Fixed the hardware cursor on the ET4000w32 and ET4000w32i.
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@@ -92,12 +92,12 @@ typedef struct et4000w32p_t
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uint32_t vram_mask;
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uint8_t banking, banking2;
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uint8_t adjust_cursor;
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uint8_t pci_regs[256];
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int interleaved;
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int bank;
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int adjust_cursor;
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/*Accelerator*/
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struct
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@@ -434,13 +434,19 @@ void et4000w32p_recalctimings(svga_t *svga)
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}
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}
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et4000->adjust_cursor = 0;
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switch (svga->bpp)
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{
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case 15: case 16:
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svga->hdisp >>= 1;
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if (et4000->type <= ET4000W32I)
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et4000->adjust_cursor = 1;
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break;
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case 24:
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svga->hdisp /= 3;
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if (et4000->type <= ET4000W32I)
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et4000->adjust_cursor = 2;
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break;
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}
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@@ -1329,31 +1335,49 @@ void et4000w32p_blit(int count, uint32_t mix, uint32_t sdat, int cpu_input, et40
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void et4000w32p_hwcursor_draw(svga_t *svga, int displine)
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{
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et4000w32p_t *et4000 = (et4000w32p_t *)svga->p;
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int x, offset;
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uint8_t dat;
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int width = (svga->hwcursor_latch.xsize - svga->hwcursor_latch.xoff);
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int xx, shift = (et4000->adjust_cursor + 1);
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int xx2, width = (svga->hwcursor_latch.xsize - svga->hwcursor_latch.xoff);
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int pitch = (svga->hwcursor_latch.xsize == 128) ? 32 : 16;
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offset = svga->hwcursor_latch.xoff;
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uint8_t dat;
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offset = svga->hwcursor_latch.xoff / shift;
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for (x = 0; x < width; x += 4)
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{
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for (x = 0; x < width; x += 4) {
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dat = svga->vram[svga->hwcursor_latch.addr + (offset >> 2)];
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if (!(dat & 2)) buffer32->line[displine][svga->hwcursor_latch.x + svga->x_add + x] = (dat & 1) ? 0xFFFFFF : 0;
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else if ((dat & 3) == 3) buffer32->line[displine][svga->hwcursor_latch.x + svga->x_add + x] ^= 0xFFFFFF;
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xx = svga->hwcursor_latch.x + svga->x_add + x;
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if (!(xx % shift)) {
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xx2 = xx / shift;
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if (!(dat & 2)) buffer32->line[displine][xx2] = (dat & 1) ? 0xFFFFFF : 0;
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else if ((dat & 3) == 3) buffer32->line[displine][xx2] ^= 0xFFFFFF;
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}
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dat >>= 2;
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if (!(dat & 2)) buffer32->line[displine][svga->hwcursor_latch.x + svga->x_add + x + 1] = (dat & 1) ? 0xFFFFFF : 0;
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else if ((dat & 3) == 3) buffer32->line[displine][svga->hwcursor_latch.x + svga->x_add + x + 1] ^= 0xFFFFFF;
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xx++;
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if (!(xx % shift)) {
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xx2 = xx / shift;
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if (!(dat & 2)) buffer32->line[displine][xx2] = (dat & 1) ? 0xFFFFFF : 0;
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else if ((dat & 3) == 3) buffer32->line[displine][xx2] ^= 0xFFFFFF;
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}
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dat >>= 2;
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if (!(dat & 2)) buffer32->line[displine][svga->hwcursor_latch.x + svga->x_add + x + 2] = (dat & 1) ? 0xFFFFFF : 0;
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else if ((dat & 3) == 3) buffer32->line[displine][svga->hwcursor_latch.x + svga->x_add + x + 2] ^= 0xFFFFFF;
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xx++;
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if (!(xx % shift)) {
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xx2 = xx / shift;
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if (!(dat & 2)) buffer32->line[displine][xx2] = (dat & 1) ? 0xFFFFFF : 0;
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else if ((dat & 3) == 3) buffer32->line[displine][xx2] ^= 0xFFFFFF;
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}
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dat >>= 2;
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if (!(dat & 2)) buffer32->line[displine][svga->hwcursor_latch.x + svga->x_add + x + 3] = (dat & 1) ? 0xFFFFFF : 0;
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else if ((dat & 3) == 3) buffer32->line[displine][svga->hwcursor_latch.x + svga->x_add + x + 3] ^= 0xFFFFFF;
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xx++;
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if (!(xx % shift)) {
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xx2 = xx / shift;
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if (!(dat & 2)) buffer32->line[displine][xx2] = (dat & 1) ? 0xFFFFFF : 0;
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else if ((dat & 3) == 3) buffer32->line[displine][xx2] ^= 0xFFFFFF;
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}
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dat >>= 2;
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offset += 4;
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}
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svga->hwcursor_latch.addr += pitch;
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}
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