cmake_minimum_required(VERSION 3.15) # minimum version required by QuaZip if(WIN32) # In Qt 5.1+ we have our own main() function, don't autolink to qtmain on Windows cmake_policy(SET CMP0020 OLD) endif() project(Launcher) string(COMPARE EQUAL "${CMAKE_SOURCE_DIR}" "${CMAKE_BUILD_DIR}" IS_IN_SOURCE_BUILD) if(IS_IN_SOURCE_BUILD) message(FATAL_ERROR "You are building the Launcher in-source. Please separate the build tree from the source tree.") endif() ##################################### Set CMake options ##################################### set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_INCLUDE_CURRENT_DIR ON) set(CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/cmake/") # Output all executables and shared libs in the main build folder, not in subfolders. set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}) if(UNIX) set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}) endif() set(CMAKE_JAVA_TARGET_OUTPUT_DIR ${PROJECT_BINARY_DIR}/jars) ######## Set compiler flags ######## set(CMAKE_CXX_STANDARD_REQUIRED true) set(CMAKE_C_STANDARD_REQUIRED true) set(CMAKE_CXX_STANDARD 17) set(CMAKE_C_STANDARD 11) include(GenerateExportHeader) set(CMAKE_CXX_FLAGS "-Wall -pedantic -fstack-protector-strong --param=ssp-buffer-size=4 ${CMAKE_CXX_FLAGS}") # ATL's packlist needs more than the default 1 Mib stack on windows if(WIN32) set(CMAKE_EXE_LINKER_FLAGS "-Wl,--stack,8388608 ${CMAKE_EXE_LINKER_FLAGS}") endif() # Fix build with Qt 5.13 set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DQT_NO_DEPRECATED_WARNINGS=Y") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DQT_DISABLE_DEPRECATED_BEFORE=0x050C00") # set CXXFLAGS for build targets set(CMAKE_CXX_FLAGS_RELEASE "-O2 -D_FORTIFY_SOURCE=2 ${CMAKE_CXX_FLAGS_RELEASE}") option(ENABLE_LTO "Enable Link Time Optimization" off) if(ENABLE_LTO) include(CheckIPOSupported) check_ipo_supported(RESULT ipo_supported OUTPUT ipo_error) if(ipo_supported AND (CMAKE_BUILD_TYPE STREQUAL "Release" OR CMAKE_BUILD_TYPE STREQUAL "MinSizeRel")) message(STATUS "IPO / LTO enabled") set(CMAKE_INTERPROCEDURAL_OPTIMIZATION TRUE) elseif(ipo_supported) message(STATUS "Not enabling IPO / LTO on debug builds") else() message(STATUS "IPO / LTO not supported: <${ipo_error}>") endif() endif() option(BUILD_TESTING "Build the testing tree." ON) find_package(ECM REQUIRED NO_MODULE) set(CMAKE_MODULE_PATH "${ECM_MODULE_PATH};${CMAKE_MODULE_PATH}") include(CTest) include(ECMAddTests) if(BUILD_TESTING) enable_testing() endif() ##################################### Set Application options ##################################### ######## Set URLs ######## set(Launcher_NEWS_RSS_URL "https://prismlauncher.org/feed/feed.xml" CACHE STRING "URL to fetch Prism Launcher's news RSS feed from.") set(Launcher_NEWS_OPEN_URL "https://prismlauncher.org/news" CACHE STRING "URL that gets opened when the user clicks 'More News'") set(Launcher_HELP_URL "https://prismlauncher.org/wiki/help-pages/%1" CACHE STRING "URL (with arg %1 to be substituted with page-id) that gets opened when the user requests help") ######## Set version numbers ######## set(Launcher_VERSION_MAJOR 5) set(Launcher_VERSION_MINOR 0) set(Launcher_VERSION_NAME "${Launcher_VERSION_MAJOR}.${Launcher_VERSION_MINOR}") set(Launcher_VERSION_NAME4 "${Launcher_VERSION_MAJOR}.