diff --git a/src/main/java/baritone/pathing/movement/movements/MovementTraverse.java b/src/main/java/baritone/pathing/movement/movements/MovementTraverse.java index 1b19ae57..39fbab75 100644 --- a/src/main/java/baritone/pathing/movement/movements/MovementTraverse.java +++ b/src/main/java/baritone/pathing/movement/movements/MovementTraverse.java @@ -183,8 +183,9 @@ public class MovementTraverse extends Movement { pitchToBreak = 26; } - state.setTarget(new MovementState.MovementTarget(new Rotation(yawToDest, pitchToBreak), true)); - return state.setInput(Input.MOVE_FORWARD, true).setInput(Input.SPRINT, true); + return state.setTarget(new MovementState.MovementTarget(new Rotation(yawToDest, pitchToBreak), true)) + .setInput(Input.MOVE_FORWARD, true) + .setInput(Input.SPRINT, true); } //sneak may have been set to true in the PREPPING state while mining an adjacent block @@ -193,28 +194,19 @@ public class MovementTraverse extends Movement { Block fd = BlockStateInterface.get(ctx, src.down()).getBlock(); boolean ladder = fd == Blocks.LADDER || fd == Blocks.VINE; - boolean door = pb0.getBlock() instanceof BlockDoor || pb1.getBlock() instanceof BlockDoor; - if (door) { - boolean blocked = false; - if (pb0.getBlock() instanceof BlockDoor && !MovementHelper.isDoorPassable(ctx, src, dest)) { - blocked = true; - } else if (pb1.getBlock() instanceof BlockDoor && !MovementHelper.isDoorPassable(ctx, dest, src)) { - blocked = true; - } - if (blocked && !(Blocks.IRON_DOOR.equals(pb0.getBlock()) || Blocks.IRON_DOOR.equals(pb1.getBlock()))) { + if (pb0.getBlock() instanceof BlockDoor || pb1.getBlock() instanceof BlockDoor) { + if ((pb0.getBlock() instanceof BlockDoor && !MovementHelper.isDoorPassable(ctx, src, dest) + || pb1.getBlock() instanceof BlockDoor && !MovementHelper.isDoorPassable(ctx, dest, src)) + && !(Blocks.IRON_DOOR.equals(pb0.getBlock()) || Blocks.IRON_DOOR.equals(pb1.getBlock()))) { return state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.calculateBlockCenter(ctx.world(), positionsToBreak[0]), ctx.playerRotations()), true)) .setInput(Input.CLICK_RIGHT, true); } } if (pb0.getBlock() instanceof BlockFenceGate || pb1.getBlock() instanceof BlockFenceGate) { - BlockPos blocked = null; - if (!MovementHelper.isGatePassable(ctx, positionsToBreak[0], src.up())) { - blocked = positionsToBreak[0]; - } else if (!MovementHelper.isGatePassable(ctx, positionsToBreak[1], src)) { - blocked = positionsToBreak[1]; - } - + BlockPos blocked = !MovementHelper.isGatePassable(ctx, positionsToBreak[0], src.up()) ? positionsToBreak[0] + : !MovementHelper.isGatePassable(ctx, positionsToBreak[1], src) ? positionsToBreak[1] + : null; if (blocked != null) { return state.setTarget(new MovementState.MovementTarget(RotationUtils.calcRotationFromVec3d(ctx.playerHead(), VecUtils.calculateBlockCenter(ctx.world(), blocked), ctx.playerRotations()), true)) .setInput(Input.CLICK_RIGHT, true); @@ -226,7 +218,7 @@ public class MovementTraverse extends Movement { if (whereAmI.getY() != dest.getY() && !ladder) { logDebug("Wrong Y coordinate"); if (whereAmI.getY() < dest.getY()) { - state.setInput(Input.JUMP, true); + return state.setInput(Input.JUMP, true); } return state; }