reformat, optimize imports

This commit is contained in:
Leijurv 2018-11-06 08:22:19 -08:00
parent ae200a56b0
commit 382c7e7888
No known key found for this signature in database
GPG Key ID: 44A3EA646EADAC6A
12 changed files with 22 additions and 20 deletions

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@ -29,11 +29,10 @@ public interface ICachedRegion extends IBlockTypeAccess {
* however, the block coordinates should in on a scale from 0 to 511 (inclusive) * however, the block coordinates should in on a scale from 0 to 511 (inclusive)
* because region sizes are 512x512 blocks. * because region sizes are 512x512 blocks.
* *
* @see ICachedWorld#isCached(int, int)
*
* @param blockX The block X coordinate * @param blockX The block X coordinate
* @param blockZ The block Z coordinate * @param blockZ The block Z coordinate
* @return Whether or not the specified XZ location is cached * @return Whether or not the specified XZ location is cached
* @see ICachedWorld#isCached(int, int)
*/ */
boolean isCached(int blockX, int blockZ); boolean isCached(int blockX, int blockZ);

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@ -50,19 +50,17 @@ public interface IWaypointCollection {
/** /**
* Gets all of the waypoints that have the specified tag * Gets all of the waypoints that have the specified tag
* *
* @see IWaypointCollection#getAllWaypoints()
*
* @param tag The tag * @param tag The tag
* @return All of the waypoints with the specified tag * @return All of the waypoints with the specified tag
* @see IWaypointCollection#getAllWaypoints()
*/ */
Set<IWaypoint> getByTag(IWaypoint.Tag tag); Set<IWaypoint> getByTag(IWaypoint.Tag tag);
/** /**
* Gets all of the waypoints in this collection, regardless of the tag. * Gets all of the waypoints in this collection, regardless of the tag.
* *
* @see IWaypointCollection#getByTag(IWaypoint.Tag)
*
* @return All of the waypoints in this collection * @return All of the waypoints in this collection
* @see IWaypointCollection#getByTag(IWaypoint.Tag)
*/ */
Set<IWaypoint> getAllWaypoints(); Set<IWaypoint> getAllWaypoints();
} }

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@ -125,10 +125,9 @@ public interface IPath {
* Cuts off this path using the min length and cutoff factor settings, and returns the resulting path. * Cuts off this path using the min length and cutoff factor settings, and returns the resulting path.
* Default implementation just returns this path, without the intended functionality. * Default implementation just returns this path, without the intended functionality.
* *
* @return The result of this cut-off operation
* @see Settings#pathCutoffMinimumLength * @see Settings#pathCutoffMinimumLength
* @see Settings#pathCutoffFactor * @see Settings#pathCutoffFactor
*
* @return The result of this cut-off operation
*/ */
default IPath staticCutoff(Goal destination) { default IPath staticCutoff(Goal destination) {
return this; return this;

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@ -32,7 +32,9 @@ import java.io.File;
@Mixin(AnvilChunkLoader.class) @Mixin(AnvilChunkLoader.class)
public class MixinAnvilChunkLoader implements IAnvilChunkLoader { public class MixinAnvilChunkLoader implements IAnvilChunkLoader {
@Shadow @Final private File chunkSaveLocation; @Shadow
@Final
private File chunkSaveLocation;
@Override @Override
public File getChunkSaveLocation() { public File getChunkSaveLocation() {

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@ -31,7 +31,9 @@ import org.spongepowered.asm.mixin.Shadow;
@Mixin(ChunkProviderServer.class) @Mixin(ChunkProviderServer.class)
public class MixinChunkProviderServer implements IChunkProviderServer { public class MixinChunkProviderServer implements IChunkProviderServer {
@Shadow @Final private IChunkLoader chunkLoader; @Shadow
@Final
private IChunkLoader chunkLoader;
@Override @Override
public IChunkLoader getChunkLoader() { public IChunkLoader getChunkLoader() {

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@ -37,7 +37,8 @@ import static org.spongepowered.asm.lib.Opcodes.GETFIELD;
@Mixin(Entity.class) @Mixin(Entity.class)
public class MixinEntity { public class MixinEntity {
@Shadow public float rotationYaw; @Shadow
public float rotationYaw;
/** /**
* Event called to override the movement direction when walking * Event called to override the movement direction when walking

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@ -77,7 +77,8 @@ public class MixinNetworkManager {
) )
private void preProcessPacket(ChannelHandlerContext context, Packet<?> packet, CallbackInfo ci) { private void preProcessPacket(ChannelHandlerContext context, Packet<?> packet, CallbackInfo ci) {
if (this.direction == EnumPacketDirection.CLIENTBOUND) { if (this.direction == EnumPacketDirection.CLIENTBOUND) {
Baritone.INSTANCE.getGameEventHandler().onReceivePacket(new PacketEvent((NetworkManager) (Object) this, EventState.PRE, packet));} Baritone.INSTANCE.getGameEventHandler().onReceivePacket(new PacketEvent((NetworkManager) (Object) this, EventState.PRE, packet));
}
} }
@Inject( @Inject(