727 lines
21 KiB
C++
727 lines
21 KiB
C++
/* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "AccountList.h"
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#include "AccountData.h"
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#include "AccountTask.h"
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#include <QIODevice>
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#include <QFile>
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#include <QTextStream>
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#include <QJsonDocument>
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#include <QJsonArray>
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#include <QJsonObject>
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#include <QJsonParseError>
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#include <QDir>
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#include <QTimer>
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#include <QDebug>
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#include <FileSystem.h>
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#include <QSaveFile>
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#include <chrono>
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enum AccountListVersion {
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MojangOnly = 2,
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MojangMSA = 3
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};
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AccountList::AccountList(QObject *parent) : QAbstractListModel(parent) {
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m_refreshTimer = new QTimer(this);
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m_refreshTimer->setSingleShot(true);
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connect(m_refreshTimer, &QTimer::timeout, this, &AccountList::fillQueue);
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m_nextTimer = new QTimer(this);
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m_nextTimer->setSingleShot(true);
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connect(m_nextTimer, &QTimer::timeout, this, &AccountList::tryNext);
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}
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AccountList::~AccountList() noexcept {}
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int AccountList::findAccountByProfileId(const QString& profileId) const {
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for (int i = 0; i < count(); i++) {
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MinecraftAccountPtr account = at(i);
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if (account->profileId() == profileId) {
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return i;
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}
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}
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return -1;
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}
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MinecraftAccountPtr AccountList::getAccountByProfileName(const QString& profileName) const {
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for (int i = 0; i < count(); i++) {
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MinecraftAccountPtr account = at(i);
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if (account->profileName() == profileName) {
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return account;
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}
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}
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return nullptr;
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}
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const MinecraftAccountPtr AccountList::at(int i) const
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{
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return MinecraftAccountPtr(m_accounts.at(i));
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}
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QStringList AccountList::profileNames() const {
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QStringList out;
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for(auto & account: m_accounts) {
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auto profileName = account->profileName();
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if(profileName.isEmpty()) {
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continue;
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}
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out.append(profileName);
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}
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return out;
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}
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void AccountList::addAccount(const MinecraftAccountPtr account)
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{
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auto profileId = account->profileId();
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if(profileId.size()) {
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// override/replace existing account with the same profileId
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auto existingAccount = findAccountByProfileId(profileId);
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if(existingAccount != -1) {
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MinecraftAccountPtr existingAccountPtr = m_accounts[existingAccount];
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m_accounts[existingAccount] = account;
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if(m_defaultAccount == existingAccountPtr) {
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m_defaultAccount = account;
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}
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emit dataChanged(index(existingAccount), index(existingAccount, columnCount(QModelIndex()) - 1));
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onListChanged();
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return;
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}
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}
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// if we don't have this profileId yet, add the account to the end
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int row = m_accounts.count();
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beginInsertRows(QModelIndex(), row, row);
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connect(account.get(), &MinecraftAccount::changed, this, &AccountList::accountChanged);
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connect(account.get(), &MinecraftAccount::activityChanged, this, &AccountList::accountActivityChanged);
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m_accounts.append(account);
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endInsertRows();
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onListChanged();
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}
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void AccountList::removeAccount(QModelIndex index)
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{
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int row = index.row();
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if(index.isValid() && row >= 0 && row < m_accounts.size())
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{
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auto & account = m_accounts[row];
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if(account == m_defaultAccount)
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{
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m_defaultAccount = nullptr;
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onDefaultAccountChanged();
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}
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beginRemoveRows(QModelIndex(), row, row);
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m_accounts.removeAt(index.row());
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endRemoveRows();
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onListChanged();
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}
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}
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MinecraftAccountPtr AccountList::defaultAccount() const
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{
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return m_defaultAccount;
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}
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void AccountList::setDefaultAccount(MinecraftAccountPtr newAccount)
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{
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if (!newAccount && m_defaultAccount)
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{
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int idx = 0;
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auto previousDefaultAccount = m_defaultAccount;
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m_defaultAccount = nullptr;
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for (MinecraftAccountPtr account : m_accounts)
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{
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if (account == previousDefaultAccount)
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{
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emit dataChanged(index(idx), index(idx, columnCount(QModelIndex()) - 1));
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}
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idx ++;
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}
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onDefaultAccountChanged();
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}
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else
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{
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auto currentDefaultAccount = m_defaultAccount;
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int currentDefaultAccountIdx = -1;
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auto newDefaultAccount = m_defaultAccount;
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int newDefaultAccountIdx = -1;
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int idx = 0;
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for (MinecraftAccountPtr account : m_accounts)
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{
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if (account == newAccount)
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{
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newDefaultAccount = account;
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newDefaultAccountIdx = idx;
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}
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if(currentDefaultAccount == account)
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{
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currentDefaultAccountIdx = idx;
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}
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idx++;
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}
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if(currentDefaultAccount != newDefaultAccount)
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{
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emit dataChanged(index(currentDefaultAccountIdx), index(currentDefaultAccountIdx, columnCount(QModelIndex()) - 1));
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emit dataChanged(index(newDefaultAccountIdx), index(newDefaultAccountIdx, columnCount(QModelIndex()) - 1));
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m_defaultAccount = newDefaultAccount;
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onDefaultAccountChanged();
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}
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}
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}
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void AccountList::accountChanged()
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{
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// the list changed. there is no doubt.
