diff --git a/src/qt/CMakeLists.txt b/src/qt/CMakeLists.txt index 053cf691d..f895e53b4 100644 --- a/src/qt/CMakeLists.txt +++ b/src/qt/CMakeLists.txt @@ -145,6 +145,12 @@ add_library(ui STATIC qt_unixmanagerfilter.cpp qt_unixmanagerfilter.hpp + qt_vulkanwindowrenderer.hpp + qt_vulkanwindowrenderer.cpp + + qt_vulkanrenderer.hpp + qt_vulkanrenderer.cpp + ../qt_resources.qrc ) diff --git a/src/qt/qt.c b/src/qt/qt.c index 259f79c88..19ced376e 100644 --- a/src/qt/qt.c +++ b/src/qt/qt.c @@ -47,6 +47,8 @@ plat_vidapi(char* api) { return 2; } else if (!strcasecmp(api, "qt_opengl3")) { return 3; + } else if (!strcasecmp(api, "qt_vulkan")) { + return 4; } return 0; @@ -68,6 +70,9 @@ char* plat_vidapi_name(int api) { case 3: name = "qt_opengl3"; break; + case 4: + name = "qt_vulkan"; + break; default: fatal("Unknown renderer: %i\n", api); break; diff --git a/src/qt/qt_hardwarerenderer.cpp b/src/qt/qt_hardwarerenderer.cpp index 2e38197de..f285b5745 100644 --- a/src/qt/qt_hardwarerenderer.cpp +++ b/src/qt/qt_hardwarerenderer.cpp @@ -150,6 +150,7 @@ void HardwareRenderer::paintGL() { texcoords.push_back(QVector2D((float)source.x() / 2048.f, (float)(source.y() + source.height()) / 2048.f)); texcoords.push_back(QVector2D((float)(source.x() + source.width()) / 2048.f, (float)(source.y() + source.height()) / 2048.f)); texcoords.push_back(QVector2D((float)(source.x() + source.width()) / 2048.f, (float)(source.y()) / 2048.f)); + m_vbo[PROGRAM_VERTEX_ATTRIBUTE].bind(); m_vbo[PROGRAM_VERTEX_ATTRIBUTE].write(0, verts.data(), sizeof(QVector2D) * 4); m_vbo[PROGRAM_VERTEX_ATTRIBUTE].release(); m_vbo[PROGRAM_TEXCOORD_ATTRIBUTE].bind(); m_vbo[PROGRAM_TEXCOORD_ATTRIBUTE].write(0, texcoords.data(), sizeof(QVector2D) * 4); m_vbo[PROGRAM_TEXCOORD_ATTRIBUTE].release(); diff --git a/src/qt/qt_mainwindow.cpp b/src/qt/qt_mainwindow.cpp index dce5ef470..d15151039 100644 --- a/src/qt/qt_mainwindow.cpp +++ b/src/qt/qt_mainwindow.cpp @@ -276,9 +276,15 @@ MainWindow::MainWindow(QWidget *parent) : vid_api = 0; ui->actionHardware_Renderer_OpenGL->setVisible(false); ui->actionHardware_Renderer_OpenGL_ES->setVisible(false); + ui->actionVulkan->setVisible(false); ui->actionOpenGL_3_0_Core->setVisible(false); } +#if !QT_CONFIG(vulkan) + if (vid_api == 4) vid_api = 0; + ui->actionVulkan->setVisible(false); +#endif + QActionGroup* actGroup = nullptr; actGroup = new QActionGroup(this); @@ -286,6 +292,7 @@ MainWindow::MainWindow(QWidget *parent) : actGroup->addAction(ui->actionHardware_Renderer_OpenGL); actGroup->addAction(ui->actionHardware_Renderer_OpenGL_ES); actGroup->addAction(ui->actionOpenGL_3_0_Core); + actGroup->addAction(ui->actionVulkan); actGroup->setExclusive(true); connect(actGroup, &QActionGroup::triggered, [this](QAction* action) { @@ -304,6 +311,9 @@ MainWindow::MainWindow(QWidget *parent) : case 3: ui->stackedWidget->switchRenderer(RendererStack::Renderer::OpenGL3); break; + case 4: + ui->stackedWidget->switchRenderer(RendererStack::Renderer::Vulkan); + break; } }); @@ -509,8 +519,11 @@ void MainWindow::closeEvent(QCloseEvent *event) { } qt_nvr_save(); config_save(); + if (ui->stackedWidget->mouse_exit_func) ui->stackedWidget->mouse_exit_func(); + + ui->stackedWidget->switchRenderer(RendererStack::Renderer::Software); event->accept(); } diff --git a/src/qt/qt_mainwindow.ui b/src/qt/qt_mainwindow.ui index 60b77d290..4720afc2a 100644 --- a/src/qt/qt_mainwindow.ui +++ b/src/qt/qt_mainwindow.ui @@ -54,7 +54,7 @@ 0 0 724 - 22 + 23 @@ -102,6 +102,7 @@ + @@ -726,6 +727,17 @@ Renderer options... + + + true + + + &Vulkan + + + 4 + + diff --git a/src/qt/qt_renderercommon.hpp b/src/qt/qt_renderercommon.hpp