Created MemoryBehavior

Includes basic memory of inventories that have been interacted with.
This commit is contained in:
Brady 2018-08-08 03:35:29 -05:00
parent 6a13e2da64
commit ebde6f26e9
No known key found for this signature in database
GPG Key ID: 73A788379A197567
5 changed files with 233 additions and 7 deletions

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@ -65,7 +65,7 @@ repositories {
} }
dependencies { dependencies {
implementation ('org.spongepowered:mixin:0.7.10-SNAPSHOT') { implementation ('org.spongepowered:mixin:0.7.11-SNAPSHOT') {
// Mixin includes a lot of dependencies that are too up-to-date // Mixin includes a lot of dependencies that are too up-to-date
exclude module: 'launchwrapper' exclude module: 'launchwrapper'
exclude module: 'guava' exclude module: 'guava'

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@ -19,6 +19,7 @@ package baritone.bot;
import baritone.bot.behavior.Behavior; import baritone.bot.behavior.Behavior;
import baritone.bot.behavior.impl.LookBehavior; import baritone.bot.behavior.impl.LookBehavior;
import baritone.bot.behavior.impl.MemoryBehavior;
import baritone.bot.behavior.impl.PathingBehavior; import baritone.bot.behavior.impl.PathingBehavior;
import java.util.ArrayList; import java.util.ArrayList;
@ -61,6 +62,7 @@ public enum Baritone {
this.behaviors = new ArrayList<>(); this.behaviors = new ArrayList<>();
behaviors.add(PathingBehavior.INSTANCE); behaviors.add(PathingBehavior.INSTANCE);
behaviors.add(LookBehavior.INSTANCE); behaviors.add(LookBehavior.INSTANCE);
behaviors.add(MemoryBehavior.INSTANCE);
this.active = true; this.active = true;
this.initialized = true; this.initialized = true;

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@ -0,0 +1,185 @@
package baritone.bot.behavior.impl;
import baritone.bot.behavior.Behavior;
import baritone.bot.event.events.PacketEvent;
import net.minecraft.item.ItemStack;
import net.minecraft.network.Packet;
import net.minecraft.network.play.client.CPacketCloseWindow;
import net.minecraft.network.play.client.CPacketPlayerTryUseItemOnBlock;
import net.minecraft.network.play.server.SPacketCloseWindow;
import net.minecraft.network.play.server.SPacketOpenWindow;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityLockable;
import net.minecraft.util.math.BlockPos;
import java.util.*;
/**
* @author Brady
* @since 8/6/2018 9:47 PM
*/
public class MemoryBehavior extends Behavior {
public static MemoryBehavior INSTANCE = new MemoryBehavior();
private MemoryBehavior() {}
/**
* Possible future inventories that we will be able to remember
*/
private final List<FutureInventory> futureInventories = new ArrayList<>();
/**
* The current remembered inventories
*/
private final Map<BlockPos, RememberedInventory> rememberedInventories = new HashMap<>();
@Override
public void onPlayerUpdate() {
updateInventory();
}
@Override
public void onSendPacket(PacketEvent event) {
Packet p = event.getPacket();
switch (event.getState()) {
case PRE: {
if (p instanceof CPacketPlayerTryUseItemOnBlock) {
CPacketPlayerTryUseItemOnBlock packet = event.cast();
TileEntity tileEntity = world().getTileEntity(packet.getPos());
// Ensure the TileEntity is a container of some sort
if (tileEntity instanceof TileEntityLockable) {
TileEntityLockable lockable = (TileEntityLockable) tileEntity;
int size = lockable.getSizeInventory();
this.futureInventories.add(new FutureInventory(System.currentTimeMillis(), size, lockable.getGuiID(), tileEntity.getPos()));
}
}
if (p instanceof CPacketCloseWindow) {
updateInventory();
}
break;
}
}
}
@Override
public void onReceivePacket(PacketEvent event) {
Packet p = event.getPacket();
switch (event.getState()) {
case PRE: {
if (p instanceof SPacketOpenWindow) {
SPacketOpenWindow packet = event.cast();
// Remove any entries that were created over a second ago, this should make up for INSANE latency
this.futureInventories.removeIf(i -> System.currentTimeMillis() - i.time > 1000);
this.futureInventories.stream()
.filter(i -> i.type.equals(packet.getGuiId()) && i.slots == packet.getSlotCount())
.findFirst().ifPresent(matched -> {
// Remove the future inventory
this.futureInventories.remove(matched);
// Setup the remembered inventory
RememberedInventory inventory = this.rememberedInventories.computeIfAbsent(matched.pos, pos -> new RememberedInventory());
inventory.windowId = packet.getWindowId();
inventory.size = packet.getSlotCount();
});
}
if (p instanceof SPacketCloseWindow) {
updateInventory();
}
break;
}
}
}
private Optional<RememberedInventory> getInventoryFromWindow(int windowId) {
return this.rememberedInventories.values().stream().filter(i -> i.windowId == windowId).findFirst();
}
private void updateInventory() {
getInventoryFromWindow(player().openContainer.windowId).ifPresent(inventory -> {
inventory.items.clear();
inventory.items.addAll(player().openContainer.getInventory().subList(0, inventory.size));
});
}
public final RememberedInventory getInventoryByPos(BlockPos pos) {
return this.rememberedInventories.get(pos);
}
/**
* An inventory that we are not yet fully aware of, but are expecting to exist at some point in the future.
*/
private static final class FutureInventory {
/**
* The time that we initially expected the inventory to be provided, in milliseconds
*/
private final long time;
/**
* The amount of slots in the inventory
*/
private final int slots;
/**
* The type of inventory
*/
private final String type;
/**
* The position of the inventory container
*/
private final BlockPos pos;
private FutureInventory(long time, int slots, String type, BlockPos pos) {
this.time = time;
this.slots = slots;
this.type = type;
this.pos = pos;
}
}
/**
* An inventory that we are aware of.
* <p>
* Associated with a {@link BlockPos} in {@link MemoryBehavior#rememberedInventories}.
*/
public static class RememberedInventory {
/**
* The list of items in the inventory
*/
private final List<ItemStack> items;
/**
* The last known window ID of the inventory
*/
private int windowId;
/**
* The size of the inventory
*/
private int size;
private RememberedInventory() {
this.items = new ArrayList<>();
}
/**
* @return The list of items in the inventory
*/
public final List<ItemStack> getItems() {
return this.items;
}
}
}

