create getters and setters for InstanceCopyPrefs
+ use pragma once like other .h files in this directory Signed-off-by: Marcelo Hernandez <marcelohdez.inq@gmail.com>
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@ -47,3 +47,75 @@ QString InstanceCopyPrefs::getSelectedFiltersAsRegex() const
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return {};
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}
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// ======= Getters =======
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bool InstanceCopyPrefs::isCopySavesEnabled() const
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{
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return copySaves;
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}
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bool InstanceCopyPrefs::isKeepPlaytimeEnabled() const
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{
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return keepPlaytime;
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}
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bool InstanceCopyPrefs::isCopyGameOptionsEnabled() const
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{
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return copyGameOptions;
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}
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bool InstanceCopyPrefs::isCopyResourcePacksEnabled() const
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{
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return copyResourcePacks;
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}
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bool InstanceCopyPrefs::isCopyShaderPacksEnabled() const
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{
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return copyShaderPacks;
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}
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bool InstanceCopyPrefs::isCopyServersEnabled() const
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{
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return copyServers;
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}
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bool InstanceCopyPrefs::isCopyModsEnabled() const
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{
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return copyMods;
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}
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// ======= Setters =======
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void InstanceCopyPrefs::enableCopySaves(bool b)
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{
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copySaves = b;
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}
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void InstanceCopyPrefs::enableKeepPlaytime(bool b)
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{
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keepPlaytime = b;
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}
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void InstanceCopyPrefs::enableCopyGameOptions(bool b)
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{
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copyGameOptions = b;
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}
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void InstanceCopyPrefs::enableCopyResourcePacks(bool b)
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{
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copyResourcePacks = b;
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}
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void InstanceCopyPrefs::enableCopyShaderPacks(bool b)
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{
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copyShaderPacks = b;
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}
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void InstanceCopyPrefs::enableCopyServers(bool b)
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{
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copyServers = b;
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}
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void InstanceCopyPrefs::enableCopyMods(bool b)
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{
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copyMods = b;
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}
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@ -2,12 +2,32 @@
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// Created by marcelohdez on 10/22/22.
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//
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#ifndef LAUNCHER_INSTANCECOPYPREFS_H
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#define LAUNCHER_INSTANCECOPYPREFS_H
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#pragma once
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#include <QStringList>
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struct InstanceCopyPrefs {
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public:
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[[nodiscard]] bool allTrue() const;
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[[nodiscard]] QString getSelectedFiltersAsRegex() const;
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// Getters
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[[nodiscard]] bool isCopySavesEnabled() const;
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[[nodiscard]] bool isKeepPlaytimeEnabled() const;
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[[nodiscard]] bool isCopyGameOptionsEnabled() const;
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[[nodiscard]] bool isCopyResourcePacksEnabled() const;
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[[nodiscard]] bool isCopyShaderPacksEnabled() const;
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[[nodiscard]] bool isCopyServersEnabled() const;
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[[nodiscard]] bool isCopyModsEnabled() const;
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// Setters
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void enableCopySaves(bool b);
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void enableKeepPlaytime(bool b);
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void enableCopyGameOptions(bool b);
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void enableCopyResourcePacks(bool b);
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void enableCopyShaderPacks(bool b);
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void enableCopyServers(bool b);
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void enableCopyMods(bool b);
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protected: // data
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bool copySaves = true;
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bool keepPlaytime = true;
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bool copyGameOptions = true;
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@ -15,9 +35,4 @@ struct InstanceCopyPrefs {
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bool copyShaderPacks = true;
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bool copyServers = true;
