BREAK, START_BREAK,
/** /**
* We're right clicking on the target block. Either placing or interacting with. * We're right clicking on the target block. Either placing or interacting with.

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@ -164,7 +164,7 @@ public class MixinMinecraft {
) )
private void onBlockBreak(CallbackInfo ci, BlockPos pos) { private void onBlockBreak(CallbackInfo ci, BlockPos pos) {
// clickMouse is only for the main player // clickMouse is only for the main player
BaritoneAPI.getProvider().getPrimaryBaritone().getGameEventHandler().onBlockInteract(new BlockInteractEvent(pos, BlockInteractEvent.Type.BREAK)); BaritoneAPI.getProvider().getPrimaryBaritone().getGameEventHandler().onBlockInteract(new BlockInteractEvent(pos, BlockInteractEvent.Type.START_BREAK));
} }
@Inject( @Inject(