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@ -17,6 +17,7 @@
package baritone.bot.event.events; package baritone.bot.event.events;
import baritone.bot.event.events.type.EventState;
import net.minecraft.network.Packet; import net.minecraft.network.Packet;
/** /**
@ -25,13 +26,25 @@ import net.minecraft.network.Packet;
*/ */
public final class PacketEvent { public final class PacketEvent {
private final EventState state;
private final Packet<?> packet; private final Packet<?> packet;
public PacketEvent(Packet<?> packet) { public PacketEvent(EventState state, Packet<?> packet) {
this.state = state;
this.packet = packet; this.packet = packet;
} }
public final EventState getState() {
return this.state;
}
public final Packet<?> getPacket() { public final Packet<?> getPacket() {
return this.packet; return this.packet;
} }
@SuppressWarnings("unchecked")
public final <T extends Packet<?>> T cast() {
return (T) this.packet;
}
} }

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@ -19,12 +19,15 @@ package baritone.launch.mixins;
import baritone.bot.Baritone; import baritone.bot.Baritone;
import baritone.bot.event.events.PacketEvent; import baritone.bot.event.events.PacketEvent;
import baritone.bot.event.events.type.EventState;
import io.netty.channel.Channel;
import io.netty.channel.ChannelHandlerContext; import io.netty.channel.ChannelHandlerContext;
import io.netty.util.concurrent.Future; import io.netty.util.concurrent.Future;
import io.netty.util.concurrent.GenericFutureListener; import io.netty.util.concurrent.GenericFutureListener;
import net.minecraft.network.NetworkManager; import net.minecraft.network.NetworkManager;
import net.minecraft.network.Packet; import net.minecraft.network.Packet;
import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject; import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo; import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@ -34,14 +37,26 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
* @since 8/6/2018 9:30 PM * @since 8/6/2018 9:30 PM
*/ */
@Mixin(NetworkManager.class) @Mixin(NetworkManager.class)
public class MixinNetworkManager { public abstract class MixinNetworkManager {
@Shadow private Channel channel;
@Shadow protected abstract void channelRead0(ChannelHandlerContext p_channelRead0_1_, Packet<?> p_channelRead0_2_) throws Exception;
@Inject( @Inject(
method = "dispatchPacket", method = "dispatchPacket",
at = @At("HEAD") at = @At("HEAD")
) )
private void dispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void >>[] futureListeners, CallbackInfo ci) { private void preDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void >>[] futureListeners, CallbackInfo ci) {
Baritone.INSTANCE.getGameEventHandler().onSendPacket(new PacketEvent(inPacket)); Baritone.INSTANCE.getGameEventHandler().onSendPacket(new PacketEvent(EventState.PRE, inPacket));
}
@Inject(
method = "dispatchPacket",
at = @At("RETURN")
)
private void postDispatchPacket(Packet<?> inPacket, final GenericFutureListener<? extends Future<? super Void >>[] futureListeners, CallbackInfo ci) {
Baritone.INSTANCE.getGameEventHandler().onSendPacket(new PacketEvent(EventState.POST, inPacket));
} }
@Inject( @Inject(
@ -49,9 +64,20 @@ public class MixinNetworkManager {
at = @At( at = @At(
value = "INVOKE", value = "INVOKE",
target = "net/minecraft/network/Packet.processPacket(Lnet/minecraft/network/INetHandler;)V" target = "net/minecraft/network/Packet.processPacket(Lnet/minecraft/network/INetHandler;)V"
) ),
remap = false
) )
private void preProcessPacket(ChannelHandlerContext context, Packet<?> packet, CallbackInfo ci) { private void preProcessPacket(ChannelHandlerContext context, Packet<?> packet, CallbackInfo ci) {
Baritone.INSTANCE.getGameEventHandler().onReceivePacket(new PacketEvent(packet)); Baritone.INSTANCE.getGameEventHandler().onReceivePacket(new PacketEvent(EventState.PRE, packet));
}
@Inject(
method = "channelRead0",
at = @At("RETURN"),
remap = false
)
private void postProcessPacket(ChannelHandlerContext context, Packet<?> packet, CallbackInfo ci) {
if (this.channel.isOpen())
Baritone.INSTANCE.getGameEventHandler().onReceivePacket(new PacketEvent(EventState.POST, packet));
} }
} }