look at same coord as later location check

This commit is contained in:
Leijurv 2018-08-08 16:01:35 -07:00
parent 0bf9567833
commit 879e2135e6
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@ -85,7 +85,7 @@ public class MovementFall extends Movement {
state.setInput(InputOverrideHandler.Input.CLICK_RIGHT, true) state.setInput(InputOverrideHandler.Input.CLICK_RIGHT, true)
.setTarget(new MovementTarget(targetRotation.get())); .setTarget(new MovementTarget(targetRotation.get()));
} else { } else {
state.setTarget(new MovementTarget(Utils.calcRotationFromVec3d(playerHead(), Utils.calcCenterFromCoords(dest, world())))); state.setTarget(new MovementTarget(Utils.calcRotationFromVec3d(playerHead(), Utils.getBlockPosCenter(dest))));
} }
if (playerFeet.equals(dest) && (player().posY - playerFeet.getY() < 0.01 if (playerFeet.equals(dest) && (player().posY - playerFeet.getY() < 0.01
|| BlockStateInterface.isWater(dest))) { || BlockStateInterface.isWater(dest))) {