384680ca13
There aren't any (currently) packs on modpacks.ch that use Fabric, but they do have support in their modpacklauncher. This patch just means we preemptively have support should any packs that require it be introduced.
161 lines
4.5 KiB
C++
161 lines
4.5 KiB
C++
#include "FTBPackInstallTask.h"
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#include "BuildConfig.h"
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#include "FileSystem.h"
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#include "Json.h"
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#include "minecraft/MinecraftInstance.h"
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#include "minecraft/PackProfile.h"
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#include "settings/INISettingsObject.h"
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namespace ModpacksCH {
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PackInstallTask::PackInstallTask(Modpack pack, QString version)
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{
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m_pack = pack;
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m_version_name = version;
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}
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bool PackInstallTask::abort()
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{
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return true;
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}
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void PackInstallTask::executeTask()
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{
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// Find pack version
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bool found = false;
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VersionInfo version;
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for(auto vInfo : m_pack.versions) {
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if (vInfo.name == m_version_name) {
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found = true;
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version = vInfo;
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break;
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}
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}
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if(!found) {
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emitFailed("failed to find pack version " + m_version_name);
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return;
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}
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auto *netJob = new NetJob("ModpacksCH::VersionFetch");
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auto searchUrl = QString(BuildConfig.MODPACKSCH_API_BASE_URL + "public/modpack/%1/%2")
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.arg(m_pack.id).arg(version.id);
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netJob->addNetAction(Net::Download::makeByteArray(QUrl(searchUrl), &response));
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jobPtr = netJob;
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jobPtr->start();
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QObject::connect(netJob, &NetJob::succeeded, this, &PackInstallTask::onDownloadSucceeded);
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QObject::connect(netJob, &NetJob::failed, this, &PackInstallTask::onDownloadFailed);
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}
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void PackInstallTask::onDownloadSucceeded()
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{
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jobPtr.reset();
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QJsonParseError parse_error;
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QJsonDocument doc = QJsonDocument::fromJson(response, &parse_error);
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if(parse_error.error != QJsonParseError::NoError) {
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qWarning() << "Error while parsing JSON response from FTB at " << parse_error.offset << " reason: " << parse_error.errorString();
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qWarning() << response;
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return;
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}
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auto obj = doc.object();
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ModpacksCH::Version version;
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try
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{
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ModpacksCH::loadVersion(version, obj);
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}
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catch (const JSONValidationError &e)
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{
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emitFailed(tr("Could not understand pack manifest:\n") + e.cause());
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return;
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}
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m_version = version;
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install();
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}
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void PackInstallTask::onDownloadFailed(QString reason)
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{
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jobPtr.reset();
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emitFailed(reason);
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}
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void PackInstallTask::install()
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{
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setStatus(tr("Installing modpack"));
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auto instanceConfigPath = FS::PathCombine(m_stagingPath, "instance.cfg");
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auto instanceSettings = std::make_shared<INISettingsObject>(instanceConfigPath);
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instanceSettings->suspendSave();
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instanceSettings->registerSetting("InstanceType", "Legacy");
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instanceSettings->set("InstanceType", "OneSix");
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MinecraftInstance instance(m_globalSettings, instanceSettings, m_stagingPath);
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auto components = instance.getPackProfile();
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components->buildingFromScratch();
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for(auto target : m_version.targets) {
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if(target.type == "game" && target.name == "minecraft") {
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components->setComponentVersion("net.minecraft", target.version, true);
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break;
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}
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}
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for(auto target : m_version.targets) {
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if(target.type != "modloader") continue;
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if(target.name == "forge") {
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components->setComponentVersion("net.minecraftforge", target.version, true);
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}
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else if(target.name == "fabric") {
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components->setComponentVersion("net.fabricmc.fabric-loader", target.version, true);
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}
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}
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components->saveNow();
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jobPtr.reset(new NetJob(tr("Mod download")));
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for(auto file : m_version.files) {
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if(file.serverOnly) continue;
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auto relpath = FS::PathCombine("minecraft", file.path, file.name);
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auto path = FS::PathCombine(m_stagingPath, relpath);
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qDebug() << "Will download" << file.url << "to" << path;
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auto dl = Net::Download::makeFile(file.url, path);
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jobPtr->addNetAction(dl);
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}
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connect(jobPtr.get(), &NetJob::succeeded, this, [&]()
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{
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jobPtr.reset();
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emitSucceeded();
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});
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connect(jobPtr.get(), &NetJob::failed, [&](QString reason)
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{
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jobPtr.reset();
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// FIXME: Temporarily ignore file download failures (matching FTB's installer),
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// while FTB's data is fucked.
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qWarning() << "Failed to download files for modpack: " + reason;
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emitSucceeded();
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});
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connect(jobPtr.get(), &NetJob::progress, [&](qint64 current, qint64 total)
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{
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setProgress(current, total);
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});
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setStatus(tr("Downloading mods..."));
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jobPtr->start();
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instance.setName(m_instName);
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instance.setIconKey(m_instIcon);
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instanceSettings->resumeSave();
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}
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}
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