pollymc/launcher/minecraft/mod/ModFolderModel.h
flow af2cf2734d
refactor: move things around in the mod model
Makes the method order in the cpp file the same as in the header file.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:46:33 -03:00

123 lines
3.7 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* PolyMC - Minecraft Launcher
* Copyright (c) 2022 flowln <flowlnlnln@gmail.com>
* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <QList>
#include <QMap>
#include <QSet>
#include <QString>
#include <QDir>
#include <QAbstractListModel>
#include "Mod.h"
#include "ResourceFolderModel.h"
#include "minecraft/mod/tasks/ModFolderLoadTask.h"
#include "minecraft/mod/tasks/LocalModParseTask.h"
class LegacyInstance;
class BaseInstance;
class QFileSystemWatcher;
/**
* A legacy mod list.
* Backed by a folder.
*/
class ModFolderModel : public ResourceFolderModel
{
Q_OBJECT
public:
enum Columns
{
ActiveColumn = 0,
NameColumn,
VersionColumn,
DateColumn,
NUM_COLUMNS
};
enum ModStatusAction {
Disable,
Enable,
Toggle
};
ModFolderModel(const QString &dir, bool is_indexed = false);
QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const override;
bool setData(const QModelIndex &index, const QVariant &value, int role = Qt::EditRole) override;
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
int columnCount(const QModelIndex &parent) const override;
[[nodiscard]] Task* createUpdateTask() override;
[[nodiscard]] Task* createParseTask(Resource const&) override;
bool installMod(QString file_path) { return ResourceFolderModel::installResource(file_path); }
bool uninstallMod(const QString& filename, bool preserve_metadata = false);
/// Deletes all the selected mods
bool deleteMods(const QModelIndexList &indexes);
void disableInteraction(bool disabled) { ResourceFolderModel::enableInteraction(!disabled); }
/// Enable or disable listed mods
bool setModStatus(const QModelIndexList &indexes, ModStatusAction action);
bool isValid();
void startWatching();
void stopWatching();
QDir indexDir() { return { QString("%1/.index").arg(dir().absolutePath()) }; }
auto selectedMods(QModelIndexList& indexes) -> QList<Mod::Ptr>;
auto allMods() -> QList<Mod::Ptr>;
RESOURCE_HELPERS(Mod)
private
slots:
void onUpdateSucceeded() override;
void onParseSucceeded(int ticket, QString resource_id) override;
private:
bool setModStatus(int index, ModStatusAction action);
protected:
bool m_is_indexed;
bool m_first_folder_load = true;
};