libs: add murmur2 library
Signed-off-by: flow <flowlnlnln@gmail.com>
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@ -323,6 +323,7 @@ add_subdirectory(libraries/optional-bare)
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add_subdirectory(libraries/tomlc99) # toml parser
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add_subdirectory(libraries/katabasis) # An OAuth2 library that tried to do too much
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add_subdirectory(libraries/gamemode)
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add_subdirectory(libraries/murmur2) # Hash for usage with the CurseForge API
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############################### Built Artifacts ###############################
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@ -972,6 +972,7 @@ add_library(Launcher_logic STATIC ${LOGIC_SOURCES} ${LAUNCHER_SOURCES} ${LAUNCHE
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target_link_libraries(Launcher_logic
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systeminfo
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Launcher_classparser
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Launcher_murmur2
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nbt++
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${ZLIB_LIBRARIES}
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optional-bare
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@ -149,6 +149,12 @@ BSD licensed, derived from [QtSingleApplication](https://github.com/qtproject/qt
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Changes are made to make the code more generic and useful in less usual conditions.
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## murmur2
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Canonical implementation of the murmur2 hash, taken from [SMHasher](https://github.com/aappleby/smhasher).
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Public domain (the author disclaimed the copyright).
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## optional-bare
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A simple single-file header-only version of a C++17-like optional for default-constructible, copyable types, for C++98 and later.
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12
libraries/murmur2/CMakeLists.txt
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12
libraries/murmur2/CMakeLists.txt
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@ -0,0 +1,12 @@
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cmake_minimum_required(VERSION 3.9.4)
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project(murmur2)
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set(MURMUR_SOURCES
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src/MurmurHash2.h
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src/MurmurHash2.cpp
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)
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add_library(Launcher_murmur2 STATIC ${MURMUR_SOURCES})
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target_include_directories(Launcher_murmur2 PUBLIC ${CMAKE_CURRENT_SOURCE_DIR} "src" )
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generate_export_header(Launcher_murmur2)
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86
libraries/murmur2/src/MurmurHash2.cpp
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86
libraries/murmur2/src/MurmurHash2.cpp
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@ -0,0 +1,86 @@
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//-----------------------------------------------------------------------------
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// MurmurHash2 was written by Austin Appleby, and is placed in the public
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// domain. The author hereby disclaims copyright to this source code.
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// Note - This code makes a few assumptions about how your machine behaves -
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// 1. We can read a 4-byte value from any address without crashing
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// 2. sizeof(int) == 4
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// And it has a few limitations -
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// 1. It will not work incrementally.
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// 2. It will not produce the same results on little-endian and big-endian
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// machines.
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#include "MurmurHash2.h"
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//-----------------------------------------------------------------------------
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// Platform-specific functions and macros
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// Microsoft Visual Studio
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#if defined(_MSC_VER)
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#define BIG_CONSTANT(x) (x)
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// Other compilers
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#else // defined(_MSC_VER)
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#define BIG_CONSTANT(x) (x##LLU)
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#endif // !defined(_MSC_VER)
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//-----------------------------------------------------------------------------
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uint64_t MurmurHash2 ( const void* key, int len, uint32_t seed )
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{
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// 'm' and 'r' are mixing constants generated offline.
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// They're not really 'magic', they just happen to work well.
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const uint32_t m = 0x5bd1e995;
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const int r = 24;
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// Initialize the hash to a 'random' value
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uint32_t h = seed ^ len;
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// Mix 4 bytes at a time into the hash
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const auto* data = (const unsigned char*) key;
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while(len >= 4)
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{
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uint32_t k = *(uint32_t*)data;
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k *= m;
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k ^= k >> r;
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k *= m;
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h *= m;
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h ^= k;
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data += 4*sizeof(char);
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len -= 4;
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}
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// Handle the last few bytes of the input array
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switch(len)
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{
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case 3: h ^= data[2] << 16;
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case 2: h ^= data[1] << 8;
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case 1: h ^= data[0];
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h *= m;
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};
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// Do a few final mixes of the hash to ensure the last few
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// bytes are well-incorporated.
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h ^= h >> 13;
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h *= m;
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h ^= h >> 15;
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return h;
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}
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//-----------------------------------------------------------------------------
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30
libraries/murmur2/src/MurmurHash2.h
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30
libraries/murmur2/src/MurmurHash2.h
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//-----------------------------------------------------------------------------
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// MurmurHash2 was written by Austin Appleby, and is placed in the public
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// domain. The author hereby disclaims copyright to this source code.
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#pragma once
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//-----------------------------------------------------------------------------
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// Platform-specific functions and macros
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// Microsoft Visual Studio
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#if defined(_MSC_VER) && (_MSC_VER < 1600)
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typedef unsigned char uint8_t;
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typedef unsigned int uint32_t;
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typedef unsigned __int64 uint64_t;
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// Other compilers
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#else // defined(_MSC_VER)
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#include <stdint.h>
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#endif // !defined(_MSC_VER)
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//-----------------------------------------------------------------------------
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uint64_t MurmurHash2 ( const void* key, int len, uint32_t seed = 1 );
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//-----------------------------------------------------------------------------
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