433a802c6e
Puts them all inside the 'ResourceDownload' namespace, so that it's a bit clearer from the outside that those belong to the same 'module'. Signed-off-by: flow <flowlnlnln@gmail.com>
64 lines
1.8 KiB
C++
64 lines
1.8 KiB
C++
#pragma once
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#include <QWidget>
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#include "modplatform/ModIndex.h"
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#include "ui/pages/modplatform/ResourcePage.h"
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#include "ui/widgets/ModFilterWidget.h"
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namespace Ui {
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class ResourcePage;
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}
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namespace ResourceDownload {
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class ModDownloadDialog;
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/* This page handles most logic related to browsing and selecting mods to download. */
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class ModPage : public ResourcePage {
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Q_OBJECT
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public:
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template<typename T>
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static T* create(ModDownloadDialog* dialog, BaseInstance& instance)
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{
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auto page = new T(dialog, instance);
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auto filter_widget = ModFilterWidget::create(static_cast<MinecraftInstance&>(instance).getPackProfile()->getComponentVersion("net.minecraft"), page);
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page->setFilterWidget(filter_widget);
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return page;
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}
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~ModPage() override = default;
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[[nodiscard]] inline QString resourceString() const override { return tr("mod"); }
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[[nodiscard]] QMap<QString, QString> urlHandlers() const override;
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void addResourceToDialog(ModPlatform::IndexedPack&, ModPlatform::IndexedVersion&) override;
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virtual auto validateVersion(ModPlatform::IndexedVersion& ver, QString mineVer, std::optional<ResourceAPI::ModLoaderTypes> loaders = {}) const -> bool = 0;
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[[nodiscard]] bool supportsFiltering() const override { return true; };
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auto getFilter() const -> const std::shared_ptr<ModFilterWidget::Filter> { return m_filter; }
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void setFilterWidget(unique_qobject_ptr<ModFilterWidget>&);
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public slots:
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void updateVersionList() override;
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protected:
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ModPage(ModDownloadDialog* dialog, BaseInstance& instance);
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protected slots:
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virtual void filterMods();
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void triggerSearch() override;
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protected:
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unique_qobject_ptr<ModFilterWidget> m_filter_widget;
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std::shared_ptr<ModFilterWidget::Filter> m_filter;
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};
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} // namespace ResourceDownload
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