294 lines
		
	
	
		
			8.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			294 lines
		
	
	
		
			8.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// SPDX-License-Identifier: GPL-3.0-only
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/*
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 *  PolyMC - Minecraft Launcher
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 *  Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
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 *
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 *  This program is free software: you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation, version 3.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program.  If not, see <https://www.gnu.org/licenses/>.
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 *
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 * This file incorporates work covered by the following copyright and
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 * permission notice:
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 *
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 *      Copyright 2013-2021 MultiMC Contributors
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 *
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 *      Licensed under the Apache License, Version 2.0 (the "License");
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 *      you may not use this file except in compliance with the License.
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 *      You may obtain a copy of the License at
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 *
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 *          http://www.apache.org/licenses/LICENSE-2.0
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 *
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 *      Unless required by applicable law or agreed to in writing, software
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 *      distributed under the License is distributed on an "AS IS" BASIS,
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 *      WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 *      See the License for the specific language governing permissions and
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 *      limitations under the License.
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 */
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#pragma once
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#include <cassert>
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#include <QObject>
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#include "QObjectPtr.h"
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#include <QDateTime>
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#include <QSet>
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#include <QProcess>
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#include "settings/SettingsObject.h"
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#include "settings/INIFile.h"
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#include "BaseVersionList.h"
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#include "minecraft/auth/MinecraftAccount.h"
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#include "MessageLevel.h"
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#include "pathmatcher/IPathMatcher.h"
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#include "net/Mode.h"
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#include "minecraft/launch/MinecraftServerTarget.h"
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class QDir;
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class Task;
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class LaunchTask;
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class BaseInstance;
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// pointer for lazy people
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typedef std::shared_ptr<BaseInstance> InstancePtr;
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/*!
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 * \brief Base class for instances.
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 * This class implements many functions that are common between instances and
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 * provides a standard interface for all instances.
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 *
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 * To create a new instance type, create a new class inheriting from this class
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 * and implement the pure virtual functions.
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 */
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class BaseInstance : public QObject, public std::enable_shared_from_this<BaseInstance>
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{
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    Q_OBJECT
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protected:
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    /// no-touchy!
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    BaseInstance(SettingsObjectPtr globalSettings, SettingsObjectPtr settings, const QString &rootDir);
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public: /* types */
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    enum class Status
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    {
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        Present,
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        Gone // either nuked or invalidated
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    };
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public:
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    /// virtual destructor to make sure the destruction is COMPLETE
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    virtual ~BaseInstance() {};
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    virtual void saveNow() = 0;
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    /***
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     * the instance has been invalidated - it is no longer tracked by the launcher for some reason,
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     * but it has not necessarily been deleted.
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     *
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     * Happens when the instance folder changes to some other location, or the instance is removed by external means.
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     */
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    void invalidate();
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    /// The instance's ID. The ID SHALL be determined by LAUNCHER internally. The ID IS guaranteed to
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    /// be unique.
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    virtual QString id() const;
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    void setRunning(bool running);
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    bool isRunning() const;
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    int64_t totalTimePlayed() const;
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    int64_t lastTimePlayed() const;
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    void resetTimePlayed();
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    /// get the type of this instance
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    QString instanceType() const;
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    /// Path to the instance's root directory.
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    QString instanceRoot() const;
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    /// Path to the instance's game root directory.
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    virtual QString gameRoot() const
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    {
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        return instanceRoot();
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    }
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    /// Path to the instance's mods directory.
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    virtual QString modsRoot() const = 0;
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    QString name() const;
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    void setName(QString val);
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    /// Value used for instance window titles
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    QString windowTitle() const;
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    QString iconKey() const;
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    void setIconKey(QString val);
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    QString notes() const;
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    void setNotes(QString val);
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    QString getPreLaunchCommand();
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    QString getPostExitCommand();
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    QString getWrapperCommand();
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    /// guess log level from a line of game log
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    virtual MessageLevel::Enum guessLevel(const QString &line, MessageLevel::Enum level)
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    {
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        return level;
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    };
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    virtual QStringList extraArguments() const;
