67 lines
2.0 KiB
C
67 lines
2.0 KiB
C
|
// SPDX-FileCopyrightText: 2022 Rachel Powers <508861+Ryex@users.noreply.github.com>
|
||
|
//
|
||
|
// SPDX-License-Identifier: GPL-3.0-only
|
||
|
|
||
|
/*
|
||
|
* Prism Launcher - Minecraft Launcher
|
||
|
* Copyright (C) 2022 Rachel Powers <508861+Ryex@users.noreply.github.com>
|
||
|
*
|
||
|
* This program is free software: you can redistribute it and/or modify
|
||
|
* it under the terms of the GNU General Public License as published by
|
||
|
* the Free Software Foundation, version 3.
|
||
|
*
|
||
|
* This program is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* GNU General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU General Public License
|
||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#include "Resource.h"
|
||
|
|
||
|
/* Info:
|
||
|
* Currently For Optifine / Iris shader packs,
|
||
|
* could be expanded to support others should they exsist?
|
||
|
*
|
||
|
* This class and enum are mostly here as placeholders for validating
|
||
|
* that a shaderpack exsists and is in the right format,
|
||
|
* namely that they contain a folder named 'shaders'.
|
||
|
*
|
||
|
* In the technical sense it would be possible to parse files like `shaders/shaders.properties`
|
||
|
* to get information like the availble profiles but this is not all that usefull without more knoledge of the
|
||
|
* shader mod used to be able to change settings
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
#include <QMutex>
|
||
|
|
||
|
enum ShaderPackFormat {
|
||
|
VALID,
|
||
|
INVALID
|
||
|
};
|
||
|
|
||
|
class ShaderPack : public Resource {
|
||
|
Q_OBJECT
|
||
|
public:
|
||
|
using Ptr = shared_qobject_ptr<Resource>;
|
||
|
|
||
|
[[nodiscard]] ShaderPackFormat packFormat() const { return m_pack_format; }
|
||
|
|
||
|
ShaderPack(QObject* parent = nullptr) : Resource(parent) {}
|
||
|
ShaderPack(QFileInfo file_info) : Resource(file_info) {}
|
||
|
|
||
|
/** Thread-safe. */
|
||
|
void setPackFormat(ShaderPackFormat new_format);
|
||
|
|
||
|
bool valid() const override;
|
||
|
|
||
|
protected:
|
||
|
mutable QMutex m_data_lock;
|
||
|
|
||
|
ShaderPackFormat m_pack_format = ShaderPackFormat::INVALID;
|
||
|
};
|