crucial performance optimization
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@ -21,7 +21,6 @@ import baritone.pathing.movement.MovementHelper;
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import baritone.utils.Helper;
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import baritone.utils.Helper;
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import baritone.utils.pathing.PathingBlockType;
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import baritone.utils.pathing.PathingBlockType;
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import net.minecraft.block.Block;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockAir;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.ResourceLocation;
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@ -114,7 +113,7 @@ public final class ChunkPacker implements Helper {
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// however, this failed in the nether when you were near a nether fortress
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// however, this failed in the nether when you were near a nether fortress
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// because fences check their adjacent blocks in the world for their fence connection status to determine AABB shape
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// because fences check their adjacent blocks in the world for their fence connection status to determine AABB shape
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// this caused a nullpointerexception when we saved chunks on unload, because they were unable to check their neighbors
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// this caused a nullpointerexception when we saved chunks on unload, because they were unable to check their neighbors
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if (block instanceof BlockAir) {
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if (block == Blocks.AIR) {
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return PathingBlockType.AIR;
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return PathingBlockType.AIR;
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}
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}
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