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onListChanged();
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}
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void AccountList::accountActivityChanged(bool active)
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{
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MinecraftAccount *account = qobject_cast<MinecraftAccount *>(sender());
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bool found = false;
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for (int i = 0; i < count(); i++) {
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if (at(i).get() == account) {
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emit dataChanged(index(i), index(i, columnCount(QModelIndex()) - 1));
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found = true;
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break;
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}
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}
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if(found) {
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emit listActivityChanged();
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}
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}
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void AccountList::onListChanged()
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{
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if (m_autosave)
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// TODO: Alert the user if this fails.
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saveList();
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emit listChanged();
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}
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void AccountList::onDefaultAccountChanged()
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{
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if (m_autosave)
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saveList();
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emit defaultAccountChanged();
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}
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int AccountList::count() const
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{
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return m_accounts.count();
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}
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QVariant AccountList::data(const QModelIndex &index, int role) const
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{
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if (!index.isValid())
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return QVariant();
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if (index.row() > count())
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return QVariant();
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MinecraftAccountPtr account = at(index.row());
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switch (role)
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{
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case Qt::DisplayRole:
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switch (index.column())
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{
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case NameColumn:
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return account->accountDisplayString();
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case TypeColumn: {
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auto typeStr = account->typeString();
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typeStr[0] = typeStr[0].toUpper();
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return typeStr;
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}
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case StatusColumn: {
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switch(account->accountState()) {
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case AccountState::Unchecked: {
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return tr("Unchecked", "Account status");
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}
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case AccountState::Offline: {
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return tr("Offline", "Account status");
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}
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case AccountState::Online: {
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return tr("Online", "Account status");
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}
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case AccountState::Working: {
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return tr("Working", "Account status");
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}
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case AccountState::Errored: {
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return tr("Errored", "Account status");
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}
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case AccountState::Expired: {
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return tr("Expired", "Account status");
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}
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case AccountState::Gone: {
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return tr("Gone", "Account status");
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}
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}
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}
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case ProfileNameColumn: {
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return account->profileName();
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}
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case MigrationColumn: {
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if(account->isMSA()) {
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return tr("N/A", "Can Migrate?");
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}
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if (account->canMigrate()) {
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return tr("Yes", "Can Migrate?");
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}
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else {
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return tr("No", "Can Migrate?");
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}
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}
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default:
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return QVariant();
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}
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case Qt::ToolTipRole:
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return account->accountDisplayString();
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case PointerRole:
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return QVariant::fromValue(account);
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case Qt::CheckStateRole:
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switch (index.column())
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{
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case NameColumn:
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return account == m_defaultAccount ? Qt::Checked : Qt::Unchecked;
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}
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default:
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return QVariant();
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}
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}
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QVariant AccountList::headerData(int section, Qt::Orientation orientation, int role) const
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{
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switch (role)
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{
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case Qt::DisplayRole:
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switch (section)
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{
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case NameColumn:
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return tr("Account");
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case TypeColumn:
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return tr("Type");
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case StatusColumn:
