From 3b88cd319f72ccfc45675a35bbca0c12b79f8384 Mon Sep 17 00:00:00 2001 From: Leijurv Date: Sun, 5 Aug 2018 22:05:26 -0400 Subject: [PATCH] fix --- .../baritone/bot/pathing/movement/movements/MovementAscend.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/baritone/bot/pathing/movement/movements/MovementAscend.java b/src/main/java/baritone/bot/pathing/movement/movements/MovementAscend.java index dad7aba1..7c75cea0 100644 --- a/src/main/java/baritone/bot/pathing/movement/movements/MovementAscend.java +++ b/src/main/java/baritone/bot/pathing/movement/movements/MovementAscend.java @@ -79,7 +79,7 @@ public class MovementAscend extends Movement { return state; } - state.setTarget(new MovementState.MovementTarget(Optional.empty(), Optional.of(Utils.calcRotationFromVec3d(new Vec3d(player().posX, player().posY + 1.62, player().posZ), Utils.calcCenterFromCoords(positionsToBreak[1], world()))))); + state.setTarget(new MovementState.MovementTarget(Optional.empty(), Optional.of(Utils.calcRotationFromVec3d(new Vec3d(player().posX, player().posY + 1.62, player().posZ), Utils.calcCenterFromCoords(positionsToBreak[0], world()))))); state.setInput(InputOverrideHandler.Input.JUMP, true).setInput(InputOverrideHandler.Input.MOVE_FORWARD, true); return state; default: