96 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			96 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* Copyright 2013 MultiMC Contributors
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *     http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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#pragma once
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#include <QMainWindow>
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#include <QSystemTrayIcon>
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#include "logic/MinecraftProcess.h"
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namespace Ui
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{
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class ConsoleWindow;
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}
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class ConsoleWindow : public QMainWindow
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{
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	Q_OBJECT
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public:
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	explicit ConsoleWindow(MinecraftProcess *proc, QWidget *parent = 0);
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	~ConsoleWindow();
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	/**
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	 * @brief specify if the window is allowed to close
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	 * @param mayclose
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	 * used to keep it alive while MC runs
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	 */
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	void setMayClose(bool mayclose);
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private:
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	/**
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	 * @brief write a colored paragraph
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	 * @param data the string
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	 * @param color the css color name
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	 * this will only insert a single paragraph.
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	 * \n are ignored. a real \n is always appended.
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	 */
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	void writeColor(QString text, const char *color, const char *background);
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signals:
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	void isClosing();
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	void uploadScreenshots();
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public
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slots:
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	/**
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	 * @brief write a string
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	 * @param data the string
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	 * @param mode the WriteMode
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	 * lines have to be put through this as a whole!
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	 */
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	void write(QString data, MessageLevel::Enum level = MessageLevel::MultiMC);
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	/**
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	 * @brief clear the text widget
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	 */
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	void clear();
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private
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slots:
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	void on_closeButton_clicked();
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	void on_btnKillMinecraft_clicked();
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	void onEnded(BaseInstance *instance, int code, QProcess::ExitStatus status);
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	void onLaunchFailed(BaseInstance *instance);
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	// FIXME: add handlers for the other MinecraftProcess signals (pre/post launch command
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	// failures)
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	void on_btnPaste_clicked();
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	void iconActivated(QSystemTrayIcon::ActivationReason);
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	void toggleConsole();
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protected:
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	void closeEvent(QCloseEvent *);
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private:
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	Ui::ConsoleWindow *ui = nullptr;
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	MinecraftProcess *proc = nullptr;
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	bool m_mayclose = true;
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	int m_last_scroll_value = 0;
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	bool m_scroll_active = true;
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	QSystemTrayIcon *m_trayIcon = nullptr;
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	int m_saved_offset = 0;
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};
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