qt: GL core; use safe version of strcpy

This commit is contained in:
ts-korhonen
2022-03-12 15:38:44 +02:00
parent ec7c2643e0
commit 105fe47bf3

View File

@@ -14,6 +14,7 @@
* Copyright 2022 Teemu Korhonen * Copyright 2022 Teemu Korhonen
*/ */
#include <QByteArray>
#include <QFile> #include <QFile>
#include <QRegularExpression> #include <QRegularExpression>
#include <QStringBuilder> #include <QStringBuilder>
@@ -89,7 +90,7 @@ OpenGLOptions::save() const
auto path = m_shaders.first().path().toLocal8Bit(); auto path = m_shaders.first().path().toLocal8Bit();
if (!path.isEmpty()) if (!path.isEmpty())
strcpy(video_shader, path.constData()); qstrncpy(video_shader, path.constData(), sizeof(video_shader));
else else
video_shader[0] = '\0'; video_shader[0] = '\0';
} }