index 1f94781e4..a966b730f 100644 --- a/src/qt/qt_renderercommon.hpp +++ b/src/qt/qt_renderercommon.hpp @@ -20,6 +20,8 @@ public: void onResize(int width, int height); virtual void finalize() { } + virtual uint32_t getBytesPerRow() { return 2048 * 4; } + virtual std::vector> getBuffers() = 0; /* Does renderer implement options dialog */ diff --git a/src/qt/qt_rendererstack.cpp b/src/qt/qt_rendererstack.cpp index a78202d05..2f1649126 100644 --- a/src/qt/qt_rendererstack.cpp +++ b/src/qt/qt_rendererstack.cpp @@ -24,13 +24,17 @@ #include "qt_hardwarerenderer.hpp" #include "qt_openglrenderer.hpp" #include "qt_softwarerenderer.hpp" +#include "qt_vulkanwindowrenderer.hpp" #include "qt_mainwindow.hpp" #include "qt_util.hpp" #include "evdev_mouse.hpp" +#include + #include +#include #ifdef __APPLE__ # include @@ -241,6 +245,7 @@ void RendererStack::createRenderer(Renderer renderer) { switch (renderer) { + default: case Renderer::Software: { auto sw = new SoftwareRenderer(this); @@ -278,13 +283,13 @@ RendererStack::createRenderer(Renderer renderer) rendererWindow = hw; connect(this, &RendererStack::blitToRenderer, hw, &OpenGLRenderer::onBlit, Qt::QueuedConnection); connect(hw, &OpenGLRenderer::initialized, [=]() { - /* Buffers are awailable only after initialization. */ + /* Buffers are available only after initialization. */ imagebufs = rendererWindow->getBuffers(); endblit(); emit rendererChanged(); }); connect(hw, &OpenGLRenderer::errorInitializing, [=]() { - /* Renderer could initialize, fallback to software. */ + /* Renderer not could initialize, fallback to software. */ imagebufs = {}; endblit(); QTimer::singleShot(0, this, [this]() { switchRenderer(Renderer::Software); }); @@ -292,6 +297,43 @@ RendererStack::createRenderer(Renderer renderer) current.reset(this->createWindowContainer(hw, this)); break; } +#if QT_CONFIG(vulkan) + case Renderer::Vulkan: + { + this->createWinId(); + VulkanWindowRenderer *hw = nullptr; + try { + hw = new VulkanWindowRenderer(this); + } catch(std::runtime_error& e) { + auto msgBox = new QMessageBox(QMessageBox::Critical, "86Box", e.what() + QString("\nFalling back to software rendering."), QMessageBox::Ok); + msgBox->setAttribute(Qt::WA_DeleteOnClose); + msgBox->show(); + imagebufs = {}; + endblit(); + QTimer::singleShot(0, this, [this]() { switchRenderer(Renderer::Software); }); + break; + }; + rendererWindow = hw; + connect(this, &RendererStack::blitToRenderer, hw, &VulkanWindowRenderer::onBlit, Qt::QueuedConnection); + connect(hw, &VulkanWindowRenderer::rendererInitialized, [=]() { + /* Buffers are available only after initialization. */ + imagebufs = rendererWindow->getBuffers(); + endblit(); + emit rendererChanged(); + }); + connect(hw, &VulkanWindowRenderer::errorInitializing, [=]() { + /* Renderer could not initialize, fallback to software. */ + auto msgBox = new QMessageBox(QMessageBox::Critical, "86Box", QString("Failed to initialize Vulkan renderer.\nFalling back to software rendering."), QMessageBox::Ok); + msgBox->setAttribute(Qt::WA_DeleteOnClose); + msgBox->show(); + imagebufs = {}; + endblit(); + QTimer::singleShot(0, this, [this]() { switchRenderer(Renderer::Software); }); + }); + current.reset(this->createWindowContainer(hw, this)); + break; + } +#endif } current->setFocusPolicy(Qt::NoFocus); @@ -302,7 +344,7 @@ RendererStack::createRenderer(Renderer renderer) currentBuf = 0; - if (renderer != Renderer::OpenGL3) { + if (renderer != Renderer::OpenGL3 && renderer != Renderer::Vulkan) { imagebufs = rendererWindow->getBuffers(); endblit(); emit rendererChanged(); @@ -323,7 +365,7 @@ RendererStack::blit(int