${Launcher_VERSION_MINOR}.0.0") set(Launcher_VERSION_NAME4_COMMA "${Launcher_VERSION_MAJOR},${Launcher_VERSION_MINOR},0,0") # Build platform. set(Launcher_BUILD_PLATFORM "" CACHE STRING "A short string identifying the platform that this build was built for. Only used to display in the about dialog.") # Channel list URL set(Launcher_UPDATER_BASE "" CACHE STRING "Base URL for the updater.") # The metadata server set(Launcher_META_URL "https://meta.prismlauncher.org/v1/" CACHE STRING "URL to fetch Launcher's meta files from.") # Imgur API Client ID set(Launcher_IMGUR_CLIENT_ID "5b97b0713fba4a3" CACHE STRING "Client ID you can get from Imgur when you register an application") # Bug tracker URL set(Launcher_BUG_TRACKER_URL "https://github.com/PrismLauncher/PrismLauncher/issues" CACHE STRING "URL for the bug tracker.") # Translations Platform URL set(Launcher_TRANSLATIONS_URL "https://hosted.weblate.org/projects/prismlauncher/launcher/" CACHE STRING "URL for the translations platform.") # Matrix Space set(Launcher_MATRIX_URL "https://matrix.to/#/#prismlauncher:matrix.org" CACHE STRING "URL to the Matrix Space") # Discord URL set(Launcher_DISCORD_URL "https://discord.gg/prismlauncher" CACHE STRING "URL for the Discord guild.") # Subreddit URL set(Launcher_SUBREDDIT_URL "https://www.reddit.com/r/PrismLauncher/" CACHE STRING "URL for the subreddit.") # Builds set(Launcher_FORCE_BUNDLED_LIBS OFF CACHE BOOL "Prevent using system libraries, if they are available as submodules") set(Launcher_QT_VERSION_MAJOR "5" CACHE STRING "Major Qt version to build against") # API Keys # NOTE: These API keys are here for convenience. If you rebrand this software or intend to break the terms of service # of these platforms, please change these API keys beforehand. # Be aware that if you were to use these API keys for malicious purposes they might get revoked, which might cause # breakage to thousands of users. # If you don't plan to use these features of this software, you can just remove these values. # By using this key in your builds you accept the terms of use laid down in # https://docs.microsoft.com/en-us/legal/microsoft-identity-platform/terms-of-use set(Launcher_MSA_CLIENT_ID "c36a9fb6-4f2a-41ff-90bd-ae7cc92031eb" CACHE STRING "Client ID you can get from Microsoft Identity Platform when you register an application") # By using this key in your builds you accept the terms and conditions laid down in # https://support.curseforge.com/en/support/solutions/articles/9000207405-curse-forge-3rd-party-api-terms-and-conditions # NOTE: CurseForge requires you to change this if you make any kind of derivative work. # This key was issued specifically for Prism Launcher set(Launcher_CURSEFORGE_API_KEY "$2a$10$wuAJuNZuted3NORVmpgUC.m8sI.pv1tOPKZyBgLFGjxFp/br0lZCC" CACHE STRING "API key for the CurseForge platform") #### Check the current Git commit and branch include(GetGitRevisionDescription) git_get_exact_tag(Launcher_GIT_TAG) get_git_head_revision(Launcher_GIT_REFSPEC Launcher_GIT_COMMIT) message(STATUS "Git commit: ${Launcher_GIT_COMMIT}") message(STATUS "Git tag: ${Launcher_GIT_TAG}") message(STATUS "Git refspec: ${Launcher_GIT_REFSPEC}") string(TIMESTAMP TODAY "%Y-%m-%d") set(Launcher_BUILD_TIMESTAMP "${TODAY}") ################################ 3rd Party Libs ################################ # Find the required Qt parts include(QtVersionlessBackport) if(Launcher_QT_VERSION_MAJOR EQUAL 5) set(QT_VERSION_MAJOR 5) find_package(Qt5 REQUIRED COMPONENTS Core Widgets Concurrent Network Test Xml) if(NOT Launcher_FORCE_BUNDLED_LIBS) find_package(QuaZip-Qt5 1.3 QUIET) endif() if (NOT QuaZip-Qt5_FOUND) set(QUAZIP_QT_MAJOR_VERSION ${QT_VERSION_MAJOR} CACHE STRING "Qt version to use (4, 5 or 6), defaults to ${QT_VERSION_MAJOR}" FORCE) set(FORCE_BUNDLED_QUAZIP 1) endif() # Qt 6 sets these by default. Notably causes Windows APIs to use UNICODE strings. set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DUNICODE -D_UNICODE") elseif(Launcher_QT_VERSION_MAJOR EQUAL 6) set(QT_VERSION_MAJOR 