pollymc/launcher/modplatform/flame/FlameCheckUpdate.cpp
flow 4e6978ff6f
feat: improve metadata gen. networking and performance
This makes the metadata generation code a lot messier and harder to use,
but there's not really much else that can be done about it while
preserving all it's capabilities :(

At least we now have speed

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-07-17 11:33:43 -03:00

175 lines
6.1 KiB
C++

#include "FlameCheckUpdate.h"
#include "FlameAPI.h"
#include "FlameModIndex.h"
#include <MurmurHash2.h>
#include "FileSystem.h"
#include "Json.h"
#include "ModDownloadTask.h"
static FlameAPI api;
bool FlameCheckUpdate::abort()
{
m_was_aborted = true;
if (m_net_job)
return m_net_job->abort();
return true;
}
ModPlatform::IndexedPack getProjectInfo(ModPlatform::IndexedVersion& ver_info)
{
ModPlatform::IndexedPack pack;
QEventLoop loop;
auto get_project_job = new NetJob("Flame::GetProjectJob", APPLICATION->network());
auto response = new QByteArray();
auto url = QString("https://api.curseforge.com/v1/mods/%1").arg(ver_info.addonId.toString());
auto dl = Net::Download::makeByteArray(url, response);
get_project_job->addNetAction(dl);
QObject::connect(get_project_job, &NetJob::succeeded, [response, &pack]() {
QJsonParseError parse_error{};
QJsonDocument doc = QJsonDocument::fromJson(*response, &parse_error);
if (parse_error.error != QJsonParseError::NoError) {
qWarning() << "Error while parsing JSON response from FlameCheckUpdate at " << parse_error.offset
<< " reason: " << parse_error.errorString();
qWarning() << *response;
return;
}
try {
auto doc_obj = Json::requireObject(doc);
auto data_obj = Json::requireObject(doc_obj, "data");
FlameMod::loadIndexedPack(pack, data_obj);
} catch (Json::JsonException& e) {
qWarning() << e.cause();
qDebug() << doc;
}
});
QObject::connect(get_project_job, &NetJob::finished, [&loop, get_project_job] {
get_project_job->deleteLater();
loop.quit();
});
get_project_job->start();
loop.exec();
return pack;
}
ModPlatform::IndexedVersion getFileInfo(int addonId, int fileId)
{
ModPlatform::IndexedVersion ver;
QEventLoop loop;
auto get_file_info_job = new NetJob("Flame::GetFileInfoJob", APPLICATION->network());
auto response = new QByteArray();
auto url = QString("https://api.curseforge.com/v1/mods/%1/files/%2").arg(QString::number(addonId), QString::number(fileId));
auto dl = Net::Download::makeByteArray(url, response);
get_file_info_job->addNetAction(dl);
QObject::connect(get_file_info_job, &NetJob::succeeded, [response, &ver]() {
QJsonParseError parse_error{};
QJsonDocument doc = QJsonDocument::fromJson(*response, &parse_error);
if (parse_error.error != QJsonParseError::NoError) {
qWarning() << "Error while parsing JSON response from FlameCheckUpdate at " << parse_error.offset
<< " reason: " << parse_error.errorString();
qWarning() << *response;
return;
}
try {
auto doc_obj = Json::requireObject(doc);
auto data_obj = Json::requireObject(doc_obj, "data");
ver = FlameMod::loadIndexedPackVersion(data_obj);
} catch (Json::JsonException& e) {
qWarning() << e.cause();
qDebug() << doc;
}
});
QObject::connect(get_file_info_job, &NetJob::finished, [&loop, get_file_info_job] {
get_file_info_job->deleteLater();
loop.quit();
});
get_file_info_job->start();
loop.exec();
return ver;
}
/* Check for update:
* - Get latest version available
* - Compare hash of the latest version with the current hash
* - If equal, no updates, else, there's updates, so add to the list
* */
void FlameCheckUpdate::executeTask()
{
setStatus(tr("Preparing mods for CurseForge..."));
int i = 0;
for (auto mod : m_mods) {
setStatus(tr("Getting API response from CurseForge for '%1'").arg(mod.name()));
setProgress(i++, m_mods.size());
auto latest_ver = api.getLatestVersion({ mod.metadata()->project_id.toString(), m_game_versions, m_loaders });
// Check if we were aborted while getting the latest version
if (m_was_aborted) {
aborted();
return;
}
setStatus(tr("Parsing the API response from CurseForge for '%1'...").arg(mod.name()));
if (!latest_ver.addonId.isValid()) {
emit checkFailed(mod, tr("No valid version found for this mod. It's probably unavailable for the current game "
"version / mod loader."));
continue;
}
if (latest_ver.downloadUrl.isEmpty() && latest_ver.fileId != mod.metadata()->file_id) {
auto pack = getProjectInfo(latest_ver);
auto recover_url = QString("%1/download/%2").arg(pack.websiteUrl, latest_ver.fileId.toString());
emit checkFailed(mod, tr("Mod has a new update available, but is opted-out on CurseForge"), recover_url);
continue;
}
if (!latest_ver.hash.isEmpty() && (mod.metadata()->hash != latest_ver.hash || mod.status() == ModStatus::NotInstalled)) {
// Fake pack with the necessary info to pass to the download task :)
ModPlatform::IndexedPack pack;
pack.name = mod.name();
pack.slug = mod.metadata()->slug;
pack.addonId = mod.metadata()->project_id;
pack.websiteUrl = mod.homeurl();
for (auto& author : mod.authors())
pack.authors.append({ author });
pack.description = mod.description();
pack.provider = ModPlatform::Provider::FLAME;
auto old_version = mod.version();
if (old_version.isEmpty() && mod.status() != ModStatus::NotInstalled) {
auto current_ver = getFileInfo(latest_ver.addonId.toInt(), mod.metadata()->file_id.toInt());
old_version = current_ver.version;
}
auto download_task = new ModDownloadTask(pack, latest_ver, m_mods_folder);
m_updatable.emplace_back(mod.name(), mod.metadata()->hash, old_version, latest_ver.version,
api.getModFileChangelog(latest_ver.addonId.toInt(), latest_ver.fileId.toInt()),
ModPlatform::Provider::FLAME, download_task);
}
}
emitSucceeded();
}