x, int y, int w, int h) sh = this->h = h; uint8_t *imagebits = std::get(imagebufs[currentBuf]); for (int y1 = y; y1 < (y + h); y1++) { - auto scanline = imagebits + (y1 * (2048) * 4) + (x * 4); + auto scanline = imagebits + (y1 * rendererWindow->getBytesPerRow()) + (x * 4); video_copy(scanline, &(buffer32->line[y1][x]), w * 4); } diff --git a/src/qt/qt_rendererstack.hpp b/src/qt/qt_rendererstack.hpp index 6e4fa23d4..45daf838d 100644 --- a/src/qt/qt_rendererstack.hpp +++ b/src/qt/qt_rendererstack.hpp @@ -44,7 +44,8 @@ public: Software, OpenGL, OpenGLES, - OpenGL3 + OpenGL3, + Vulkan }; void switchRenderer(Renderer renderer); diff --git a/src/qt/qt_vulkanrenderer.cpp b/src/qt/qt_vulkanrenderer.cpp new file mode 100644 index 000000000..bb1d8c3a3 --- /dev/null +++ b/src/qt/qt_vulkanrenderer.cpp @@ -0,0 +1,1007 @@ +/**************************************************************************** +** +** Copyright (C) 2022 Cacodemon345 +** Copyright (C) 2017 The Qt Company Ltd. +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of The Qt Company Ltd nor the names of its +** contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +****************************************************************************/ + +#include +#include +#include "qt_vulkanrenderer.hpp" +#if QT_CONFIG(vulkan) +#include + +extern "C" +{ +#include <86box/86box.h> +} + +// Use a triangle strip to get a quad. +// +// Note that the vertex data and the projection matrix assume OpenGL. With +// Vulkan Y is negated in clip space and the near/far plane is at 0/1 instead +// of -1/1. These will be corrected for by an extra transformation when +// calculating the modelview-projection matrix. +static float vertexData[] = { // Y up, front = CW + // x, y, z, u, v + -1, -1, 0, 0, 1, + -1, 1, 0, 0, 0, + 1, -1, 0, 1, 1, + 1, 1, 0, 1, 0 +}; + +static const int UNIFORM_DATA_SIZE = 16 * sizeof(float); + +static inline VkDeviceSize aligned(VkDeviceSize v, VkDeviceSize byteAlign) +{ + return (v + byteAlign - 1) & ~(byteAlign - 1); +} + +VulkanRenderer2::VulkanRenderer2(QVulkanWindow *w) + : m_window(w) +{ +} + +VkShaderModule VulkanRenderer2::createShader(const QString &name) +{ + QFile file(name); + if (!file.open(QIODevice::ReadOnly)) { + qWarning("Failed to read shader %s", qPrintable(name)); + return VK_NULL_HANDLE; + } + QByteArray blob = file.readAll(); + file.close(); + + VkShaderModuleCreateInfo shaderInfo; + memset(&shaderInfo, 0, sizeof(shaderInfo)); + shaderInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO; + shaderInfo.codeSize = blob.size(); + shaderInfo.pCode = reinterpret_cast(blob.constData()); + VkShaderModule shaderModule; + VkResult err = m_devFuncs->vkCreateShaderModule(m_window->device(), &shaderInfo, nullptr, &shaderModule); + if (err != VK_SUCCESS) { + qWarning("Failed to create shader module: %d", err); + return VK_NULL_HANDLE; + } + + return shaderModule; +} + +bool VulkanRenderer2::createTexture() +{ + QImage img(2048, 2048, QImage::Format_RGBA8888_Premultiplied); + img.fill(QColor(0, 0, 0)); + + QVulkanFunctions *f = m_window->vulkanInstance()->functions(); + VkDevice dev = m_window->device(); + + m_texFormat = VK_FORMAT_B8G8R8A8_SRGB; + + // Now we can either map and copy the image data directly, or have to go + // through a staging buffer to copy and convert into the internal optimal + // tiling format. + VkFormatProperties props; + f->vkGetPhysicalDeviceFormatProperties(m_window->physicalDevice(), m_texFormat, &props); + const bool canSampleLinear = (props.linearTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT); + const bool canSampleOptimal = (props.