c470f05abf
Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
603 lines
23 KiB
C++
603 lines
23 KiB
C++
// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This file incorporates work covered by the following copyright and
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* permission notice:
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*
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* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "FlameInstanceCreationTask.h"
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#include "modplatform/flame/FlameAPI.h"
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#include "modplatform/flame/PackManifest.h"
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#include "Application.h"
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#include "FileSystem.h"
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#include "InstanceList.h"
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#include "Json.h"
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#include "minecraft/MinecraftInstance.h"
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#include "minecraft/PackProfile.h"
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#include "modplatform/helpers/OverrideUtils.h"
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#include "settings/INISettingsObject.h"
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#include "ui/dialogs/BlockedModsDialog.h"
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#include "ui/dialogs/CustomMessageBox.h"
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#include <QDebug>
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#include <QFileInfo>
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#include "minecraft/World.h"
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#include "minecraft/mod/tasks/LocalDataPackParseTask.h"
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#include "minecraft/mod/tasks/LocalModParseTask.h"
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#include "minecraft/mod/tasks/LocalResourcePackParseTask.h"
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#include "minecraft/mod/tasks/LocalShaderPackParseTask.h"
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#include "minecraft/mod/tasks/LocalTexturePackParseTask.h"
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#include "minecraft/mod/tasks/LocalWorldSaveParseTask.h"
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const static QMap<QString, QString> forgemap = { { "1.2.5", "3.4.9.171" },
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{ "1.4.2", "6.0.1.355" },
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{ "1.4.7", "6.6.2.534" },
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{ "1.5.2", "7.8.1.737" } };
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static const FlameAPI api;
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bool FlameCreationTask::abort()
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{
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if (!canAbort())
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return false;
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m_abort = true;
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if (m_process_update_file_info_job)
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m_process_update_file_info_job->abort();
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if (m_files_job)
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m_files_job->abort();
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if (m_mod_id_resolver)
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m_mod_id_resolver->abort();
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return Task::abort();
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}
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bool FlameCreationTask::updateInstance()
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{
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auto instance_list = APPLICATION->instances();
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// FIXME: How to handle situations when there's more than one install already for a given modpack?
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InstancePtr inst;
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if (auto original_id = originalInstanceID(); !original_id.isEmpty()) {
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inst = instance_list->getInstanceById(original_id);
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Q_ASSERT(inst);
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} else {
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inst = instance_list->getInstanceByManagedName(originalName());
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if (!inst) {
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inst = instance_list->getInstanceById(originalName());
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if (!inst)
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return false;
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}
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}
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QString index_path(FS::PathCombine(m_stagingPath, "manifest.json"));
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try {
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Flame::loadManifest(m_pack, index_path);
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} catch (const JSONValidationError& e) {
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setError(tr("Could not understand pack manifest:\n") + e.cause());
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return false;
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}
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auto version_id = inst->getManagedPackVersionName();
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auto version_str = !version_id.isEmpty() ? tr(" (version %1)").arg(version_id) : "";
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if (shouldConfirmUpdate()) {
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auto should_update = askIfShouldUpdate(m_parent, version_str);
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if (should_update == ShouldUpdate::SkipUpdating)
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return false;
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if (should_update == ShouldUpdate::Cancel) {
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m_abort = true;
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return false;
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}
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}
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QDir old_inst_dir(inst->instanceRoot());
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QString old_index_folder(FS::PathCombine(old_inst_dir.absolutePath(), "flame"));
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QString old_index_path(FS::PathCombine(old_index_folder, "manifest.json"));
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QFileInfo old_index_file(old_index_path);
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if (old_index_file.exists()) {
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Flame::Manifest old_pack;
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Flame::loadManifest(old_pack, old_index_path);
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auto& old_files = old_pack.files;
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auto& files = m_pack.files;
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// Remove repeated files, we don't need to download them!
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auto files_iterator = files.begin();
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while (files_iterator != files.end()) {
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auto const& file = files_iterator;
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auto old_file = old_files.find(file.key());
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if (old_file != old_files.end()) {
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// We found a match, but is it a different version?
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if (old_file->fileId == file->fileId) {
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qDebug() << "Removed file at" << file->targetFolder << "with id" << file->fileId << "from list of downloads";
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old_files.remove(file.key());
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files_iterator = files.erase(files_iterator);
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}
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}
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files_iterator++;
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}
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QDir old_minecraft_dir(inst->gameRoot());
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// We will remove all the previous overrides, to prevent duplicate files!
