Merge pull request #1959 from CDAGaming/feature/top-command
✨ Added a top/surface command
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commit
8deb9e5a35
@ -60,6 +60,7 @@ public final class DefaultCommands {
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new FindCommand(baritone),
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new MineCommand(baritone),
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new ClickCommand(baritone),
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new SurfaceCommand(baritone),
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new ThisWayCommand(baritone),
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new WaypointsCommand(baritone),
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new CommandAlias(baritone, "sethome", "Sets your home waypoint", "waypoints save home"),
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89
src/main/java/baritone/command/defaults/SurfaceCommand.java
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89
src/main/java/baritone/command/defaults/SurfaceCommand.java
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@ -0,0 +1,89 @@
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/*
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* This file is part of Baritone.
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*
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* Baritone is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Baritone is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with Baritone. If not, see <https://www.gnu.org/licenses/>.
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*/
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package baritone.command.defaults;
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import baritone.api.IBaritone;
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import baritone.api.command.Command;
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import baritone.api.command.argument.IArgConsumer;
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import baritone.api.command.exception.CommandException;
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import baritone.api.pathing.goals.Goal;
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import baritone.api.pathing.goals.GoalBlock;
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import baritone.api.utils.BetterBlockPos;
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import net.minecraft.block.BlockAir;
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import java.util.Arrays;
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import java.util.List;
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import java.util.stream.Stream;
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public class SurfaceCommand extends Command {
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protected SurfaceCommand(IBaritone baritone) {
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super(baritone, "surface", "top");
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}
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@Override
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public void execute(String label, IArgConsumer args) throws CommandException {
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final BetterBlockPos playerPos = baritone.getPlayerContext().playerFeet();
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final int surfaceLevel = baritone.getPlayerContext().world().getSeaLevel();
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final int worldHeight = baritone.getPlayerContext().world().getActualHeight();
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// Ensure this command will not run if you are above the surface level and the block above you is air
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// As this would imply that your are already on the open surface
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if (playerPos.getY() > surfaceLevel && mc.world.getBlockState(playerPos.up()).getBlock() instanceof BlockAir) {
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logDirect("Already at surface");
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return;
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}
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final int startingYPos = Math.max(playerPos.getY(), surfaceLevel);
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for (int currentIteratedY = startingYPos; currentIteratedY < worldHeight; currentIteratedY++) {
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final BetterBlockPos newPos = new BetterBlockPos(playerPos.getX(), currentIteratedY, playerPos.getZ());
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if (!(mc.world.getBlockState(newPos).getBlock() instanceof BlockAir) && newPos.getY() > playerPos.getY()) {
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Goal goal = new GoalBlock(newPos.up());
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logDirect(String.format("Going to: %s", goal.toString()));
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baritone.getCustomGoalProcess().setGoalAndPath(goal);
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return;
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}
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}
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logDirect("No higher location found");
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}
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@Override
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public Stream<String> tabComplete(String label, IArgConsumer args) {
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return Stream.empty();
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}
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@Override
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public String getShortDesc() {
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return "Used to get out of caves, mines, ...";
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}
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@Override
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public List<String> getLongDesc() {
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return Arrays.asList(
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"The surface/top command tells Baritone to head towards the closest surface-like area.",
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"",
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"This can be the surface or the highest available air space, depending on circumstances.",
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"",
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"Usage:",
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"> surface - Used to get out of caves, mines, ...",
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"> top - Used to get out of caves, mines, ..."
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);
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}
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}
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