chore(markdown): MD031 Fenced code blocks should be surrounded by blank lines
Signed-off-by: txtsd <thexerothermicsclerodermoid@gmail.com>
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@ -57,6 +57,7 @@ A `legacy` and `onesix` launchers are available.
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* `onesix` can handle launching any Minecraft version, at the cost of some extra features `legacy` enables (custom window icon and title).
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Example (some parts have been censored):
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```
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mod legacyjavafixer-1.0
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mainClass net.minecraft.launchwrapper.Launch
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@ -102,6 +102,7 @@ general, all access functions on tables are named `toml_*_in(...)`.
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In the normal case, you know the key and its content type, and retrievals can be done
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using one of these functions:
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```c
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toml_string_in(tab, key);
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toml_bool_in(tab, key);
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@ -113,6 +114,7 @@ toml_array_in(tab, key);
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```
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You can also interrogate the keys in a table using an integer index:
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```c
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toml_table_t* tab = toml_parse_file(...);
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for (int i = 0; ; i++) {
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@ -127,11 +129,13 @@ for (int i = 0; ; i++) {
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TOML arrays can be deref-ed using integer indices. In general, all access methods on arrays are named `toml_*_at()`.
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To obtain the size of an array:
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```c
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int size = toml_array_nelem(arr);
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```
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To obtain the content of an array, use a valid index and call one of these functions:
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```c
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toml_string_at(arr, idx);
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toml_bool_at(arr, idx);
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@ -150,6 +154,7 @@ call was successful. If so, you may proceed to read the value
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corresponding to the type of the content.
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For example:
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```c
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toml_datum_t host = toml_string_in(tab, "host");
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if (host.ok) {
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@ -1,6 +1,7 @@
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# How to import
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To import with flakes use
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```nix
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{
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inputs = {
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