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT); + if (!canSampleLinear && !canSampleOptimal) { + qWarning("Neither linear nor optimal image sampling is supported for RGBA8"); + return false; + } + + static bool alwaysStage = qEnvironmentVariableIntValue("QT_VK_FORCE_STAGE_TEX"); + + if (canSampleLinear && !alwaysStage) { + if (!createTextureImage(img.size(), &m_texImage, &m_texMem, + VK_IMAGE_TILING_LINEAR, VK_IMAGE_USAGE_SAMPLED_BIT, + m_window->hostVisibleMemoryIndex())) + return false; + + if (!writeLinearImage(img, m_texImage, m_texMem)) + return false; + + m_texLayoutPending = true; + } else { + if (!createTextureImage(img.size(), &m_texStaging, &m_texStagingMem, + VK_IMAGE_TILING_LINEAR, VK_IMAGE_USAGE_TRANSFER_SRC_BIT, + m_window->hostVisibleMemoryIndex())) + return false; + + if (!createTextureImage(img.size(), &m_texImage, &m_texMem, + VK_IMAGE_TILING_OPTIMAL, VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT, + m_window->deviceLocalMemoryIndex())) + return false; + + if (!writeLinearImage(img, m_texStaging, m_texStagingMem)) + return false; + + m_texStagingPending = true; + } + + VkImageViewCreateInfo viewInfo; + memset(&viewInfo, 0, sizeof(viewInfo)); + viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; + viewInfo.image = m_texImage; + viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D; + viewInfo.format = m_texFormat; + viewInfo.components.r = VK_COMPONENT_SWIZZLE_R; + viewInfo.components.g = VK_COMPONENT_SWIZZLE_G; + viewInfo.components.b = VK_COMPONENT_SWIZZLE_B; + viewInfo.components.a = VK_COMPONENT_SWIZZLE_A; + viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; + viewInfo.subresourceRange.levelCount = viewInfo.subresourceRange.layerCount = 1; + + VkResult err = m_devFuncs->vkCreateImageView(dev, &viewInfo, nullptr, &m_texView); + if (err != VK_SUCCESS) { + qWarning("Failed to create image view for texture: %d", err); + return false; + } + + m_texSize = img.size(); + + return true; +} + +bool VulkanRenderer2::createTextureImage(const QSize &size, VkImage *image, VkDeviceMemory *mem, + VkImageTiling tiling, VkImageUsageFlags usage, uint32_t memIndex) +{ + VkDevice dev = m_window->device(); + + VkImageCreateInfo imageInfo; + memset(&imageInfo, 0, sizeof(imageInfo)); + imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO; + imageInfo.imageType = VK_IMAGE_TYPE_2D; + imageInfo.format = m_texFormat; + imageInfo.extent.width = size.width(); + imageInfo.extent.height = size.height(); + imageInfo.extent.depth = 1; + imageInfo.mipLevels = 1; + imageInfo.arrayLayers = 1; + imageInfo.samples = VK_SAMPLE_COUNT_1_BIT; + imageInfo.tiling = tiling; + imageInfo.usage = usage; + imageInfo.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED; + + VkResult err = m_devFuncs->vkCreateImage(dev, &imageInfo, nullptr, image); + if (err != VK_SUCCESS) { + qWarning("Failed to create linear image for texture: %d", err); + return false; + } + + VkMemoryRequirements memReq; + m_devFuncs->vkGetImageMemoryRequirements(dev, *image, &memReq); + + if (!(memReq.memoryTypeBits & (1 << memIndex))) { + VkPhysicalDeviceMemoryProperties physDevMemProps; + m_window->vulkanInstance()->functions()->vkGetPhysicalDeviceMemoryProperties(m_window->physicalDevice(), &physDevMemProps); + for (uint32_t i = 0; i < physDevMemProps.memoryTypeCount; ++i) { + if (!