Minecraft AI pathfinder bot
Go to file
2019-02-06 21:00:53 -08:00
.idea/copyright
buildSrc
gradle/wrapper
scripts
src
.gitignore
.travis.yml
build.gradle
Dockerfile
FEATURES.md
gradlew
gradlew.bat
INSTALL.md
LICENSE
README.md
settings.gradle
SETUP.md
USAGE.md

Baritone

Build Status Release License Codacy Badge HitCount Known Vulnerabilities contributions welcome Issues GitHub issues-closed Pull Requests Code size GitHub repo size Minecraft GitHub contributors GitHub commits Asuna integration Impact integration KAMI integration WWE integration Future integration ForgeHax integration

A Minecraft pathfinder bot.

Baritone is the pathfinding system used in Impact since 4.4. There's a showcase video made by @Adovin#3153 on Baritone's integration into Impact. Here's a video I made showing off what it can do.

This project is an updated version of MineBot, the original version of the bot for Minecraft 1.8, rebuilt for 1.12.2. Baritone focuses on reliability and particularly performance (it's over 30x faster than MineBot at calculating paths).

Have committed at least once a day for the last 6 months =D 🦀

Here are some links to help to get started:

Chat control

API example

BaritoneAPI.getSettings().allowSprint.value = true;
BaritoneAPI.getSettings().primaryTimeoutMS.value = 2000L;

BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAndPath(new GoalXZ(10000, 20000));

FAQ

Can I use Baritone as a library in my custom utility client?

Sure! (As long as usage is in compliance with the LGPL 3 License)

How is it so fast?

Magic. (Hours of Leijurv enduring excruciating pain)

Why is it called Baritone?

It's named for FitMC's deep sultry voice.