NOISSUE Sort languages alphabetically by their key
This will provide a consistent arrangement of languages in MultiMC.
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@ -17,18 +17,6 @@
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const static QLatin1Literal defaultLangCode("en_US");
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static QLocale getLocaleFromKey(const QString &key) {
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if(key == "pt") {
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return QLocale("pt_PT");
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}
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else if (key == "en") {
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return QLocale("en_GB");
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}
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else {
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return QLocale(key);
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}
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}
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enum class FileType
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{
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NONE,
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@ -45,7 +33,7 @@ struct Language
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Language(const QString & _key)
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{
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key = _key;
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locale = getLocaleFromKey(key);
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locale = QLocale(key);
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updated = (key == defaultLangCode);
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}
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@ -310,11 +298,14 @@ void TranslationsModel::reloadLocalFiles()
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{
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return;
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}
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beginInsertRows(QModelIndex(), d->m_languages.size(), d->m_languages.size() + languages.size() - 1);
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beginInsertRows(QModelIndex(), 0, d->m_languages.size() + languages.size() - 1);
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for(auto & language: languages)
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{
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d->m_languages.append(language);
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}
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std::sort(d->m_languages.begin(), d->m_languages.end(), [](const Language& a, const Language& b) {
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return a.key.compare(b.key) < 0;
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});
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endInsertRows();
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}
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@ -347,7 +338,7 @@ QVariant TranslationsModel::data(const QModelIndex& index, int role) const
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{
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case Column::Language:
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{
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return d->m_languages[row].locale.nativeLanguageName();
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return lang.locale.nativeLanguageName();
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}
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case Column::Completeness:
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{
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@ -362,7 +353,7 @@ QVariant TranslationsModel::data(const QModelIndex& index, int role) const
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return tr("%1:\n%2 translated\n%3 fuzzy\n%4 total").arg(lang.key, QString::number(lang.translated), QString::number(lang.fuzzy), QString::number(lang.total));
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}
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case Qt::UserRole:
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return d->m_languages[row].key;
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return lang.key;
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default:
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return QVariant();
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}
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@ -459,7 +450,7 @@ bool TranslationsModel::selectLanguage(QString key)
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* In a multithreaded application, the default locale should be set at application startup, before any non-GUI threads are created.
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* This function is not reentrant.
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*/
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QLocale locale = getLocaleFromKey(langCode);
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QLocale locale = QLocale(langCode);
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QLocale::setDefault(locale);
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// if it's the default UI language, finish
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