Jenkins: Add x86_64h slice and patch in Qt Vulkan for it and arm64

This commit is contained in:
RichardG867
2022-08-31 15:10:42 -03:00
parent fcfca020af
commit 06599013ea
8 changed files with 68 additions and 27 deletions

13
.ci/Jenkinsfile vendored
View File

@@ -25,7 +25,7 @@ def buildBranch = env.JOB_BASE_NAME.contains('-') ? 1 : 0
def osArchs = [
'Windows': ['32', '64'],
'Linux': ['x86', 'x86_64', 'arm32', 'arm64'],
'macOS': ['x86_64+arm64']
'macOS': ['x86_64+x86_64h+arm64']
]
def osFlags = [
@@ -261,12 +261,13 @@ pipeline {
osArchs.each { os, thisOsArchs ->
def combinations = [:]
thisOsArchs.each { arch ->
def thisArchDynarecs = dynarecArchs[arch.toLowerCase()]
def archSlug = arch.replace('+x86_64h', '') /* all instances of arch except the one passed to -b */
def thisArchDynarecs = dynarecArchs[archSlug.toLowerCase()]
if (!thisArchDynarecs)
thisArchDynarecs = ['NoDR']
thisArchDynarecs.each { dynarec ->
presets.each { preset ->
def combination = "$os $arch $dynarec $preset"
def combination = "$os $archSlug $dynarec $preset"
combinations[combination] = {
catchError(buildResult: 'FAILURE', stageResult: 'SUCCESS') {
retry(10) {
@@ -278,11 +279,11 @@ pipeline {
/* Switch to output directory. */
dir("${env.WORKSPACE_TMP}/output") {
/* Run build process. */
def packageName = "${env.JOB_BASE_NAME}${dynarecSlugs[dynarec]}${presetSlugs[preset]}-$os-$arch$buildSuffix"
def packageName = "${env.JOB_BASE_NAME}${dynarecSlugs[dynarec]}${presetSlugs[preset]}-$os-$archSlug$buildSuffix"
def ret = -1
def archName = archNames[arch]
def archName = archNames[archSlug]
if (os == 'macOS')
archName = archNamesMac[arch]
archName = archNamesMac[archSlug]
dir("${dynarecNames[dynarec]}/$os - $archName") {
ret = runBuild("-b \"$packageName\" \"$arch\" ${presetFlags[preset]} ${dynarecFlags[dynarec]} ${osFlags[os]} $buildFlags")
}