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return tr("Status");
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case MigrationColumn:
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return tr("Can Migrate?");
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case ProfileNameColumn:
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return tr("Profile");
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default:
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return QVariant();
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}
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case Qt::ToolTipRole:
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switch (section)
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{
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case NameColumn:
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return tr("User name of the account.");
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case TypeColumn:
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return tr("Type of the account - Mojang or MSA.");
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case StatusColumn:
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return tr("Current status of the account.");
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case MigrationColumn:
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return tr("Can this account migrate to Microsoft account?");
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case ProfileNameColumn:
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return tr("Name of the Minecraft profile associated with the account.");
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default:
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return QVariant();
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}
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default:
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return QVariant();
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}
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}
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int AccountList::rowCount(const QModelIndex &) const
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{
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// Return count
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return count();
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}
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int AccountList::columnCount(const QModelIndex &) const
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{
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return NUM_COLUMNS;
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}
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Qt::ItemFlags AccountList::flags(const QModelIndex &index) const
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{
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if (index.row() < 0 || index.row() >= rowCount(index) || !index.isValid())
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{
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return Qt::NoItemFlags;
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}
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return Qt::ItemIsUserCheckable | Qt::ItemIsEnabled | Qt::ItemIsSelectable;
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}
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bool AccountList::setData(const QModelIndex &idx, const QVariant &value, int role)
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{
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if (idx.row() < 0 || idx.row() >= rowCount(idx) || !idx.isValid())
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{
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return false;
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}
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if(role == Qt::CheckStateRole)
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{
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if(value == Qt::Checked)
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{
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MinecraftAccountPtr account = at(idx.row());
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setDefaultAccount(account);
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}
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}
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emit dataChanged(idx, index(idx.row(), columnCount(QModelIndex()) - 1));
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return true;
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}
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bool AccountList::loadList()
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{
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if (m_listFilePath.isEmpty())
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{
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qCritical() << "Can't load Mojang account list. No file path given and no default set.";
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return false;
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}
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QFile file(m_listFilePath);
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// Try to open the file and fail if we can't.
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// TODO: We should probably report this error to the user.
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if (!file.open(QIODevice::ReadOnly))
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{
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qCritical() << QString("Failed to read the account list file (%1).").arg(m_listFilePath).toUtf8();
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return false;
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}
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// Read the file and close it.
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QByteArray jsonData = file.readAll();
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file.close();
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QJsonParseError parseError;
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QJsonDocument jsonDoc = QJsonDocument::fromJson(jsonData, &parseError);
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// Fail if the JSON is invalid.
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if (parseError.error != QJsonParseError::NoError)
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{
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qCritical() << QString("Failed to parse account list file: %1 at offset %2")
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.arg(parseError.errorString(), QString::number(parseError.offset))
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.toUtf8();
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return false;
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}
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// Make sure the root is an object.
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if (!jsonDoc.isObject())
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{
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qCritical() << "Invalid account list JSON: Root should be an array.";
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return false;
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}
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QJsonObject root = jsonDoc.object();
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// Make sure the format version matches.
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auto listVersion = root.value("formatVersion").toVariant().toInt();
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switch(listVersion) {
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case AccountListVersion::MojangOnly: {
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return loadV2(root);
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}
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break;
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case AccountListVersion::MojangMSA: {
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return loadV3(root);
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}
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break;
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default: {
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QString newName = "accounts-old.json";
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qWarning() << "Unknown format version when loading account list. Existing one will be renamed to" << newName;
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// Attempt to rename the old version.
