Leijurv
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2daedecf92
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maybe fix
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2019-01-16 17:42:43 -08:00 |
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Brady
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db24822d2f
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Fix cursed exception
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2019-01-16 13:50:15 -06:00 |
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Brady
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aa3833915b
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Repackage schematic implementations
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2019-01-16 13:45:32 -06:00 |
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Brady
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59320d9b85
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Auto test class javadoc
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2019-01-16 13:37:39 -06:00 |
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Brady
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0c0bbeff27
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Minor AirSchematic access modifier change
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2019-01-16 12:39:15 -06:00 |
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Brady
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ceda14096c
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Builder Process API exposure
Professional style 💪
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2019-01-15 22:07:06 -06:00 |
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Leijurv
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9dfcef6356
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crucial performance optimization
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2019-01-15 17:21:50 -08:00 |
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Leijurv
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d5b393d6bd
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area clear
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2019-01-14 21:41:40 -08:00 |
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Leijurv
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ae3fc14b52
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refactor name
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2019-01-14 19:52:31 -08:00 |
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Leijurv
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e2cdd6a7f9
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builder with multiple materials
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2019-01-14 19:49:26 -08:00 |
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Leijurv
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261d02e67b
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Merge branch 'master' into builder
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2019-01-14 13:01:25 -08:00 |
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Leijurv
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f8681d179d
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TODO use nanotime when calc starts on dec 31
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2019-01-13 00:00:52 -08:00 |
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Leijurv
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f23630064e
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reorder
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2019-01-12 22:33:46 -08:00 |
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Leijurv
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a6ce4694fc
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hotbar selection uwu
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2019-01-12 19:51:21 -08:00 |
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Leijurv
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bec7f9be96
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this lets proguard optimize out one more double division
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2019-01-11 13:18:31 -08:00 |
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Leijurv
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09e94eaa8e
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not anymore
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2019-01-11 13:02:03 -08:00 |
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Leijurv
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14bc65468a
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tweaks
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2019-01-11 10:02:21 -08:00 |
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Leijurv
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56d109bf0a
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Merge pull request #310 from babbaj/builder
make code easy to understand
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2019-01-11 10:00:54 -08:00 |
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babbaj
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a965859095
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make code easy to understand
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2019-01-11 01:13:14 -05:00 |
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Leijurv
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5f29bb3e7f
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gotta go fast
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2019-01-10 18:55:55 -08:00 |
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Leijurv
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1ad6a0d5b5
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remove all that crap lol
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2019-01-10 18:21:02 -08:00 |
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Leijurv
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863ae447b9
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except we actually make it work
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2019-01-10 18:15:05 -08:00 |
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Brady
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f727e71eaf
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Expose IPathingControlManager in IBaritone
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2019-01-10 19:57:09 -06:00 |
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Leijurv
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4dd922f1b5
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Merge branch 'master' into builder
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2019-01-10 17:27:23 -08:00 |
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Leijurv
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14f006c3a5
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Merge branch 'epic-movement-input'
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2019-01-10 17:25:57 -08:00 |
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Leijurv
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f95dc40f4c
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consolidate triple duplicated placement code
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2019-01-10 17:23:20 -08:00 |
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Leijurv
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200211c186
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dont continue walking if there is no process in charge
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2019-01-10 13:52:52 -08:00 |
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Leijurv
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81786f7a7c
|
reuse calculationcontext for planning ahead next segment
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2019-01-10 13:51:26 -08:00 |
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Leijurv
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1381d8d94c
|
two small tweaks
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2019-01-10 13:50:53 -08:00 |
|
Leijurv
|
5ca214534d
|
mouse stuff
|
2019-01-09 19:11:53 -08:00 |
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Leijurv
|
85ea21e83b
|
epic movement input
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2019-01-09 18:22:34 -08:00 |
|
Leijurv
|
1dca02517e
|
disable backtrack cost favoring while building
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2019-01-09 15:42:49 -08:00 |
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Leijurv
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7d572d748b
|
shouldnt be needed actually
|
2019-01-09 15:13:48 -08:00 |
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Leijurv
|
fbcae10f96
|
cherry picked fix from builder
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2019-01-09 15:13:09 -08:00 |
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Leijurv
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b109fc7420
|
fun =)
|
2019-01-09 15:07:06 -08:00 |
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Leijurv
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c74c01271d
|
better strategy
|
2019-01-09 14:36:44 -08:00 |
|
Leijurv
|
a4495ce80a
|
tweaks
|
2019-01-08 22:00:33 -08:00 |
|
Leijurv
|
f5478f6169
|
Merge pull request #306 from babbaj/master
fix garbage code
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2019-01-08 21:56:27 -08:00 |
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babbaj
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ae1e229619
|
fix garbage code
|
2019-01-09 05:39:37 -05:00 |
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Leijurv
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bc5982b994
|
fine lol
|
2019-01-08 20:45:35 -08:00 |
|
Leijurv
|
702b916948
|
preliminary schematic stuff
|
2019-01-08 20:45:02 -08:00 |
|
Leijurv
|
8ed2431f37
|
Merge branch 'master' into builder
|
2019-01-08 14:56:48 -08:00 |
|
Leijurv
|
e971d5d43f
|
prevent favoring from affecting movement cost thresholds
|
2019-01-08 14:56:21 -08:00 |
|
Leijurv
|
ee9519d891
|
tweaks
|
2019-01-07 08:53:39 -08:00 |
|
Leijurv
|
58bb209158
|
Merge pull request #305 from babbaj/master
real gamers do it like this
|
2019-01-07 08:45:26 -08:00 |
|
babbaj
|
23dc97ad5e
|
oops that should have been static
|
2019-01-07 01:25:39 -05:00 |
|
Leijurv
|
84b580b001
|
cursed
|
2019-01-06 22:21:52 -08:00 |
|
babbaj
|
227b303669
|
value doesnt have to be lowercase
|
2019-01-07 01:16:52 -05:00 |
|
babbaj
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712a0a3905
|
refactor SettingsUtil to be more epic
|
2019-01-07 01:08:46 -05:00 |
|
EvilSourcerer
|
76427b8ecb
|
real gamers use bufferedreader
|
2019-01-06 19:10:47 -06:00 |
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