(memReq.memoryTypeBits & (1 << i))) + continue; + memIndex = i; + } + } + + VkMemoryAllocateInfo allocInfo = { + VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, + nullptr, + memReq.size, + memIndex + }; + qDebug("allocating %u bytes for texture image", uint32_t(memReq.size)); + + err = m_devFuncs->vkAllocateMemory(dev, &allocInfo, nullptr, mem); + if (err != VK_SUCCESS) { + qWarning("Failed to allocate memory for linear image: %d", err); + return false; + } + + err = m_devFuncs->vkBindImageMemory(dev, *image, *mem, 0); + if (err != VK_SUCCESS) { + qWarning("Failed to bind linear image memory: %d", err); + return false; + } + + return true; +} + +bool VulkanRenderer2::writeLinearImage(const QImage &img, VkImage image, VkDeviceMemory memory) +{ + VkDevice dev = m_window->device(); + + VkImageSubresource subres = { + VK_IMAGE_ASPECT_COLOR_BIT, + 0, // mip level + 0 + }; + VkSubresourceLayout layout; + m_devFuncs->vkGetImageSubresourceLayout(dev, image, &subres, &layout); + + uchar *p; + VkResult err = m_devFuncs->vkMapMemory(dev, memory, layout.offset, layout.size, 0, reinterpret_cast(&p)); + if (err != VK_SUCCESS) { + qWarning("Failed to map memory for linear image: %d", err); + return false; + } + + for (int y = 0; y < img.height(); ++y) { + const uchar *line = img.constScanLine(y); + memcpy(p, line, img.width() * 4); + p += layout.rowPitch; + } + + m_devFuncs->vkUnmapMemory(dev, memory); + return true; +} + +void VulkanRenderer2::ensureTexture() +{ + if (!m_texLayoutPending && !m_texStagingPending) + return; + + Q_ASSERT(m_texLayoutPending != m_texStagingPending); + VkCommandBuffer cb = m_window->currentCommandBuffer(); + + VkImageMemoryBarrier barrier; + memset(&barrier, 0, sizeof(barrier)); + barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; + barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; + barrier.subresourceRange.levelCount = barrier.subresourceRange.layerCount = 1; + + if (m_texLayoutPending) { + m_texLayoutPending = false; + + barrier.oldLayout = VK_IMAGE_LAYOUT_PREINITIALIZED; + barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; + barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT; + barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; + barrier.image = m_texImage; + + m_devFuncs->vkCmdPipelineBarrier(cb, + VK_PIPELINE_STAGE_HOST_BIT, + VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, + 0, 0, nullptr, 0, nullptr, + 1, &barrier); + + VkDevice dev = m_window->device(); + + VkImageSubresource subres = { + VK_IMAGE_ASPECT_COLOR_BIT, + 0, // mip level + 0 + }; + VkSubresourceLayout layout; + m_devFuncs->vkGetImageSubresourceLayout(dev, m_texImage, &subres, &layout); + + VkResult err = m_devFuncs->vkMapMemory(dev, m_texMem, layout.offset, layout.size, 0, reinterpret_cast(&mappedPtr)); + if (err != VK_SUCCESS) { + qWarning("Failed to map memory for linear image: %d", err); + return emit qobject_cast(m_window)->errorInitializing(); + } + imagePitch = layout.rowPitch; + + if (qobject_cast(m_window)) { + emit qobject_cast(m_window)->rendererInitialized(); + } + } else { + m_texStagingPending = false; + + if (!m_texStagingTransferLayout) { + barrier.oldLayout = VK_IMAGE_LAYOUT_PREINITIALIZED; + barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL; + barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT; + barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT; + barrier.image = m_texStaging; + m_devFuncs->vkCmdPipelineBarrier(cb, + VK_PIPELINE_STAGE_HOST_BIT, + VK_PIPELINE_STAGE_TRANSFER_BIT, + 0, 0, nullptr, 0, nullptr, + 1, &barrier); + + barrier.oldLayout = VK_IMAGE_LAYOUT_PREINITIALIZED; + barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; + barrier.srcAccessMask = 0; + barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; + barrier.image = m_texImage; + m_devFuncs->vkCmdPipelineBarrier(cb, + VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, + VK_PIPELINE_STAGE_TRANSFER_BIT, + 