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file.rename(newName);
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return false;
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}
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}
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}
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bool AccountList::loadV2(QJsonObject& root) {
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beginResetModel();
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auto defaultUserName = root.value("activeAccount").toString("");
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QJsonArray accounts = root.value("accounts").toArray();
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for (QJsonValue accountVal : accounts)
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{
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QJsonObject accountObj = accountVal.toObject();
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MinecraftAccountPtr account = MinecraftAccount::loadFromJsonV2(accountObj);
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if (account.get() != nullptr)
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{
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auto profileId = account->profileId();
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if(!profileId.size()) {
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continue;
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}
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if(findAccountByProfileId(profileId) != -1) {
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continue;
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}
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connect(account.get(), &MinecraftAccount::changed, this, &AccountList::accountChanged);
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connect(account.get(), &MinecraftAccount::activityChanged, this, &AccountList::accountActivityChanged);
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m_accounts.append(account);
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if (defaultUserName.size() && account->mojangUserName() == defaultUserName) {
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m_defaultAccount = account;
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}
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}
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else
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{
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qWarning() << "Failed to load an account.";
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}
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}
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endResetModel();
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return true;
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}
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bool AccountList::loadV3(QJsonObject& root) {
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beginResetModel();
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QJsonArray accounts = root.value("accounts").toArray();
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for (QJsonValue accountVal : accounts)
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{
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QJsonObject accountObj = accountVal.toObject();
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MinecraftAccountPtr account = MinecraftAccount::loadFromJsonV3(accountObj);
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if (account.get() != nullptr)
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{
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auto profileId = account->profileId();
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if(profileId.size()) {
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if(findAccountByProfileId(profileId) != -1) {
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continue;
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}
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}
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connect(account.get(), &MinecraftAccount::changed, this, &AccountList::accountChanged);
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connect(account.get(), &MinecraftAccount::activityChanged, this, &AccountList::accountActivityChanged);
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m_accounts.append(account);
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if(accountObj.value("active").toBool(false)) {
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m_defaultAccount = account;
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}
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}
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else
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{
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qWarning() << "Failed to load an account.";
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}
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}
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endResetModel();
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return true;
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}
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bool AccountList::saveList()
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{
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if (m_listFilePath.isEmpty())
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{
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qCritical() << "Can't save Mojang account list. No file path given and no default set.";
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return false;
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}
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// make sure the parent folder exists
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if(!FS::ensureFilePathExists(m_listFilePath))
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return false;
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// make sure the file wasn't overwritten with a folder before (fixes a bug)
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QFileInfo finfo(m_listFilePath);
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if(finfo.isDir())
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{
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QDir badDir(m_listFilePath);
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badDir.removeRecursively();
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}
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qDebug() << "Writing account list to" << m_listFilePath;
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qDebug() << "Building JSON data structure.";
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// Build the JSON document to write to the list file.
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QJsonObject root;
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root.insert("formatVersion", AccountListVersion::MojangMSA);
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// Build a list of accounts.
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qDebug() << "Building account array.";
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QJsonArray accounts;
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for (MinecraftAccountPtr account : m_accounts)
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{
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QJsonObject accountObj = account->saveToJson();
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if(m_defaultAccount == account) {
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accountObj["active"] = true;
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}
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accounts.append(accountObj);
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}
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// Insert the account list into the root object.
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root.insert("accounts", accounts);
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// Create a JSON document object to convert our JSON to bytes.
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QJsonDocument doc(root);
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// Now that we're done building the JSON object, we can write it to the file.
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qDebug() << "Writing account list to file.";
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QSaveFile file(m_listFilePath);
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// Try to open the file and fail if we can't.
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// TODO: We should probably report this error to the user.
|
|
if (!file.open(QIODevice::WriteOnly))
|
|
{
|
|
qCritical() << QString("Failed to read the account list file (%1).").arg(m_listFilePath).toUtf8();
|
|
return false;
|
|
}
|
|
|
|
// Write the JSON to the file.