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@@ -37,10 +37,17 @@
# build_arch x86_64 (or arm64)
# universal_archs (blank)
# ui_interactive no
# macosx_deployment_target 10.13 (for x86_64, or 11.0 for arm64)
# macosx_deployment_target 10.13 (for x86_64, 10.14 for Qt Vulkan, or 11.0 for arm64)
# - For universal building on Apple Silicon hardware, install native MacPorts on the default
# /opt/local and Intel MacPorts on /opt/intel, then tell build.sh to build for "x86_64+arm64"
# - port is called through sudo to manage dependencies; make sure it is configured
# - Qt Vulkan support through MoltenVK requires 10.14 while we target 10.13. We deal with that
# (at least for now) by abusing the x86_64h universal slice to branch Haswell and newer Macs
# into a Vulkan-enabled but 10.14+ binary, with older ones opting for a 10.13-compatible,
# non-Vulkan binary. With this approach, the only machines that miss out on Vulkan despite
# supporting Metal are Ivy Bridge ones as well as GPU-upgraded Mac Pros. For building that
# Vulkan binary, install another Intel MacPorts on /opt/x86_64h, then use the "x86_64h"
# architecture when invoking build.sh (either standalone or as part of an universal build)
# - port and sed are called through sudo to manage dependencies; make sure those are configured
# as NOPASSWD in /etc/sudoers if you're doing unattended builds
#
@@ -401,10 +408,10 @@ then
args=
[ $strip -ne 0 ] && args="-t $args"
case $arch_universal in # workaround: force new dynarec on for ARM
arm32 | arm64) cmake_flags_extra="-D NEW_DYNAREC=ON";;
*) cmake_flags_extra=;;
arm*) cmake_flags_extra="-D NEW_DYNAREC=ON";;
*) cmake_flags_extra=;;
esac
zsh -lc 'exec "'"$0"'" -n -b "universal part" "'"$arch_universal"'" '"$args""$cmake_flags"' '"$cmake_flags_extra"
zsh -lc 'exec "'"$0"'" -n -b "universal slice" "'"$arch_universal"'" '"$args""$cmake_flags"' '"$cmake_flags_extra"
status=$?
if [ $status -eq 0 ]
@@ -538,8 +545,8 @@ then
# Switch into the correct architecture if required.
case $arch in
x86_64) arch_mac="i386";;
*) arch_mac="$arch";;
x86_64*) arch_mac="i386";;
*) arch_mac="$arch";;
esac
if [ "$(arch)" != "$arch" -a "$(arch)" != "$arch_mac" ]
then
@@ -560,17 +567,33 @@ then
[ "$arch" = "x86_64" -a -e "/opt/intel/bin/port" ] && macports="/opt/intel"
export PATH="$macports/bin:$macports/sbin:$macports/libexec/qt5/bin:$PATH"
# Install dependencies only if we're in a new build and/or architecture.
if check_buildtag "$(arch)"
# Enable MoltenVK on x86_64h and arm64, but not on x86_64.
# The rationale behind that is explained on the big comment up top.
moltenvk=0
if [ "$arch" != "x86_64" ]
then
moltenvk=1
cmake_flags_extra="$cmake_flags_extra -D MOLTENVK=ON -D \"MOLTENVK_INCLUDE_DIR=$macports\""
fi
# Install dependencies only if we're in a new build and/or MacPorts prefix.
if check_buildtag "$(basename "$macports")"
then
# Install dependencies.
echo [-] Installing dependencies through MacPorts
sudo "$macports/bin/port" selfupdate
if [ $moltenvk -ne 0 ]
then
# Patch Qt to enable Vulkan support where supported.
qt5_portfile="$macports/var/macports/sources/rsync.macports.org/macports/release/tarballs/ports/aqua/qt5/Portfile"
sudo sed -i -e 's/-no-feature-vulkan/-feature-vulkan/g' "$qt5_portfile"
sudo sed -i -e 's/configure.env-append MAKE=/configure.env-append VULKAN_SDK=${prefix} MAKE=/g' "$qt5_portfile"
fi
sudo "$macports/bin/port" install $(cat .ci/dependencies_macports.txt)
# Save build tag to skip this later. Doing it here (once everything is
# in place) is important to avoid potential issues with retried builds.
save_buildtag "$(arch)"
save_buildtag "$(basename "$macports")"
else
echo [-] Not installing dependencies again
@@ -697,7 +720,7 @@ rm -rf build
# Add ARCH to skip the arch_detect process.
case $arch in
32 | x86) cmake_flags_extra="$cmake_flags_extra -D ARCH=i386";;
64 | x86_64) cmake_flags_extra="$cmake_flags_extra -D ARCH=x86_64";;
64 | x86_64*) cmake_flags_extra="$cmake_flags_extra -D ARCH=x86_64";;
ARM32 | arm32) cmake_flags_extra="$cmake_flags_extra -D ARCH=arm";;
ARM64 | arm64) cmake_flags_extra="$cmake_flags_extra -D ARCH=arm64";;
*) cmake_flags_extra="$cmake_flags_extra -D \"ARCH=$arch\"";;
@@ -778,7 +801,7 @@ fi
# Determine Discord Game SDK architecture.
case $arch in
32) arch_discord="x86";;
64) arch_discord="x86_64";;
64 | x86_64*) arch_discord="x86_64";;
arm64 | ARM64) arch_discord="aarch64";;
*) arch_discord="$arch";;
esac
@@ -844,6 +867,20 @@ then
unzip -j "$discord_zip" "lib/$arch_discord/discord_game_sdk.dylib" -d "archive_tmp/"*".app/Contents/Frameworks"
[ ! -e "archive_tmp/"*".app/Contents/Frameworks/discord_game_sdk.dylib" ] && echo [!] No Discord Game SDK for architecture [$arch_discord]
# Hack to convert x86_64 binaries to x86_64h when building that architecture.
if [ "$arch" = "x86_64h" ]
then
find archive_tmp -type f | while IFS= read line
do
# Act only on 64-bit Mach-Os (0xFEEDFACF) for CPU type x86_64 (0x01000007).
if [ "$(dd if="$line" bs=1 count=8 status=none)" = "$(printf '\xCF\xFA\xED\xFE\x07\x00\x00\x01')" ]
then
# Change CPU subtype from ALL (0x00000003) to H (0x00000008).
printf '\x08\x00\x00\x00' | dd of="$line" bs=1 seek=8 count=4 conv=notrunc status=none
fi
done
fi
# Sign app bundle, unless we're in an universal build.
[ $skip_archive -eq 0 ] && codesign --force --deep -s - "archive_tmp/"*".app"
elif [ "$BUILD_TAG" = "precondition" ]