0, 0, nullptr, 0, nullptr, + 1, &barrier); + + VkDevice dev = m_window->device(); + + VkImageSubresource subres = { + VK_IMAGE_ASPECT_COLOR_BIT, + 0, // mip level + 0 + }; + VkSubresourceLayout layout; + m_devFuncs->vkGetImageSubresourceLayout(dev, m_texStaging, &subres, &layout); + + VkResult err = m_devFuncs->vkMapMemory(dev, m_texStagingMem, layout.offset, layout.size, 0, reinterpret_cast(&mappedPtr)); + if (err != VK_SUCCESS) { + qWarning("Failed to map memory for linear image: %d", err); + return emit qobject_cast(m_window)->errorInitializing(); + } + imagePitch = layout.rowPitch; + + if (qobject_cast(m_window)) { + emit qobject_cast(m_window)->rendererInitialized(); + } + + m_texStagingTransferLayout = true; + } + + VkImageCopy copyInfo; + memset(©Info, 0, sizeof(copyInfo)); + copyInfo.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; + copyInfo.srcSubresource.layerCount = 1; + copyInfo.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; + copyInfo.dstSubresource.layerCount = 1; + copyInfo.extent.width = m_texSize.width(); + copyInfo.extent.height = m_texSize.height(); + copyInfo.extent.depth = 1; + m_devFuncs->vkCmdCopyImage(cb, m_texStaging, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, + m_texImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ©Info); + + barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; + barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; + barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; + barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; + barrier.image = m_texImage; + m_devFuncs->vkCmdPipelineBarrier(cb, + VK_PIPELINE_STAGE_TRANSFER_BIT, + VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, + 0, 0, nullptr, 0, nullptr, + 1, &barrier); + } +} + +void VulkanRenderer2::updateSamplers() +{ + static int cur_video_filter_method = -1; + + if (cur_video_filter_method != video_filter_method) { + cur_video_filter_method = video_filter_method; + m_devFuncs->vkDeviceWaitIdle(m_window->device()); + + VkDescriptorImageInfo descImageInfo = { + cur_video_filter_method == 1 ? m_linearSampler : m_sampler, + m_texView, + VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL + }; + + for (int i = 0; i < m_window->concurrentFrameCount(); i++) { + VkWriteDescriptorSet descWrite[2]; + memset(descWrite, 0, sizeof(descWrite)); + descWrite[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; + descWrite[0].dstSet = m_descSet[i]; + descWrite[0].dstBinding = 0; + descWrite[0].descriptorCount = 1; + descWrite[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; + descWrite[0].pBufferInfo = &m_uniformBufInfo[i]; + + descWrite[1].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; + descWrite[1].dstSet = m_descSet[i]; + descWrite[1].dstBinding = 1; + descWrite[1].descriptorCount = 1; + descWrite[1].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; + descWrite[1].pImageInfo = &descImageInfo; + m_devFuncs->vkUpdateDescriptorSets(m_window->device(), 2, descWrite, 0, nullptr); + } + } +} + +void VulkanRenderer2::initResources() +{ + qDebug("initResources"); + + VkDevice dev = m_window->device(); + m_devFuncs = m_window->vulkanInstance()->deviceFunctions(dev); + + // The setup is similar to hellovulkantriangle. The difference is the + // presence of a second vertex attribute (texcoord), a sampler, and that we + // need blending. + + const int concurrentFrameCount = m_window->concurrentFrameCount(); + const VkPhysicalDeviceLimits *pdevLimits = &m_window->physicalDeviceProperties()->limits; + const VkDeviceSize uniAlign = pdevLimits->minUniformBufferOffsetAlignment; + qDebug("uniform buffer