#pragma once #include "BaseInstance.h" #include #include "minecraft/mod/Mod.h" #include #include #include "minecraft/launch/MinecraftServerTarget.h" #include "minecraft/launch/InjectAuthlib.h" class ModFolderModel; class ResourceFolderModel; class ResourcePackFolderModel; class ShaderPackFolderModel; class TexturePackFolderModel; class WorldList; class GameOptions; class LaunchStep; class PackProfile; class MinecraftInstance: public BaseInstance { Q_OBJECT public: MinecraftInstance(SettingsObjectPtr globalSettings, SettingsObjectPtr settings, const QString &rootDir); virtual ~MinecraftInstance() {}; virtual void saveNow() override; void loadSpecificSettings() override; // FIXME: remove QString typeName() const override; // FIXME: remove QSet traits() const override; bool canEdit() const override { return true; } bool canExport() const override { return true; } ////// Directories and files ////// QString jarModsDir() const; QString resourcePacksDir() const; QString texturePacksDir() const; QString shaderPacksDir() const; QString modsRoot() const override; QString coreModsDir() const; QString modsCacheLocation() const; QString libDir() const; QString worldDir() const; QString resourcesDir() const; QDir jarmodsPath() const; QDir librariesPath() const; QDir versionsPath() const; QString instanceConfigFolder() const override; // Path to the instance's minecraft directory. QString gameRoot() const override; // Path to the instance's minecraft bin directory. QString binRoot() const; // where to put the natives during/before launch QString getNativePath() const; // where the instance-local libraries should be QString getLocalLibraryPath() const; ////// Profile management ////// std::shared_ptr getPackProfile() const; ////// Mod Lists ////// std::shared_ptr loaderModList() const; std::shared_ptr coreModList() const; std::shared_ptr resourcePackList() const; std::shared_ptr texturePackList() const; std::shared_ptr shaderPackList() const; std::shared_ptr worldList() const; std::shared_ptr gameOptionsModel() const; ////// Launch stuff ////// Task::Ptr createUpdateTask(Net::Mode mode) override; shared_qobject_ptr createLaunchTask(AuthSessionPtr account, MinecraftServerTargetPtr serverToJoin) override; QStringList extraArguments() override; QStringList verboseDescription(AuthSessionPtr session, MinecraftServerTargetPtr serverToJoin) override; QList getJarMods() const; QString createLaunchScript(AuthSessionPtr session, MinecraftServerTargetPtr serverToJoin); /// get arguments passed to java QStringList javaArguments(); /// get variables for launch command variable substitution/environment QMap getVariables() override; /// create an environment for launching processes QProcessEnvironment createEnvironment() override; QProcessEnvironment createLaunchEnvironment() override; /// guess log level from a line of minecraft log MessageLevel::Enum guessLevel(const QString &line, MessageLevel::Enum level) override; IPathMatcher::Ptr getLogFileMatcher() override; QString getLogFileRoot() override; QString getStatusbarDescription() override; // FIXME: remove virtual QStringList getClassPath(); // FIXME: remove virtual QStringList getNativeJars(); // FIXME: remove virtual QString getMainClass() const; // FIXME: remove virtual QStringList processMinecraftArgs(AuthSessionPtr account, MinecraftServerTargetPtr serverToJoin) const; virtual JavaVersion getJavaVersion(); protected: QMap createCensorFilterFromSession(AuthSessionPtr session); QStringList validLaunchMethods(); QString launchMethod(); protected: // data std::shared_ptr m_components; mutable std::shared_ptr m_loader_mod_list; mutable std::shared_ptr m_core_mod_list; mutable std::shared_ptr m_resource_pack_list; mutable std::shared_ptr m_shader_pack_list; mutable std::shared_ptr m_texture_pack_list; mutable std::shared_ptr m_world_list; mutable std::shared_ptr m_game_options; mutable std::shared_ptr m_injector; }; typedef std::shared_ptr MinecraftInstancePtr;