90 lines
2.7 KiB
C++
90 lines
2.7 KiB
C++
#pragma once
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#include "modplatform/ModAPI.h"
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#include "modplatform/helpers/NetworkModAPI.h"
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#include <QDebug>
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class ModrinthAPI : public NetworkModAPI {
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public:
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inline auto getAuthorURL(const QString& name) const -> QString { return "https://modrinth.com/user/" + name; };
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static auto getModLoaderStrings(ModLoaderType type) -> const QStringList
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{
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QStringList l;
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switch (type)
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{
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case Unspecified:
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for (auto loader : {Forge, Fabric, Quilt})
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{
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l << ModAPI::getModLoaderString(loader);
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}
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break;
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case Quilt:
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l << ModAPI::getModLoaderString(Fabric);
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default:
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l << ModAPI::getModLoaderString(type);
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}
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return l;
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}
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static auto getModLoaderFilters(ModLoaderType type) -> const QString
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{
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QStringList l;
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for (auto loader : getModLoaderStrings(type))
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{
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l << QString("\"categories:%1\"").arg(loader);
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}
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return l.join(',');
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}
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private:
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inline auto getModSearchURL(SearchArgs& args) const -> QString override
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{
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if (!validateModLoader(args.mod_loader)) {
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qWarning() << "Modrinth only have Forge and Fabric-compatible mods!";
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return "";
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}
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return QString(
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"https://api.modrinth.com/v2/search?"
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"offset=%1&"
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"limit=25&"
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"query=%2&"
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"index=%3&"
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"facets=[[%4],%5[\"project_type:mod\"]]")
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.arg(args.offset)
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.arg(args.search)
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.arg(args.sorting)
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.arg(getModLoaderFilters(args.mod_loader))
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.arg(getGameVersionsArray(args.versions));
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};
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inline auto getVersionsURL(VersionSearchArgs& args) const -> QString override
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{
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return QString("https://api.modrinth.com/v2/project/%1/version?"
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"game_versions=[%2]"
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"loaders=[\"%3\"]")
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.arg(args.addonId)
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.arg(getGameVersionsString(args.mcVersions))
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.arg(getModLoaderStrings(args.loader).join("\",\""));
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};
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auto getGameVersionsArray(std::list<Version> mcVersions) const -> QString
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{
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QString s;
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for(auto& ver : mcVersions){
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s += QString("\"versions:%1\",").arg(ver.toString());
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}
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s.remove(s.length() - 1, 1); //remove last comma
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return s.isEmpty() ? QString() : QString("[%1],").arg(s);
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}
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inline auto validateModLoader(ModLoaderType modLoader) const -> bool
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{
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return modLoader == Unspecified || modLoader == Forge || modLoader == Fabric || modLoader == Quilt;
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}
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};
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