6) find_package(Qt6 REQUIRED COMPONENTS Core Widgets Concurrent Network Test Xml Core5Compat) list(APPEND Launcher_QT_LIBS Qt6::Core5Compat) if(NOT Launcher_FORCE_BUNDLED_LIBS) find_package(QuaZip-Qt6 1.3 QUIET) endif() if (NOT QuaZip-Qt6_FOUND) set(QUAZIP_QT_MAJOR_VERSION ${QT_VERSION_MAJOR} CACHE STRING "Qt version to use (4, 5 or 6), defaults to ${QT_VERSION_MAJOR}" FORCE) set(FORCE_BUNDLED_QUAZIP 1) endif() else() message(FATAL_ERROR "Qt version ${Launcher_QT_VERSION_MAJOR} is not supported") endif() include(ECMQueryQt) ecm_query_qt(QT_PLUGINS_DIR QT_INSTALL_PLUGINS) ecm_query_qt(QT_LIBS_DIR QT_INSTALL_LIBS) ecm_query_qt(QT_LIBEXECS_DIR QT_INSTALL_LIBEXECS) ecm_query_qt(QT_DATA_DIR QT_HOST_DATA) set(QT_MKSPECS_DIR ${QT_DATA_DIR}/mkspecs) # NOTE: Qt 6 already sets this by default if (Qt5_POSITION_INDEPENDENT_CODE) SET(CMAKE_POSITION_INDEPENDENT_CODE ON) endif() if(NOT Launcher_FORCE_BUNDLED_LIBS) # Find toml++ find_package(tomlplusplus 3.2.0 QUIET) # Find ghc_filesystem find_package(ghc_filesystem QUIET) endif() ####################################### Program Info ####################################### set(Launcher_APP_BINARY_NAME "prismlauncher" CACHE STRING "Name of the Launcher binary") add_subdirectory(program_info) ####################################### Install layout ####################################### if(NOT (UNIX AND APPLE)) # Install "portable.txt" if selected component is "portable" install(FILES "${CMAKE_CURRENT_SOURCE_DIR}/${Launcher_Portable_File}" DESTINATION "." COMPONENT portable EXCLUDE_FROM_ALL) endif() if(UNIX AND APPLE) set(BINARY_DEST_DIR "${Launcher_Name}.app/Contents/MacOS") set(LIBRARY_DEST_DIR "${Launcher_Name}.app/Contents/MacOS") set(PLUGIN_DEST_DIR "${Launcher_Name}.app/Contents/MacOS") set(FRAMEWORK_DEST_DIR "${Launcher_Name}.app/Contents/Frameworks") set(RESOURCES_DEST_DIR "${Launcher_Name}.app/Contents/Resources") set(JARS_DEST_DIR "${Launcher_Name}.app/Contents/MacOS/jars") # Apps to bundle set(APPS "\${CMAKE_INSTALL_PREFIX}/${Launcher_Name}.app") # Mac bundle settings set(MACOSX_BUNDLE_BUNDLE_NAME "${Launcher_DisplayName}") set(MACOSX_BUNDLE_INFO_STRING "${Launcher_DisplayName}: A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once.") set(MACOSX_BUNDLE_GUI_IDENTIFIER "org.prismlauncher.${Launcher_Name}") set(MACOSX_BUNDLE_BUNDLE_VERSION "${Launcher_VERSION_NAME}") set(MACOSX_BUNDLE_SHORT_VERSION_STRING "${Launcher_VERSION_NAME}") set(MACOSX_BUNDLE_LONG_VERSION_STRING "${Launcher_VERSION_NAME}") set(MACOSX_BUNDLE_ICON_FILE ${Launcher_Name}.icns) set(MACOSX_BUNDLE_COPYRIGHT "© 2022 ${Launcher_Copyright_Mac}") set(MACOSX_SPARKLE_UPDATE_PUBLIC_KEY "v55ZWWD6QlPoXGV6VLzOTZxZUggWeE51X8cRQyQh6vA=") set(MACOSX_SPARKLE_UPDATE_FEED_URL "https://prismlauncher.org/feed/appcast.xml") set(MACOSX_SPARKLE_DOWNLOAD_URL "https://github.com/sparkle-project/Sparkle/releases/download/2.1.0/Sparkle-2.1.0.tar.xz" CACHE STRING "URL to Sparkle release archive") set(MACOSX_SPARKLE_SHA256 "bf6ac1caa9f8d321d5784859c88da874f28412f37fb327bc21b7b14c5d61ef94" CACHE STRING "SHA256 checksum for Sparkle release archive") set(MACOSX_SPARKLE_DIR "${CMAKE_BINARY_DIR}/frameworks/Sparkle") # directories to look for dependencies set(DIRS ${QT_LIBS_DIR} ${QT_LIBEXECS_DIR} ${CMAKE_LIBRARY_OUTPUT_DIRECTORY} ${CMAKE_RUNTIME_OUTPUT_DIRECTORY} ${MACOSX_SPARKLE_DIR}) # install as bundle set(INSTALL_BUNDLE "full") # Add the icon install(FILES ${Launcher_Branding_ICNS} DESTINATION ${RESOURCES_DEST_DIR} RENAME ${Launcher_Name}.icns) elseif(UNIX) include(KDEInstallDirs) set(BINARY_DEST_DIR "bin") set(LIBRARY_DEST_DIR "lib${LIB_SUFFIX}") set(JARS_DEST_DIR "share/${Launcher_APP_BINARY_NAME}") # install