|
|
file.write(doc.toJson());
|
|
file.setPermissions(QFile::ReadOwner|QFile::WriteOwner|QFile::ReadUser|QFile::WriteUser);
|
|
if(file.commit()) {
|
|
qDebug() << "Saved account list to" << m_listFilePath;
|
|
return true;
|
|
}
|
|
else {
|
|
qDebug() << "Failed to save accounts to" << m_listFilePath;
|
|
return false;
|
|
}
|
|
}
|
|
|
|
void AccountList::setListFilePath(QString path, bool autosave)
|
|
{
|
|
m_listFilePath = path;
|
|
m_autosave = autosave;
|
|
}
|
|
|
|
bool AccountList::anyAccountIsValid()
|
|
{
|
|
for(auto account: m_accounts)
|
|
{
|
|
if(account->ownsMinecraft()) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void AccountList::fillQueue() {
|
|
|
|
if(m_defaultAccount && m_defaultAccount->shouldRefresh()) {
|
|
auto idToRefresh = m_defaultAccount->internalId();
|
|
m_refreshQueue.push_back(idToRefresh);
|
|
qDebug() << "AccountList: Queued default account with internal ID " << idToRefresh << " to refresh first";
|
|
}
|
|
|
|
for(int i = 0; i < count(); i++) {
|
|
auto account = at(i);
|
|
if(account == m_defaultAccount) {
|
|
continue;
|
|
}
|
|
|
|
if(account->shouldRefresh()) {
|
|
auto idToRefresh = account->internalId();
|
|
queueRefresh(idToRefresh);
|
|
}
|
|
}
|
|
tryNext();
|
|
}
|
|
|
|
void AccountList::requestRefresh(QString accountId) {
|
|
auto index = m_refreshQueue.indexOf(accountId);
|
|
if(index != -1) {
|
|
m_refreshQueue.removeAt(index);
|
|
}
|
|
m_refreshQueue.push_front(accountId);
|
|
qDebug() << "AccountList: Pushed account with internal ID " << accountId << " to the front of the queue";
|
|
if(!isActive()) {
|
|
tryNext();
|
|
}
|
|
}
|
|
|
|
void AccountList::queueRefresh(QString accountId) {
|
|
if(m_refreshQueue.indexOf(accountId) != -1) {
|
|
return;
|
|
}
|
|
m_refreshQueue.push_back(accountId);
|
|
qDebug() << "AccountList: Queued account with internal ID " << accountId << " to refresh";
|
|
}
|
|
|
|
|
|
void AccountList::tryNext() {
|
|
beginActivity();
|
|
while (m_refreshQueue.length()) {
|
|
auto accountId = m_refreshQueue.front();
|
|
m_refreshQueue.pop_front();
|
|
for(int i = 0; i < count(); i++) {
|
|
auto account = at(i);
|
|
if(account->internalId() == accountId) {
|
|
m_currentTask = account->refresh();
|
|
if(m_currentTask) {
|
|
connect(m_currentTask.get(), &AccountTask::succeeded, this, &AccountList::authSucceeded);
|
|
connect(m_currentTask.get(), &AccountTask::failed, this, &AccountList::authFailed);
|
|
m_currentTask->start();
|
|
qDebug() << "RefreshSchedule: Processing account " << account->accountDisplayString() << " with internal ID " << accountId;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
qDebug() << "RefreshSchedule: Account with with internal ID " << accountId << " not found.";
|
|
}
|
|
endActivity();
|
|
// if we get here, no account needed refreshing. Schedule refresh in an hour.
|
|
m_refreshTimer->start(1000 * 3600);
|
|
}
|
|
|
|
void AccountList::authSucceeded() {
|
|
qDebug() << "RefreshSchedule: Background account refresh succeeded";
|
|
m_currentTask.reset();
|
|
endActivity();
|
|
m_nextTimer->start(1000 * 20);
|
|
}
|
|
|
|
void AccountList::authFailed(QString reason) {
|
|
qDebug() << "RefreshSchedule: Background account refresh failed: " << reason;
|
|
m_currentTask.reset();
|
|
endActivity();
|
|
m_nextTimer->start(1000 * 20);
|
|
}
|
|
|
|
bool AccountList::isActive() const {
|
|
return m_activityCount != 0;
|
|
}
|
|
|
|
void AccountList::beginActivity() {
|
|
bool activating = m_activityCount == 0;
|
|
m_activityCount++;
|
|
if(activating) {
|
|
emit activityChanged(true);
|
|
}
|
|
}
|
|
|
|
void AccountList::endActivity() {
|
|
if(m_activityCount == 0) {
|
|
qWarning() << m_name << " - Activity count would become below zero";
|
|
return;
|
|
}
|
|
bool deactivating = m_activityCount == 1;
|
|
m_activityCount--;
|
|
if(deactivating) {
|
|
emit activityChanged(false);
|
|
}
|
|
}
|