feat: add mod index updating to ModDownloadTask
This makes ModDownloadTask into a SequentialTask with 2 subtasks: Downloading the mod files and updating the index with the new information. The index updating is done first so that, in the future, we can prompt the user before download if, for instance, we discover there's another version already installed.
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@ -1,24 +1,28 @@
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#include "ModDownloadTask.h"
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#include "Application.h"
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#include "minecraft/mod/LocalModUpdateTask.h"
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ModDownloadTask::ModDownloadTask(const QUrl sourceUrl,const QString filename, const std::shared_ptr<ModFolderModel> mods)
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: m_sourceUrl(sourceUrl), mods(mods), filename(filename) {
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}
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ModDownloadTask::ModDownloadTask(ModPlatform::IndexedPack mod, ModPlatform::IndexedVersion version, const std::shared_ptr<ModFolderModel> mods)
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: m_mod(mod), m_mod_version(version), mods(mods)
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{
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m_update_task.reset(new LocalModUpdateTask(mods->dir(), m_mod, m_mod_version));
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void ModDownloadTask::executeTask() {
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setStatus(tr("Downloading mod:\n%1").arg(m_sourceUrl.toString()));
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addTask(m_update_task);
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m_filesNetJob.reset(new NetJob(tr("Mod download"), APPLICATION->network()));
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m_filesNetJob->addNetAction(Net::Download::makeFile(m_sourceUrl, mods->dir().absoluteFilePath(filename)));
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m_filesNetJob->setStatus(tr("Downloading mod:\n%1").arg(m_mod_version.downloadUrl));
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m_filesNetJob->addNetAction(Net::Download::makeFile(m_mod_version.downloadUrl, mods->dir().absoluteFilePath(getFilename())));
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connect(m_filesNetJob.get(), &NetJob::succeeded, this, &ModDownloadTask::downloadSucceeded);
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connect(m_filesNetJob.get(), &NetJob::progress, this, &ModDownloadTask::downloadProgressChanged);
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connect(m_filesNetJob.get(), &NetJob::failed, this, &ModDownloadTask::downloadFailed);
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m_filesNetJob->start();
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addTask(m_filesNetJob);
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}
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void ModDownloadTask::downloadSucceeded()
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{
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emitSucceeded();
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m_filesNetJob.reset();
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}
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@ -32,8 +36,3 @@ void ModDownloadTask::downloadProgressChanged(qint64 current, qint64 total)
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{
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emit progress(current, total);
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}
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bool ModDownloadTask::abort() {
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return m_filesNetJob->abort();
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}
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@ -1,28 +1,26 @@
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#pragma once
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#include "QObjectPtr.h"
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#include "tasks/Task.h"
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#include "minecraft/mod/LocalModUpdateTask.h"
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#include "modplatform/ModIndex.h"
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#include "tasks/SequentialTask.h"
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#include "minecraft/mod/ModFolderModel.h"
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#include "net/NetJob.h"
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#include <QUrl>
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class ModDownloadTask : public Task {
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class ModDownloadTask : public SequentialTask {
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Q_OBJECT
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public:
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explicit ModDownloadTask(const QUrl sourceUrl, const QString filename, const std::shared_ptr<ModFolderModel> mods);
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const QString& getFilename() const { return filename; }
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public slots:
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bool abort() override;
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protected:
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//! Entry point for tasks.
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void executeTask() override;
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explicit ModDownloadTask(ModPlatform::IndexedPack mod, ModPlatform::IndexedVersion version, const std::shared_ptr<ModFolderModel> mods);
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const QString& getFilename() const { return m_mod_version.fileName; }
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private:
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QUrl m_sourceUrl;
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NetJob::Ptr m_filesNetJob;
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ModPlatform::IndexedPack m_mod;
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ModPlatform::IndexedVersion m_mod_version;
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const std::shared_ptr<ModFolderModel> mods;
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const QString filename;
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NetJob::Ptr m_filesNetJob;
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LocalModUpdateTask::Ptr m_update_task;
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void downloadProgressChanged(qint64 current, qint64 total);
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@ -150,7 +150,7 @@ void ModPage::onModSelected()
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if (dialog->isModSelected(current.name, version.fileName)) {
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dialog->removeSelectedMod(current.name);
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} else {
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dialog->addSelectedMod(current.name, new ModDownloadTask(version.downloadUrl, version.fileName, dialog->mods));
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dialog->addSelectedMod(current.name, new ModDownloadTask(current, version, dialog->mods));
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}
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updateSelectionButton();
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