#pragma once #include class BaseInstance; class SettingsObject; class MinecraftProcess; class QProcess; class BaseProfiler : public QObject { Q_OBJECT public: explicit BaseProfiler(BaseInstance *instance, QObject *parent = 0); virtual ~BaseProfiler(); public slots: void beginProfiling(MinecraftProcess *process); protected: BaseInstance *m_instance; virtual void beginProfilingImpl(MinecraftProcess *process) = 0; qint64 pid(QProcess *process); signals: void readyToLaunch(const QString &message); }; class BaseProfilerFactory { public: virtual ~BaseProfilerFactory(); virtual QString name() const = 0; virtual void registerSettings(SettingsObject *settings) = 0; virtual BaseProfiler *createProfiler(BaseInstance *instance, QObject *parent = 0) = 0; virtual bool check(QString *error) = 0; virtual bool check(const QString &path, QString *error) = 0; };