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@@ -4,7 +4,10 @@ ninja
freetype
libsdl2
libpng
openal-soft
FAudio
rtmidi
vulkan-headers
MoltenVK
qt5
wget

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@@ -40,7 +40,7 @@ if(MUNT_EXTERNAL)
endif()
project(86Box
VERSION 3.7.1
VERSION 3.8
DESCRIPTION "Emulator of x86-based systems"
HOMEPAGE_URL "https://86box.net"
LANGUAGES C CXX)

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@@ -20,12 +20,12 @@
#define EMU_NAME "86Box"
#define EMU_NAME_W LSTR(EMU_NAME)
#define EMU_VERSION "3.7.1"
#define EMU_VERSION "3.8"
#define EMU_VERSION_W LSTR(EMU_VERSION)
#define EMU_VERSION_EX "3.50" /* frozen due to IDE re-detection behavior on Windows */
#define EMU_VERSION_MAJ 3
#define EMU_VERSION_MIN 7
#define EMU_VERSION_PATCH 1
#define EMU_VERSION_MIN 8
#define EMU_VERSION_PATCH 0
#define EMU_BUILD_NUM 0
@@ -40,7 +40,7 @@
#define EMU_ROMS_URL "https://github.com/86Box/roms/releases/latest"
#define EMU_ROMS_URL_W LSTR(EMU_ROMS_URL)
#ifdef RELEASE_BUILD
# define EMU_DOCS_URL "https://86box.readthedocs.io/en/v3.7/"
# define EMU_DOCS_URL "https://86box.readthedocs.io/en/v3.8/"
#else
# define EMU_DOCS_URL "https://86box.readthedocs.io"
#endif

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@@ -15,7 +15,7 @@
%global romver v3.7
Name: 86Box
Version: 3.7.1
Version: 3.8
Release: 1%{?dist}
Summary: Classic PC emulator
License: GPLv2+
@@ -117,5 +117,5 @@ popd
%{_datadir}/%{name}/roms
%changelog
* Tue Aug 02 2022 Robert de Rooy <robert.de.rooy[AT]gmail.com> 3.7.1-1
* Tue Aug 30 2022 Robert de Rooy <robert.de.rooy[AT]gmail.com> 3.8-1
- Bump release

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@@ -10,7 +10,7 @@
</categories>
<launchable type="desktop-id">net.86box.86Box.desktop</launchable>
<releases>
<release version="3.7.1" date="2022-08-02"/>
<release version="3.8" date="2022-08-30"/>
</releases>
<content_rating type="oars-1.1" />
<description>

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@@ -1,6 +1,6 @@
{
"name": "86box",
"version-string": "3.7.1",
"version-string": "3.8",
"homepage": "https://86box.net/",
"documentation": "http://86box.readthedocs.io/",
"license": "GPL-2.0-or-later",