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bool copyMods = true;
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[[nodiscard]] bool allTrue() const;
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[[nodiscard]] QString getSelectedFiltersAsRegex() const;
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};
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#endif // LAUNCHER_INSTANCECOPYPREFS_H
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@ -8,7 +8,7 @@
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InstanceCopyTask::InstanceCopyTask(InstancePtr origInstance, const InstanceCopyPrefs& prefs)
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{
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m_origInstance = origInstance;
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m_keepPlaytime = prefs.keepPlaytime;
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m_keepPlaytime = prefs.isKeepPlaytimeEnabled();
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QString filters = prefs.getSelectedFiltersAsRegex();
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if (!filters.isEmpty())
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@ -77,13 +77,13 @@ CopyInstanceDialog::CopyInstanceDialog(InstancePtr original, QWidget *parent)
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}
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ui->groupBox->setCurrentIndex(index);
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ui->groupBox->lineEdit()->setPlaceholderText(tr("No group"));
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ui->copySavesCheckbox->setChecked(m_selectedOptions.copySaves);
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ui->keepPlaytimeCheckbox->setChecked(m_selectedOptions.keepPlaytime);
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ui->copyGameOptionsCheckbox->setChecked(m_selectedOptions.copyGameOptions);
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ui->copyResPacksCheckbox->setChecked(m_selectedOptions.copyResourcePacks);
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ui->copyShaderPacksCheckbox->setChecked(m_selectedOptions.copyShaderPacks);
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ui->copyServersCheckbox->setChecked(m_selectedOptions.copyServers);
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ui->copyModsCheckbox->setChecked(m_selectedOptions.copyMods);
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ui->copySavesCheckbox->setChecked(m_selectedOptions.isCopySavesEnabled());
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ui->keepPlaytimeCheckbox->setChecked(m_selectedOptions.isKeepPlaytimeEnabled());
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ui->copyGameOptionsCheckbox->setChecked(m_selectedOptions.isCopyGameOptionsEnabled());
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ui->copyResPacksCheckbox->setChecked(m_selectedOptions.isCopyResourcePacksEnabled());
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ui->copyShaderPacksCheckbox->setChecked(m_selectedOptions.isCopyShaderPacksEnabled());
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ui->copyServersCheckbox->setChecked(m_selectedOptions.isCopyServersEnabled());
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ui->copyModsCheckbox->setChecked(m_selectedOptions.isCopyModsEnabled());
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}
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CopyInstanceDialog::~CopyInstanceDialog()
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@ -172,43 +172,43 @@ void CopyInstanceDialog::on_selectAllCheckbox_stateChanged(int state)
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void CopyInstanceDialog::on_copySavesCheckbox_stateChanged(int state)
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{
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m_selectedOptions.copySaves = (state == Qt::Checked);
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m_selectedOptions.enableCopySaves(state == Qt::Checked);
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updateSelectAllCheckbox();
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}
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void CopyInstanceDialog::on_keepPlaytimeCheckbox_stateChanged(int state)
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{
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m_selectedOptions.keepPlaytime = (state == Qt::Checked);
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m_selectedOptions.enableKeepPlaytime(state == Qt::Checked);
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updateSelectAllCheckbox();
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}
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void CopyInstanceDialog::on_copyGameOptionsCheckbox_stateChanged(int state)
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{
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m_selectedOptions.copyGameOptions = (state == Qt::Checked);
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m_selectedOptions.enableCopyGameOptions(state == Qt::Checked);
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updateSelectAllCheckbox();
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}
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void CopyInstanceDialog::on_copyResPacksCheckbox_stateChanged(int state)
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{
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m_selectedOptions.copyResourcePacks = (state == Qt::Checked);
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m_selectedOptions.enableCopyResourcePacks(state == Qt::Checked);
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updateSelectAllCheckbox();
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}
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void CopyInstanceDialog::on_copyShaderPacksCheckbox_stateChanged(int state)
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{
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m_selectedOptions.copyShaderPacks = (state == Qt::Checked);
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m_selectedOptions.enableCopyShaderPacks(state == Qt::Checked);
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updateSelectAllCheckbox();
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}
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void CopyInstanceDialog::on_copyServersCheckbox_stateChanged(int state)
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{
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m_selectedOptions.copyServers = (state == Qt::Checked);
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m_selectedOptions.enableCopyServers(state == Qt::Checked);
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updateSelectAllCheckbox();
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}
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void CopyInstanceDialog::on_copyModsCheckbox_stateChanged(int state)
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{
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m_selectedOptions.copyMods = (state == Qt::Checked);
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m_selectedOptions.enableCopyMods(state == Qt::Checked);
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updateSelectAllCheckbox();
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}
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