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// TODO: Currently 'overrides' will always override the stuff on update. How do we preserve unchanged overrides?
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// FIXME: We may want to do something about disabled mods.
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auto old_overrides = Override::readOverrides("overrides", old_index_folder);
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for (const auto& entry : old_overrides) {
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if (entry.isEmpty())
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continue;
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qDebug() << "Scheduling" << entry << "for removal";
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m_files_to_remove.append(old_minecraft_dir.absoluteFilePath(entry));
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}
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// Remove remaining old files (we need to do an API request to know which ids are which files...)
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QStringList fileIds;
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for (auto& file : old_files) {
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fileIds.append(QString::number(file.fileId));
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}
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auto* raw_response = new QByteArray;
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auto job = api.getFiles(fileIds, raw_response);
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QEventLoop loop;
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connect(job, &NetJob::succeeded, this, [this, raw_response, fileIds, old_inst_dir, &old_files, old_minecraft_dir] {
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// Parse the API response
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QJsonParseError parse_error{};
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auto doc = QJsonDocument::fromJson(*raw_response, &parse_error);
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if (parse_error.error != QJsonParseError::NoError) {
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qWarning() << "Error while parsing JSON response from Flame files task at " << parse_error.offset
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<< " reason: " << parse_error.errorString();
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qWarning() << *raw_response;
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return;
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}
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try {
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QJsonArray entries;
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if (fileIds.size() == 1)
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entries = { Json::requireObject(Json::requireObject(doc), "data") };
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else
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entries = Json::requireArray(Json::requireObject(doc), "data");
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for (auto entry : entries) {
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auto entry_obj = Json::requireObject(entry);
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Flame::File file;
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// We don't care about blocked mods, we just need local data to delete the file
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file.parseFromObject(entry_obj, false);
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auto id = Json::requireInteger(entry_obj, "id");
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old_files.insert(id, file);
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}
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} catch (Json::JsonException& e) {
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qCritical() << e.cause() << e.what();
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}
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// Delete the files
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for (auto& file : old_files) {
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if (file.fileName.isEmpty() || file.targetFolder.isEmpty())
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continue;
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QString relative_path(FS::PathCombine(file.targetFolder, file.fileName));
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qDebug() << "Scheduling" << relative_path << "for removal";
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m_files_to_remove.append(old_minecraft_dir.absoluteFilePath(relative_path));
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}
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});
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connect(job, &NetJob::finished, &loop, &QEventLoop::quit);
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m_process_update_file_info_job = job;
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job->start();
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loop.exec();
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m_process_update_file_info_job = nullptr;
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} else {
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// We don't have an old index file, so we may duplicate stuff!
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auto dialog = CustomMessageBox::selectable(m_parent, tr("No index file."),
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tr("We couldn't find a suitable index file for the older version. This may cause some "
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"of the files to be duplicated. Do you want to continue?"),
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QMessageBox::Warning, QMessageBox::Ok | QMessageBox::Cancel);
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if (dialog->exec() == QDialog::DialogCode::Rejected) {
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m_abort = true;
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return false;
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}
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}
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setOverride(true, inst->id());
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qDebug() << "Will override instance!";
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m_instance = inst;
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// We let it go through the createInstance() stage, just with a couple modifications for updating
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return false;
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}
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bool FlameCreationTask::createInstance()
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{
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QEventLoop loop;
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QString parent_folder(FS::PathCombine(m_stagingPath, "flame"));
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try {
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QString index_path(FS::PathCombine(m_stagingPath, "manifest.json"));
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if (!m_pack.is_loaded)
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Flame::loadManifest(m_pack, index_path);
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// Keep index file in case we need it some other time (like when changing versions)
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QString new_index_place(FS::PathCombine(parent_folder, "manifest.json"));
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FS::ensureFilePathExists(new_index_place);
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QFile::rename(index_path, new_index_place);
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} catch (const JSONValidationError& e) {
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setError(tr("Could not understand pack manifest:\n") + e.cause());
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return false;
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}
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if (!m_pack.overrides.isEmpty()) {
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QString overridePath = FS::PathCombine(m_stagingPath, m_pack.overrides);
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if (QFile::exists(overridePath)) {
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// Create a list of overrides in "overrides.txt" inside flame/
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Override::createOverrides("overrides", parent_folder, overridePath);
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QString mcPath = FS::PathCombine(m_stagingPath, "minecraft");
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if (!QFile::rename(overridePath, mcPath)) {
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setError(tr("Could not rename the overrides folder:\n") + m_pack.overrides);
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return false;
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}
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} else {
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logWarning(
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tr("The specified overrides folder (%1) is missing. Maybe the modpack was already used before?").arg(m_pack.overrides));
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}
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}
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QString forgeVersion;
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QString fabricVersion;
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// TODO: is Quilt relevant here?
