From 546493ba45f22c848281cf244daa83f2ee6b0fc8 Mon Sep 17 00:00:00 2001 From: Tabbs Date: Tue, 25 May 2021 14:44:54 -0500 Subject: [PATCH] do our best to stop beacon animating The game seems to animate the beacons anyway, so it does shake a little bit. --- src/main/java/baritone/utils/PathRenderer.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/java/baritone/utils/PathRenderer.java b/src/main/java/baritone/utils/PathRenderer.java index 0785134e..6ee6bc58 100644 --- a/src/main/java/baritone/utils/PathRenderer.java +++ b/src/main/java/baritone/utils/PathRenderer.java @@ -249,9 +249,9 @@ public final class PathRenderer implements IRenderer { goalPos.getX() - renderPosX, -renderPosY, goalPos.getZ() - renderPosZ, - partialTicks, + settings.renderGoalAnimated.value ? partialTicks : 0, 1.0, - player.world.getTotalWorldTime(), + settings.renderGoalAnimated.value ? player.world.getTotalWorldTime() : 0, 0, 256, color.getColorComponents(null)