add useSwordToMine setting.
Signed-off-by: scorbett123 <sam@corbettchocolates.com>
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320a5d64a3
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@ -1108,6 +1108,11 @@ public final class Settings {
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*/
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*/
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public final Setting<Boolean> renderSelectionCorners = new Setting<>(true);
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public final Setting<Boolean> renderSelectionCorners = new Setting<>(true);
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/**
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* Use sword to mine.
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*/
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public final Setting<Boolean> useSwordToMine = new Setting<>(true);
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/**
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/**
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* Desktop notifications
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* Desktop notifications
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*/
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*/
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@ -26,6 +26,7 @@ import net.minecraft.init.Enchantments;
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import net.minecraft.init.MobEffects;
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import net.minecraft.init.MobEffects;
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import net.minecraft.item.Item.ToolMaterial;
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import net.minecraft.item.Item.ToolMaterial;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemSword;
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import net.minecraft.item.ItemTool;
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import net.minecraft.item.ItemTool;
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import java.util.HashMap;
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import java.util.HashMap;
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@ -124,6 +125,8 @@ public class ToolSet {
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IBlockState blockState = b.getDefaultState();
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IBlockState blockState = b.getDefaultState();
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for (int i = 0; i < 9; i++) {
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for (int i = 0; i < 9; i++) {
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ItemStack itemStack = player.inventory.getStackInSlot(i);
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ItemStack itemStack = player.inventory.getStackInSlot(i);
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if (!Baritone.settings().useSwordToMine.value && itemStack.getItem() instanceof ItemSword)
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continue;
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double speed = calculateSpeedVsBlock(itemStack, blockState);
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double speed = calculateSpeedVsBlock(itemStack, blockState);
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boolean silkTouch = hasSilkTouch(itemStack);
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boolean silkTouch = hasSilkTouch(itemStack);
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if (speed > highestSpeed) {
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if (speed > highestSpeed) {
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