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for (auto& loader : m_pack.minecraft.modLoaders) {
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auto id = loader.id;
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if (id.startsWith("forge-")) {
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id.remove("forge-");
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forgeVersion = id;
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continue;
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}
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if (id.startsWith("fabric-")) {
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id.remove("fabric-");
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fabricVersion = id;
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continue;
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}
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logWarning(tr("Unknown mod loader in manifest: %1").arg(id));
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}
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QString configPath = FS::PathCombine(m_stagingPath, "instance.cfg");
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auto instanceSettings = std::make_shared<INISettingsObject>(configPath);
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MinecraftInstance instance(m_globalSettings, instanceSettings, m_stagingPath);
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auto mcVersion = m_pack.minecraft.version;
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// Hack to correct some 'special sauce'...
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if (mcVersion.endsWith('.')) {
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mcVersion.remove(QRegularExpression("[.]+$"));
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logWarning(tr("Mysterious trailing dots removed from Minecraft version while importing pack."));
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}
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auto components = instance.getPackProfile();
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components->buildingFromScratch();
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components->setComponentVersion("net.minecraft", mcVersion, true);
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if (!forgeVersion.isEmpty()) {
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// FIXME: dirty, nasty, hack. Proper solution requires dependency resolution and knowledge of the metadata.
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if (forgeVersion == "recommended") {
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if (forgemap.contains(mcVersion)) {
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forgeVersion = forgemap[mcVersion];
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} else {
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logWarning(tr("Could not map recommended Forge version for Minecraft %1").arg(mcVersion));
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}
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}
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components->setComponentVersion("net.minecraftforge", forgeVersion);
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}
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if (!fabricVersion.isEmpty())
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components->setComponentVersion("net.fabricmc.fabric-loader", fabricVersion);
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if (m_instIcon != "default") {
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instance.setIconKey(m_instIcon);
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} else {
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if (m_pack.name.contains("Direwolf20")) {
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instance.setIconKey("steve");
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} else if (m_pack.name.contains("FTB") || m_pack.name.contains("Feed The Beast")) {
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instance.setIconKey("ftb_logo");
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} else {
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instance.setIconKey("flame");
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}
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}
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QString jarmodsPath = FS::PathCombine(m_stagingPath, "minecraft", "jarmods");
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QFileInfo jarmodsInfo(jarmodsPath);
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if (jarmodsInfo.isDir()) {
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// install all the jar mods
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qDebug() << "Found jarmods:";
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QDir jarmodsDir(jarmodsPath);
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QStringList jarMods;
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for (const auto& info : jarmodsDir.entryInfoList(QDir::NoDotAndDotDot | QDir::Files)) {
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qDebug() << info.fileName();
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jarMods.push_back(info.absoluteFilePath());
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}
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auto profile = instance.getPackProfile();
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profile->installJarMods(jarMods);
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// nuke the original files
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FS::deletePath(jarmodsPath);
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}
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// Don't add managed info to packs without an ID (most likely imported from ZIP)
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if (!m_managed_id.isEmpty())
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instance.setManagedPack("flame", m_managed_id, m_pack.name, m_managed_version_id, m_pack.version);
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instance.setName(name());
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m_mod_id_resolver = new Flame::FileResolvingTask(APPLICATION->network(), m_pack);
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connect(m_mod_id_resolver.get(), &Flame::FileResolvingTask::succeeded, this, [this, &loop] { idResolverSucceeded(loop); });
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connect(m_mod_id_resolver.get(), &Flame::FileResolvingTask::failed, [&](QString reason) {
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m_mod_id_resolver.reset();
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setError(tr("Unable to resolve mod IDs:\n") + reason);
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loop.quit();
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});
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connect(m_mod_id_resolver.get(), &Flame::FileResolvingTask::progress, this, &FlameCreationTask::setProgress);
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connect(m_mod_id_resolver.get(), &Flame::FileResolvingTask::status, this, &FlameCreationTask::setStatus);
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m_mod_id_resolver->start();
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loop.exec();
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bool did_succeed = getError().isEmpty();
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// Update information of the already installed instance, if any.