offset alignment is %u", (uint) uniAlign); + VkBufferCreateInfo bufInfo; + memset(&bufInfo, 0, sizeof(bufInfo)); + bufInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; + // Our internal layout is vertex, uniform, uniform, ... with each uniform buffer start offset aligned to uniAlign. + const VkDeviceSize vertexAllocSize = aligned(sizeof(vertexData), uniAlign); + const VkDeviceSize uniformAllocSize = aligned(UNIFORM_DATA_SIZE, uniAlign); + bufInfo.size = vertexAllocSize + concurrentFrameCount * uniformAllocSize; + bufInfo.usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT; + + VkResult err = m_devFuncs->vkCreateBuffer(dev, &bufInfo, nullptr, &m_buf); + if (err != VK_SUCCESS) { + qWarning("Failed to create buffer: %d", err); + return emit qobject_cast(m_window)->errorInitializing(); + } + + VkMemoryRequirements memReq; + m_devFuncs->vkGetBufferMemoryRequirements(dev, m_buf, &memReq); + + VkMemoryAllocateInfo memAllocInfo = { + VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, + nullptr, + memReq.size, + m_window->hostVisibleMemoryIndex() + }; + + err = m_devFuncs->vkAllocateMemory(dev, &memAllocInfo, nullptr, &m_bufMem); + if (err != VK_SUCCESS) { + qWarning("Failed to allocate memory: %d", err); + return emit qobject_cast(m_window)->errorInitializing(); + } + + err = m_devFuncs->vkBindBufferMemory(dev, m_buf, m_bufMem, 0); + if (err != VK_SUCCESS) { + qWarning("Failed to bind buffer memory: %d", err); + return emit qobject_cast(m_window)->errorInitializing(); + } + + quint8 *p; + err = m_devFuncs->vkMapMemory(dev, m_bufMem, 0, memReq.size, 0, reinterpret_cast(&p)); + if (err != VK_SUCCESS) { + qWarning("Failed to map memory: %d", err); + return emit qobject_cast(m_window)->errorInitializing(); + } + memcpy(p, vertexData, sizeof(vertexData)); + QMatrix4x4 ident; + memset(m_uniformBufInfo, 0, sizeof(m_uniformBufInfo)); + for (int i = 0; i < concurrentFrameCount; ++i) { + const VkDeviceSize offset = vertexAllocSize + i * uniformAllocSize; + memcpy(p + offset, ident.constData(), 16 * sizeof(float)); + m_uniformBufInfo[i].buffer = m_buf; + m_uniformBufInfo[i].offset = offset; + m_uniformBufInfo[i].range = uniformAllocSize; + } + m_devFuncs->vkUnmapMemory(dev, m_bufMem); + + VkVertexInputBindingDescription vertexBindingDesc = { + 0, // binding + 5 * sizeof(float), + VK_VERTEX_INPUT_RATE_VERTEX + }; + VkVertexInputAttributeDescription vertexAttrDesc[] = { + { // position + 0, // location + 0, // binding + VK_FORMAT_R32G32B32_SFLOAT, + 0 + }, + { // texcoord + 1, + 0, + VK_FORMAT_R32G32_SFLOAT, + 3 * sizeof(float) + } + }; + + VkPipelineVertexInputStateCreateInfo vertexInputInfo; + vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO; + vertexInputInfo.pNext = nullptr; + vertexInputInfo.flags = 0; + vertexInputInfo.vertexBindingDescriptionCount = 1; + vertexInputInfo.pVertexBindingDescriptions = &vertexBindingDesc; + vertexInputInfo.vertexAttributeDescriptionCount = 2; + vertexInputInfo.pVertexAttributeDescriptions = vertexAttrDesc; + + // Sampler. + VkSamplerCreateInfo samplerInfo; + memset(&samplerInfo, 0, sizeof(samplerInfo)); + samplerInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO; + samplerInfo.magFilter = VK_FILTER_NEAREST; + samplerInfo.minFilter = VK_FILTER_NEAREST; + samplerInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; + samplerInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; + samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; + samplerInfo.maxAnisotropy = 1.0f; + samplerInfo.maxLod = 0.25; + err = m_devFuncs->vkCreateSampler(dev, &samplerInfo, nullptr, &m_sampler); + if (err != VK_SUCCESS) { + qWarning("Failed