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    /// Traits. Normally inside the version, depends on instance implementation.
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    virtual QSet <QString> traits() const = 0;
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    /**
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     * Gets the time that the instance was last launched.
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     * Stored in milliseconds since epoch.
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     */
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    qint64 lastLaunch() const;
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    /// Sets the last launched time to 'val' milliseconds since epoch
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    void setLastLaunch(qint64 val = QDateTime::currentMSecsSinceEpoch());
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    /*!
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     * \brief Gets this instance's settings object.
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     * This settings object stores instance-specific settings.
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     * \return A pointer to this instance's settings object.
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     */
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    virtual SettingsObjectPtr settings() const;
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    /// returns a valid update task
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    virtual Task::Ptr createUpdateTask(Net::Mode mode) = 0;
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    /// returns a valid launcher (task container)
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    virtual shared_qobject_ptr<LaunchTask> createLaunchTask(
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            AuthSessionPtr account, MinecraftServerTargetPtr serverToJoin) = 0;
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    /// returns the current launch task (if any)
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    shared_qobject_ptr<LaunchTask> getLaunchTask();
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    /*!
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     * Create envrironment variables for running the instance
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     */
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    virtual QProcessEnvironment createEnvironment() = 0;
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    /*!
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     * Returns a matcher that can maps relative paths within the instance to whether they are 'log files'
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     */
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    virtual IPathMatcher::Ptr getLogFileMatcher() = 0;
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    /*!
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     * Returns the root folder to use for looking up log files
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     */
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    virtual QString getLogFileRoot() = 0;
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    virtual QString getStatusbarDescription() = 0;
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    /// FIXME: this really should be elsewhere...
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    virtual QString instanceConfigFolder() const = 0;
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    /// get variables this instance exports
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    virtual QMap<QString, QString> getVariables() const = 0;
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    virtual QString typeName() const = 0;
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    bool hasVersionBroken() const
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    {
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        return m_hasBrokenVersion;
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    }
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    void setVersionBroken(bool value)
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    {
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        if(m_hasBrokenVersion != value)
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        {
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            m_hasBrokenVersion = value;
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            emit propertiesChanged(this);
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        }
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    }
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    bool hasUpdateAvailable() const
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    {
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        return m_hasUpdate;
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    }
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    void setUpdateAvailable(bool value)
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    {
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        if(m_hasUpdate != value)
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        {
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            m_hasUpdate = value;
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            emit propertiesChanged(this);
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        }
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    }
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    bool hasCrashed() const
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    {
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        return m_crashed;
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    }
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    void setCrashed(bool value)
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    {
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        if(m_crashed != value)
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        {
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            m_crashed = value;
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            emit propertiesChanged(this);
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        }
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    }
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    virtual bool canLaunch() const;
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    virtual bool canEdit() const = 0;
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    virtual bool canExport() const = 0;
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    bool reloadSettings();
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    /**
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     * 'print' a verbose description of the instance into a QStringList
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     */
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    virtual QStringList verboseDescription(AuthSessionPtr session, MinecraftServerTargetPtr serverToJoin) = 0;
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    Status currentStatus() const;
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    int getConsoleMaxLines() const;
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    bool shouldStopOnConsoleOverflow() const;
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protected:
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    void changeStatus(Status newStatus);
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signals:
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    /*!
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     * \brief Signal emitted when properties relevant to the instance view change
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     */
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    void propertiesChanged(BaseInstance *inst);
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    void launchTaskChanged(shared_qobject_ptr<LaunchTask>);
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    void runningStatusChanged(bool running);
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    void statusChanged(Status from, Status to);
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protected slots:
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    void iconUpdated(QString key);
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protected: /* data */
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    QString m_rootDir;
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    SettingsObjectPtr m_settings;
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    // InstanceFlags m_flags;
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    bool m_isRunning = false;
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    shared_qobject_ptr<LaunchTask> m_launchProcess;
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    QDateTime m_timeStarted;
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private: /* data */
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    Status m_status = Status::Present;
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    bool m_crashed = false;
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    bool m_hasUpdate = false;
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    bool m_hasBrokenVersion = false;
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};
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Q_DECLARE_METATYPE(shared_qobject_ptr<BaseInstance>)
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//Q_DECLARE_METATYPE(BaseInstance::InstanceFlag)
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//Q_DECLARE_OPERATORS_FOR_FLAGS(BaseInstance::InstanceFlags)
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