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if (m_instance && did_succeed) {
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setAbortable(false);
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auto inst = m_instance.value();
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inst->copyManagedPack(instance);
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}
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return did_succeed;
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}
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void FlameCreationTask::idResolverSucceeded(QEventLoop& loop)
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{
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auto results = m_mod_id_resolver->getResults();
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// first check for blocked mods
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QList<BlockedMod> blocked_mods;
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auto anyBlocked = false;
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for (const auto& result : results.files.values()) {
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if (result.fileName.endsWith(".zip")) {
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m_ZIP_resources.append(std::make_pair(result.fileName, result.targetFolder));
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}
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if (!result.resolved || result.url.isEmpty()) {
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BlockedMod blocked_mod;
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blocked_mod.name = result.fileName;
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blocked_mod.websiteUrl = result.websiteUrl;
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blocked_mod.hash = result.hash;
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blocked_mod.matched = false;
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blocked_mod.localPath = "";
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blocked_mod.targetFolder = result.targetFolder;
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blocked_mods.append(blocked_mod);
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anyBlocked = true;
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}
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}
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if (anyBlocked) {
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qWarning() << "Blocked mods found, displaying mod list";
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BlockedModsDialog message_dialog(m_parent, tr("Blocked mods found"),
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tr("The following files are not available for download in third party launchers.<br/>"
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"You will need to manually download them and add them to the instance."),
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blocked_mods);
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message_dialog.setModal(true);
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if (message_dialog.exec()) {
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qDebug() << "Post dialog blocked mods list: " << blocked_mods;
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copyBlockedMods(blocked_mods);
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setupDownloadJob(loop);
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} else {
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m_mod_id_resolver.reset();
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setError("Canceled");
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loop.quit();
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}
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} else {
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setupDownloadJob(loop);
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}
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}
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void FlameCreationTask::setupDownloadJob(QEventLoop& loop)
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{
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m_files_job = new NetJob(tr("Mod download"), APPLICATION->network());
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for (const auto& result : m_mod_id_resolver->getResults().files) {
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QString filename = result.fileName;
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if (!result.required) {
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filename += ".disabled";
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}
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auto relpath = FS::PathCombine("minecraft", result.targetFolder, filename);
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auto path = FS::PathCombine(m_stagingPath, relpath);
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switch (result.type) {
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case Flame::File::Type::Folder: {
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logWarning(tr("This 'Folder' may need extracting: %1").arg(relpath));
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// fall-through intentional, we treat these as plain old mods and dump them wherever.
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}
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case Flame::File::Type::SingleFile:
