2f5e55bea0
This avoids deleting the metadata while one is updating their mods. Signed-off-by: flow <flowlnlnln@gmail.com>
181 lines
4.9 KiB
C++
181 lines
4.9 KiB
C++
// SPDX-License-Identifier: GPL-3.0-only
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/*
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* PolyMC - Minecraft Launcher
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* Copyright (c) 2022 flowln <flowlnlnln@gmail.com>
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* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This file incorporates work covered by the following copyright and
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* permission notice:
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*
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* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <QList>
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#include <QMap>
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#include <QSet>
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#include <QString>
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#include <QDir>
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#include <QAbstractListModel>
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#include "Mod.h"
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#include "minecraft/mod/tasks/ModFolderLoadTask.h"
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#include "minecraft/mod/tasks/LocalModParseTask.h"
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class LegacyInstance;
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class BaseInstance;
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class QFileSystemWatcher;
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/**
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* A legacy mod list.
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* Backed by a folder.
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*/
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class ModFolderModel : public QAbstractListModel
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{
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Q_OBJECT
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public:
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enum Columns
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{
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ActiveColumn = 0,
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NameColumn,
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VersionColumn,
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DateColumn,
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NUM_COLUMNS
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};
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enum ModStatusAction {
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Disable,
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Enable,
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Toggle
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};
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ModFolderModel(const QString &dir, bool is_indexed = false);
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virtual QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
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virtual bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole) override;
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Qt::DropActions supportedDropActions() const override;
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/// flags, mostly to support drag&drop
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virtual Qt::ItemFlags flags(const QModelIndex &index) const override;
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QStringList mimeTypes() const override;
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bool dropMimeData(const QMimeData * data, Qt::DropAction action, int row, int column, const QModelIndex & parent) override;
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virtual int rowCount(const QModelIndex &) const override
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{
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return size();
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}
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virtual QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
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virtual int columnCount(const QModelIndex &parent) const override;
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size_t size() const
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{
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return mods.size();
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}
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;
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bool empty() const
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{
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return size() == 0;
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}
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Mod& operator[](size_t index)
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{
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return *mods[index];
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}
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const Mod& at(size_t index) const
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{
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return *mods.at(index);
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}
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/// Reloads the mod list and returns true if the list changed.
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bool update();
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/**
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* Adds the given mod to the list at the given index - if the list supports custom ordering
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*/
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bool installMod(const QString& filename);
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bool uninstallMod(const QString& filename, bool preserve_metadata = false);
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/// Deletes all the selected mods
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bool deleteMods(const QModelIndexList &indexes);
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/// Enable or disable listed mods
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bool setModStatus(const QModelIndexList &indexes, ModStatusAction action);
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void startWatching();
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void stopWatching();
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bool isValid();
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QDir& dir()
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{
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return m_dir;
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}
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QDir indexDir()
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{
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return { QString("%1/.index").arg(dir().absolutePath()) };
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}
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const QList<Mod::Ptr>& allMods()
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{
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return mods;
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}
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auto selectedMods(QModelIndexList& indexes) -> QList<Mod::Ptr>;
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public slots:
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void disableInteraction(bool disabled);
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private
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slots:
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void directoryChanged(QString path);
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void finishUpdate();
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void finishModParse(int token);
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signals:
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void updateFinished();
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private:
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void resolveMod(Mod::Ptr m);
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bool setModStatus(int index, ModStatusAction action);
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protected:
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QFileSystemWatcher *m_watcher;
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bool is_watching = false;
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ModFolderLoadTask::ResultPtr m_update;
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bool scheduled_update = false;
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bool interaction_disabled = false;
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QDir m_dir;
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bool m_is_indexed;
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bool m_first_folder_load = true;
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QMap<QString, int> modsIndex;
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QMap<int, LocalModParseTask::ResultPtr> activeTickets;
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int nextResolutionTicket = 0;
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QList<Mod::Ptr> mods;
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};
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