pollymc/launcher/minecraft/mod/TexturePackFolderModel.h

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#pragma once
#include "ResourceFolderModel.h"
class TexturePackFolderModel : public ResourceFolderModel
{
Q_OBJECT
public:
explicit TexturePackFolderModel(const QString &dir);
[[nodiscard]] Task* createUpdateTask() override;
[[nodiscard]] Task* createParseTask(Resource&) override;
};