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case Flame::File::Type::Mod: {
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if (!result.url.isEmpty()) {
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qDebug() << "Will download" << result.url << "to" << path;
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auto dl = Net::Download::makeFile(result.url, path);
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m_files_job->addNetAction(dl);
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}
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break;
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}
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case Flame::File::Type::Modpack:
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logWarning(tr("Nesting modpacks in modpacks is not implemented, nothing was downloaded: %1").arg(relpath));
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break;
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case Flame::File::Type::Cmod2:
|
|
case Flame::File::Type::Ctoc:
|
|
case Flame::File::Type::Unknown:
|
|
logWarning(tr("Unrecognized/unhandled PackageType for: %1").arg(relpath));
|
|
break;
|
|
}
|
|
}
|
|
|
|
m_mod_id_resolver.reset();
|
|
connect(m_files_job.get(), &NetJob::succeeded, this, [&]() {
|
|
m_files_job.reset();
|
|
validateZIPResouces();
|
|
});
|
|
connect(m_files_job.get(), &NetJob::failed, [&](QString reason) {
|
|
m_files_job.reset();
|
|
setError(reason);
|
|
});
|
|
connect(m_files_job.get(), &NetJob::progress, this, &FlameCreationTask::setProgress);
|
|
connect(m_files_job.get(), &NetJob::finished, &loop, &QEventLoop::quit);
|
|
|
|
setStatus(tr("Downloading mods..."));
|
|
m_files_job->start();
|
|
}
|
|
|
|
/// @brief copy the matched blocked mods to the instance staging area
|
|
/// @param blocked_mods list of the blocked mods and their matched paths
|
|
void FlameCreationTask::copyBlockedMods(QList<BlockedMod> const& blocked_mods)
|
|
{
|
|
setStatus(tr("Copying Blocked Mods..."));
|
|
setAbortable(false);
|
|
int i = 0;
|
|
int total = blocked_mods.length();
|
|
setProgress(i, total);
|
|
for (auto const& mod : blocked_mods) {
|
|
if (!mod.matched) {
|
|
qDebug() << mod.name << "was not matched to a local file, skipping copy";
|
|
continue;
|
|
}
|
|
|
|
auto destPath = FS::PathCombine(m_stagingPath, "minecraft", mod.targetFolder, mod.name);
|
|
|
|
setStatus(tr("Copying Blocked Mods (%1 out of %2 are done)").arg(QString::number(i), QString::number(total)));
|
|
|
|
qDebug() << "Will try to copy" << mod.localPath << "to" << destPath;
|
|
|
|
if (!FS::copy(mod.localPath, destPath)()) {
|
|
qDebug() << "Copy of" << mod.localPath << "to" << destPath << "Failed";
|
|
}
|
|
|
|
i++;
|
|
setProgress(i, total);
|
|
}
|
|
|
|
setAbortable(true);
|
|
}
|
|
|
|
|
|
void FlameCreationTask::validateZIPResouces()
|
|
{
|
|
qDebug() << "Validating whether resources stored as .zip are in the right place";
|
|
for (auto [fileName, targetFolder] : m_ZIP_resources) {
|
|
qDebug() << "Checking" << fileName << "...";
|
|
auto localPath = FS::PathCombine(m_stagingPath, "minecraft", targetFolder, fileName);
|
|
|
|
/// @brief check the target and move the the file
|
|
/// @return path where file can now be found
|
|
auto validatePath = [&localPath, this](QString fileName, QString targetFolder, QString realTarget) {
|
|
if (targetFolder != realTarget) {
|
|
qDebug() << "Target folder of" << fileName << "is incorrect, it belongs in" << realTarget;
|
|
auto destPath = FS::PathCombine(m_stagingPath, "minecraft", realTarget, fileName);
|
|
qDebug() << "Moving" << localPath << "to" << destPath;
|
|
if (FS::move(localPath, destPath)) {
|
|
return destPath;
|
|
}
|
|
}
|
|
return localPath;
|
|
};
|
|
|
|
QFileInfo localFileInfo(localPath);
|
|
if (localFileInfo.exists() && localFileInfo.isFile()) {
|
|
if (ResourcePackUtils::validate(localFileInfo)) {
|
|
qDebug() << fileName << "is a resource pack";
|
|
validatePath(fileName, targetFolder, "resourcepacks");
|
|
} else if (TexturePackUtils::validate(localFileInfo)) {
|
|
qDebug() << fileName << "is a pre 1.6 texture pack";
|
|
validatePath(fileName, targetFolder, "texturepacks");
|
|
} else if (DataPackUtils::validate(localFileInfo)) {
|
|
qDebug() << fileName << "is a data pack";
|
|
validatePath(fileName, targetFolder, "datapacks");
|
|
} else if (ModUtils::validate(localFileInfo)) {
|
|
qDebug() << fileName << "is a mod";
|
|
validatePath(fileName, targetFolder, "mods");
|
|
} else if (WorldSaveUtils::validate(localFileInfo)) {
|
|
qDebug() << fileName << "is a world save";
|
|
QString worldPath = validatePath(fileName, targetFolder, "saves");
|
|
|
|
qDebug() << "Installing World from" << worldPath;
|
|
QFileInfo worldFileInfo(worldPath);
|
|
World w(worldFileInfo);
|
|
if (!w.isValid()) {
|
|
qDebug() << "World at" << worldPath << "is not valid, skipping install.";
|
|
} else {
|
|
w.install(FS::PathCombine(m_stagingPath, "minecraft", "saves"));
|
|
}
|
|
} else if (ShaderPackUtils::validate(localFileInfo)) {
|
|
// in theroy flame API can't do this but who knows, that *may* change ?
|
|
// better to handle it if it *does* occure in the future
|
|
qDebug() << fileName << "is a shader pack";
|
|
validatePath(fileName, targetFolder, "shaderpacks");
|
|
} else {
|
|
qDebug() << "Can't Identify" << fileName << "at" << localPath << ", leaving it where it is.";
|
|
}
|
|
} else {
|
|
qDebug() << "Can't find" << localPath << "to validate it, ignoring";
|
|
}
|
|
}
|
|
}
|