Commit Graph

1722 Commits

Author SHA1 Message Date
Leijurv
44963fa4c7
diagonal descend 2018-12-11 22:26:55 -08:00
Leijurv
a2534a8227
unused imports 2018-12-11 16:00:48 -08:00
Leijurv
4f9268e571
forgot Vs 2018-12-11 12:23:30 -08:00
Leijurv
e343756e44
i dont like license being orange 2018-12-11 12:21:24 -08:00
Leijurv
9480f0d2bc
hell yeah bright green 2018-12-11 12:19:45 -08:00
Leijurv
fb2a808f5c
more badges is good 2018-12-11 12:16:36 -08:00
Leijurv
24c0ec905e
removed dumb comment 2018-12-10 18:05:31 -08:00
Leijurv
bca6a580e3
combine 2018-12-09 19:25:00 -08:00
Leijurv
1d0413f159
im idiot 2018-12-08 18:28:04 -08:00
Leijurv
72d8863862
fix openness check to work for mulitple bots 2018-12-08 17:49:23 -08:00
Leijurv
c15dac3582
simple inventory management 2018-12-07 16:57:12 -08:00
Leijurv
efe06264bd
settings for right click and enter portal 2018-12-07 16:54:12 -08:00
Leijurv
d5e155d77f
walk into, and right click on arrival 2018-12-07 15:53:41 -08:00
Leijurv
bf68afdda3
GetToBlock should only highlight the block itself 2018-12-07 15:40:32 -08:00
Leijurv
a61b82748c
remove extraneous prints 2018-12-06 21:52:24 -08:00
Leijurv
245b2483ab
fix crash when path length is exactly 30 2018-12-05 18:01:23 -08:00
Leijurv
87dbf1dbba
fix false positive in check 2018-12-05 17:59:32 -08:00
Leijurv
101f7cb7e2
move heuristic up to exactly equal SPRINT_ONE_BLOCK_COST 2018-12-05 10:22:18 -08:00
Leijurv
c795913259
fix splicing behavior around water 2018-12-05 10:21:56 -08:00
Leijurv
64eabf71f2
traverse place against below 2018-12-05 08:29:32 -08:00
Leijurv
2760354943
cool vine and ladder descending, fixes #159 2018-12-04 18:12:04 -08:00
Leijurv
28c2586452
fix parkour place logic 2018-12-04 15:50:44 -08:00
Leijurv
21d8c11cfe
go in the opposite order 2018-12-04 15:33:29 -08:00
Leijurv
862746038d
allow down placement, and fixes to replacable 2018-12-04 15:00:45 -08:00
Leijurv
2bd81b08c2
overhaul and fixes to cost calculation 2018-12-04 14:38:08 -08:00
Leijurv
16aee33bdf
fix random crash 2018-12-03 21:52:13 -08:00
Leijurv
f4161ed61c
......fixed....... 2018-12-03 21:39:32 -08:00
Brady
bfa0861065
Owned? 2018-12-03 20:45:19 -06:00
Brady
86d1512e5b
Rename Waypoints to WaypointCollection 2018-12-03 19:58:37 -06:00
Brady
5c83ee2648
Fix API javadoc errors and make API only javadoc export 2018-12-03 19:37:54 -06:00
Leijurv
7ba987e7f7
save containers and echests 2018-12-03 17:21:46 -08:00
Brady
b22e93d6d0
Fix javadoc errors 2018-12-03 18:47:40 -06:00
Brady
70b74d39fc
Fix broken javadoc 2018-12-03 18:21:24 -06:00
Leijurv
0236cb35d9
overhaul memory 2018-12-03 14:49:23 -08:00
Brady
b0066a93ca
GoalXZ beacon render setting 2018-12-03 16:42:05 -06:00
Leijurv
e25bf9f077
my fault 2018-12-03 14:22:30 -08:00
Brady
147df1ffb2
Probably fixes 265 2018-12-03 16:15:22 -06:00
Leijurv
4c96759ed5
tighten auto test time limit 2018-12-03 14:09:05 -08:00
Leijurv
8e2df3a030
reinstate proper static cutoff behavior 2018-12-03 14:08:44 -08:00
Leijurv
58a5720b6b
reduce reliability in what chunks are loaded when 2018-12-03 13:55:54 -08:00
Leijurv
eedf993d7a
remove goal equality condition for path splicing 2018-12-03 13:40:38 -08:00
Leijurv
d058cbf501
revert static cutoff, and fix goal comparisons in splice 2018-12-03 13:34:39 -08:00
Leijurv
d2413e1677
lol 2018-12-02 19:56:35 -08:00
Leijurv
3cb1984892
only apply static cutoff to protrusion beyond min length 2018-12-02 19:40:23 -08:00
Leijurv
17207d44e6
pick map over hybrid, due to performance 2018-12-02 19:39:10 -08:00
Leijurv
36cfcbbbe3
avoidances 2018-12-02 19:26:47 -08:00
Leijurv
1a6c0cd4d9
avoid mobs and spawners, fixes #162, fixes #240, fixes #278 2018-12-02 18:27:49 -08:00
Leijurv
5a97c512f7
fix rare exception 2018-12-02 17:15:22 -08:00
Leijurv
57a3330200
don't splice if not on ground 2018-12-01 10:49:14 -08:00
Leijurv
07ce0a47f7
cleanup 2018-12-01 10:46:10 -08:00