baritone/pathfinding/actions/ActionFall.java
2018-08-01 11:34:35 -04:00

48 lines
1.5 KiB
Java

/*
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*/
package baritone.pathfinding.actions;
import baritone.Baritone;
import baritone.movement.MovementManager;
import baritone.util.ToolSet;
import net.minecraft.block.Block;
import net.minecraft.block.BlockLadder;
import net.minecraft.block.BlockVine;
import net.minecraft.client.Minecraft;
import net.minecraft.util.math.BlockPos;
/**
*
* @author leijurv
*/
public class ActionFall extends ActionPlaceOrBreak {
public ActionFall(BlockPos start) {
super(start, start.down(), new BlockPos[]{start.down()}, new BlockPos[0]);
}
int numTicks = 0;
@Override
protected boolean tick0() {
numTicks++;
if (numTicks > 10) {
MovementManager.moveTowardsBlock(to);
}
return Minecraft.getMinecraft().player.getPosition0().equals(to);
}
@Override
protected double calculateCost(ToolSet ts) {
if (!Baritone.allowVerticalMotion || !canWalkOn(to.down())) {
return COST_INF;
}
Block td = Minecraft.getMinecraft().world.getBlockState(to).getBlock();
boolean ladder = td instanceof BlockLadder || td instanceof BlockVine;
if (ladder) {
return LADDER_DOWN_ONE_COST;
} else {
return FALL_ONE_BLOCK_COST + getTotalHardnessOfBlocksToBreak(ts);
}
}
}