fix: add origonal instance path to allowed_symlinks.txt when copying via symlinks
Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
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@ -39,7 +39,16 @@ void InstanceCopyTask::executeTask()
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setStatus(tr("Copying instance %1").arg(m_origInstance->name()));
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auto copySaves = [&]() {
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FS::copy savesCopy(FS::PathCombine(m_origInstance->instanceRoot(), "saves"), FS::PathCombine(m_stagingPath, "saves"));
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QFileInfo mcDir(FS::PathCombine(m_stagingPath, "minecraft"));
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QFileInfo dotMCDir(FS::PathCombine(m_stagingPath, ".minecraft"));
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QString staging_mc_dir;
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if (mcDir.exists() && !dotMCDir.exists())
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staging_mc_dir = mcDir.filePath();
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else
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staging_mc_dir = dotMCDir.filePath();
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FS::copy savesCopy(FS::PathCombine(m_origInstance->gameRoot(), "saves"), FS::PathCombine(staging_mc_dir, "saves"));
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savesCopy.followSymlinks(true);
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return savesCopy();
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@ -123,6 +132,7 @@ void InstanceCopyTask::copyFinished()
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emitFailed(tr("Instance folder copy failed."));
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return;
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}
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// FIXME: shouldn't this be able to report errors?
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auto instanceSettings = std::make_shared<INISettingsObject>(FS::PathCombine(m_stagingPath, "instance.cfg"));
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@ -134,6 +144,24 @@ void InstanceCopyTask::copyFinished()
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}
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if (m_useLinks)
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inst->addLinkedInstanceId(m_origInstance->id());
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if (m_useLinks) {
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auto allowed_symlinks_file = QFileInfo(FS::PathCombine(inst->gameRoot(), "allowed_symlinks.txt"));
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QByteArray allowed_symlinks;
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if (allowed_symlinks_file.exists()) {
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allowed_symlinks.append(FS::read(allowed_symlinks_file.path()));
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if (allowed_symlinks.right(1) != "\n")
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allowed_symlinks.append("\n"); // we want to be on a new line
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}
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allowed_symlinks.append(m_origInstance->gameRoot().toUtf8());
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allowed_symlinks.append("\n");
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if (allowed_symlinks_file.isSymbolicLink())
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FS::deletePath(allowed_symlinks_file
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.path()); // we dont want to modify the origonal. also make sure the resulting file is not itself a link.
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FS::write(allowed_symlinks_file.path(), allowed_symlinks);
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}
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emitSucceeded();
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}
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