#include "ResourcePack.h" #include #include #include "Version.h" // Values taken from: // https://minecraft.fandom.com/wiki/Tutorials/Creating_a_resource_pack#Formatting_pack.mcmeta static const QMap> s_pack_format_versions = { { 1, { Version("1.6.1"), Version("1.8.9") } }, { 2, { Version("1.9"), Version("1.10.2") } }, { 3, { Version("1.11"), Version("1.12.2") } }, { 4, { Version("1.13"), Version("1.14.4") } }, { 5, { Version("1.15"), Version("1.16.1") } }, { 6, { Version("1.16.2"), Version("1.16.5") } }, { 7, { Version("1.17"), Version("1.17.1") } }, { 8, { Version("1.18"), Version("1.18.2") } }, { 9, { Version("1.19"), Version("1.19.2") } }, }; void ResourcePack::setPackFormat(int new_format_id) { QMutexLocker locker(&m_data_lock); if (!s_pack_format_versions.contains(new_format_id)) { qCritical() << "Error: Pack format '%1' is not a recognized resource pack id."; return; } m_pack_format = new_format_id; } void ResourcePack::setDescription(QString new_description) { QMutexLocker locker(&m_data_lock); m_description = new_description; } std::pair ResourcePack::compatibleVersions() const { if (!s_pack_format_versions.contains(m_pack_format)) { // Not having a valid pack format is fine if we didn't yet parse the .mcmeta file, // but if we did and we still don't have a valid pack format, that's a bit concerning. Q_ASSERT(!isResolved()); return {{}, {}}; } return s_pack_format_versions.constFind(m_pack_format).value(); }