6a18079953
Firstly, this abstract away behavior in the mod download models that can also be applied to other types of resources into a superclass, allowing other resource types to be implemented without so much code duplication. For that, this also generalizes the APIs used (currently, ModrinthAPI and FlameAPI) to be able to make requests to other types of resources. It also does a general cleanup of both of those. In particular, this makes use of std::optional instead of invalid values for errors and, well, optional values :p This is a squash of some commits that were becoming too interlaced together to be cleanly separated. Signed-off-by: flow <flowlnlnln@gmail.com>
183 lines
6.4 KiB
C++
183 lines
6.4 KiB
C++
#include "FlameCheckUpdate.h"
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#include "FlameAPI.h"
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#include "FlameModIndex.h"
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#include <MurmurHash2.h>
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#include "FileSystem.h"
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#include "Json.h"
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#include "ResourceDownloadTask.h"
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#include "minecraft/mod/ModFolderModel.h"
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#include "minecraft/mod/ResourceFolderModel.h"
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static FlameAPI api;
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bool FlameCheckUpdate::abort()
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{
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m_was_aborted = true;
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if (m_net_job)
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return m_net_job->abort();
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return true;
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}
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ModPlatform::IndexedPack getProjectInfo(ModPlatform::IndexedVersion& ver_info)
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{
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ModPlatform::IndexedPack pack;
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QEventLoop loop;
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auto get_project_job = new NetJob("Flame::GetProjectJob", APPLICATION->network());
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auto response = new QByteArray();
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auto url = QString("https://api.curseforge.com/v1/mods/%1").arg(ver_info.addonId.toString());
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auto dl = Net::Download::makeByteArray(url, response);
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get_project_job->addNetAction(dl);
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QObject::connect(get_project_job, &NetJob::succeeded, [response, &pack]() {
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QJsonParseError parse_error{};
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QJsonDocument doc = QJsonDocument::fromJson(*response, &parse_error);
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if (parse_error.error != QJsonParseError::NoError) {
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qWarning() << "Error while parsing JSON response from FlameCheckUpdate at " << parse_error.offset
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<< " reason: " << parse_error.errorString();
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qWarning() << *response;
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return;
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}
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try {
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auto doc_obj = Json::requireObject(doc);
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auto data_obj = Json::requireObject(doc_obj, "data");
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FlameMod::loadIndexedPack(pack, data_obj);
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} catch (Json::JsonException& e) {
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qWarning() << e.cause();
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qDebug() << doc;
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}
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});
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QObject::connect(get_project_job, &NetJob::finished, [&loop, get_project_job] {
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get_project_job->deleteLater();
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loop.quit();
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});
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get_project_job->start();
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loop.exec();
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return pack;
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}
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ModPlatform::IndexedVersion getFileInfo(int addonId, int fileId)
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{
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ModPlatform::IndexedVersion ver;
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QEventLoop loop;
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auto get_file_info_job = new NetJob("Flame::GetFileInfoJob", APPLICATION->network());
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auto response = new QByteArray();
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auto url = QString("https://api.curseforge.com/v1/mods/%1/files/%2").arg(QString::number(addonId), QString::number(fileId));
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auto dl = Net::Download::makeByteArray(url, response);
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get_file_info_job->addNetAction(dl);
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QObject::connect(get_file_info_job, &NetJob::succeeded, [response, &ver]() {
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QJsonParseError parse_error{};
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QJsonDocument doc = QJsonDocument::fromJson(*response, &parse_error);
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if (parse_error.error != QJsonParseError::NoError) {
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qWarning() << "Error while parsing JSON response from FlameCheckUpdate at " << parse_error.offset
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<< " reason: " << parse_error.errorString();
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qWarning() << *response;
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return;
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}
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try {
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auto doc_obj = Json::requireObject(doc);
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auto data_obj = Json::requireObject(doc_obj, "data");
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ver = FlameMod::loadIndexedPackVersion(data_obj);
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} catch (Json::JsonException& e) {
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qWarning() << e.cause();
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qDebug() << doc;
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}
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});
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QObject::connect(get_file_info_job, &NetJob::finished, [&loop, get_file_info_job] {
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get_file_info_job->deleteLater();
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loop.quit();
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});
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get_file_info_job->start();
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loop.exec();
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return ver;
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}
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/* Check for update:
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* - Get latest version available
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* - Compare hash of the latest version with the current hash
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* - If equal, no updates, else, there's updates, so add to the list
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* */
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void FlameCheckUpdate::executeTask()
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{
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setStatus(tr("Preparing mods for CurseForge..."));
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int i = 0;
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for (auto* mod : m_mods) {
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if (!mod->enabled()) {
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emit checkFailed(mod, tr("Disabled mods won't be updated, to prevent mod duplication issues!"));
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continue;
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}
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setStatus(tr("Getting API response from CurseForge for '%1'...").arg(mod->name()));
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setProgress(i++, m_mods.size());
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auto latest_ver = api.getLatestVersion({ mod->metadata()->project_id.toString(), m_game_versions, m_loaders });
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// Check if we were aborted while getting the latest version
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if (m_was_aborted) {
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aborted();
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return;
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}
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setStatus(tr("Parsing the API response from CurseForge for '%1'...").arg(mod->name()));
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if (!latest_ver.addonId.isValid()) {
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emit checkFailed(mod, tr("No valid version found for this mod. It's probably unavailable for the current game "
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"version / mod loader."));
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continue;
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}
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if (latest_ver.downloadUrl.isEmpty() && latest_ver.fileId != mod->metadata()->file_id) {
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auto pack = getProjectInfo(latest_ver);
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auto recover_url = QString("%1/download/%2").arg(pack.websiteUrl, latest_ver.fileId.toString());
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emit checkFailed(mod, tr("Mod has a new update available, but is not downloadable using CurseForge."), recover_url);
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continue;
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}
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if (!latest_ver.hash.isEmpty() && (mod->metadata()->hash != latest_ver.hash || mod->status() == ModStatus::NotInstalled)) {
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// Fake pack with the necessary info to pass to the download task :)
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ModPlatform::IndexedPack pack;
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pack.name = mod->name();
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pack.slug = mod->metadata()->slug;
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pack.addonId = mod->metadata()->project_id;
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pack.websiteUrl = mod->homeurl();
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for (auto& author : mod->authors())
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pack.authors.append({ author });
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pack.description = mod->description();
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pack.provider = ModPlatform::ResourceProvider::FLAME;
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auto old_version = mod->version();
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if (old_version.isEmpty() && mod->status() != ModStatus::NotInstalled) {
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auto current_ver = getFileInfo(latest_ver.addonId.toInt(), mod->metadata()->file_id.toInt());
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old_version = current_ver.version;
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}
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auto download_task = new ResourceDownloadTask(pack, latest_ver, m_mods_folder);
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m_updatable.emplace_back(pack.name, mod->metadata()->hash, old_version, latest_ver.version,
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api.getModFileChangelog(latest_ver.addonId.toInt(), latest_ver.fileId.toInt()),
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ModPlatform::ResourceProvider::FLAME, download_task);
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}
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}
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emitSucceeded();
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}
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