as bundle with no dependencies included set(INSTALL_BUNDLE "nodeps") # Set RPATH SET(Launcher_BINARY_RPATH "$ORIGIN/") install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${Launcher_Desktop} DESTINATION ${KDE_INSTALL_APPDIR}) install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${Launcher_MetaInfo} DESTINATION ${KDE_INSTALL_METAINFODIR}) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/${Launcher_SVG} DESTINATION "${KDE_INSTALL_ICONDIR}/hicolor/scalable/apps") install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/${Launcher_mrpack_MIMEInfo} DESTINATION ${KDE_INSTALL_MIMEDIR}) if(Launcher_ManPage) install(FILES ${CMAKE_CURRENT_BINARY_DIR}/${Launcher_ManPage} DESTINATION "${KDE_INSTALL_MANDIR}/man6") endif() # Install basic runner script if component "portable" is selected configure_file(launcher/Launcher.in "${CMAKE_CURRENT_BINARY_DIR}/LauncherScript" @ONLY) install(PROGRAMS "${CMAKE_CURRENT_BINARY_DIR}/LauncherScript" DESTINATION "." RENAME ${Launcher_Name} COMPONENT portable EXCLUDE_FROM_ALL) elseif(WIN32) set(BINARY_DEST_DIR ".") set(LIBRARY_DEST_DIR ".") set(PLUGIN_DEST_DIR ".") set(RESOURCES_DEST_DIR ".") set(JARS_DEST_DIR "jars") # Apps to bundle set(APPS "\${CMAKE_INSTALL_PREFIX}/${Launcher_Name}.exe") # directories to look for dependencies set(DIRS ${QT_LIBS_DIR} ${QT_LIBEXECS_DIR} ${CMAKE_LIBRARY_OUTPUT_DIRECTORY} ${CMAKE_RUNTIME_OUTPUT_DIRECTORY}) # install as bundle set(INSTALL_BUNDLE "full") else() message(FATAL_ERROR "Platform not supported") endif() ################################ Included Libs ################################ include(ExternalProject) set_directory_properties(PROPERTIES EP_BASE External) option(NBT_BUILD_SHARED "Build NBT shared library" OFF) option(NBT_USE_ZLIB "Build NBT library with zlib support" OFF) option(NBT_BUILD_TESTS "Build NBT library tests" OFF) #FIXME: fix unit tests. add_subdirectory(libraries/libnbtplusplus) add_subdirectory(libraries/systeminfo) # system information library add_subdirectory(libraries/hoedown) # markdown parser add_subdirectory(libraries/launcher) # java based launcher part for Minecraft add_subdirectory(libraries/javacheck) # java compatibility checker if (FORCE_BUNDLED_QUAZIP) message(STATUS "Using bundled QuaZip") set(BUILD_SHARED_LIBS 0) # link statically to avoid conflicts. set(QUAZIP_INSTALL 0) add_subdirectory(libraries/quazip) # zip manipulation library else() message(STATUS "Using system QuaZip") endif() add_subdirectory(libraries/rainbow) # Qt extension for colors add_subdirectory(libraries/LocalPeer) # fork of a library from Qt solutions if(NOT tomlplusplus_FOUND) message(STATUS "Using bundled tomlplusplus") add_subdirectory(libraries/tomlplusplus) # toml parser else() message(STATUS "Using system tomlplusplus") endif() add_subdirectory(libraries/katabasis) # An OAuth2 library that tried to do too much add_subdirectory(libraries/gamemode) add_subdirectory(libraries/murmur2) # Hash for usage with the CurseForge API if (NOT ghc_filesystem_FOUND) message(STATUS "Using bundled ghc_filesystem") set(GHC_FILESYSTEM_WITH_INSTALL OFF) # Workaround ghc::filesystem bug add_subdirectory(libraries/filesystem) # Implementation of std::filesystem for old C++, for usage in old macOS add_library(ghcFilesystem::ghc_filesystem ALIAS ghc_filesystem) else() message(STATUS "Using system ghc_filesystem") endif() ############################### Built Artifacts ############################### add_subdirectory(buildconfig) if(BUILD_TESTING) add_subdirectory(tests) endif() # NOTE: this must always be last to appease the CMake deity of quirky install command evaluation order. add_subdirectory(launcher)