to create sampler: %d", err); + return emit qobject_cast(m_window)->errorInitializing(); + } + + samplerInfo.magFilter = VK_FILTER_LINEAR; + samplerInfo.minFilter = VK_FILTER_LINEAR; + err = m_devFuncs->vkCreateSampler(dev, &samplerInfo, nullptr, &m_linearSampler); + if (err != VK_SUCCESS) { + qWarning("Failed to create sampler: %d", err); + return emit qobject_cast(m_window)->errorInitializing(); + } + + // Texture. + if (!createTexture()) { + qWarning("Failed to create texture"); + return emit qobject_cast(m_window)->errorInitializing(); + } + + // Set up descriptor set and its layout. + VkDescriptorPoolSize descPoolSizes[2] = { + { VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, uint32_t(concurrentFrameCount) }, + { VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, uint32_t(concurrentFrameCount) } + }; + VkDescriptorPoolCreateInfo descPoolInfo; + memset(&descPoolInfo, 0, sizeof(descPoolInfo)); + descPoolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO; + descPoolInfo.maxSets = concurrentFrameCount; + descPoolInfo.poolSizeCount = 2; + descPoolInfo.pPoolSizes = descPoolSizes; + err = m_devFuncs->vkCreateDescriptorPool(dev, &descPoolInfo, nullptr, &m_descPool); + if (err != VK_SUCCESS) { + qWarning("Failed to create descriptor pool: %d", err); + return emit qobject_cast(m_window)->errorInitializing(); + } + + VkDescriptorSetLayoutBinding layoutBinding[2] = + { + { + 0, // binding + VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, + 1, // descriptorCount + VK_SHADER_STAGE_VERTEX_BIT, + nullptr + }, + { + 1, // binding + VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, + 1, // descriptorCount + VK_SHADER_STAGE_FRAGMENT_BIT, + nullptr + } + }; + VkDescriptorSetLayoutCreateInfo descLayoutInfo = { + VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, + nullptr, + 0, + 2, // bindingCount + layoutBinding + }; + err = m_devFuncs->vkCreateDescriptorSetLayout(dev, &descLayoutInfo, nullptr, &m_descSetLayout); + if (err != VK_SUCCESS) { + qWarning("Failed to create descriptor set layout: %d", err); + return emit qobject_cast(m_window)->errorInitializing(); + } + + for (int i = 0; i < concurrentFrameCount; ++i) { + VkDescriptorSetAllocateInfo descSetAllocInfo = { + VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, + nullptr, + m_descPool, + 1, + &m_descSetLayout + }; + err = m_devFuncs->vkAllocateDescriptorSets(dev, &descSetAllocInfo, &m_descSet[i]); + if (err != VK_SUCCESS) { + qWarning("Failed to allocate descriptor set: %d", err); + return emit qobject_cast(m_window)->errorInitializing(); + } + + VkWriteDescriptorSet descWrite[2]; + memset(descWrite, 0, sizeof(descWrite)); + descWrite[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; + descWrite[0].dstSet = m_descSet[i]; + descWrite[0].dstBinding = 0; + descWrite[0].descriptorCount = 1; + descWrite[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; + descWrite[0].pBufferInfo = &m_uniformBufInfo[i]; + + VkDescriptorImageInfo descImageInfo = { + video_filter_method == 1 ? m_linearSampler : m_sampler, + m_texView, + VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL + }; + + descWrite[1].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; + descWrite[1].dstSet = m_descSet[i]; + descWrite[1].dstBinding = 1; + descWrite[1].descriptorCount = 1; + descWrite[1].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; + descWrite[1].pImageInfo = &descImageInfo; + + m_devFuncs->vkUpdateDescriptorSets(dev, 2, descWrite, 0, nullptr); + } + + // Pipeline cache + VkPipelineCacheCreateInfo pipelineCacheInfo; + memset(&pipelineCacheInfo, 0, sizeof(pipelineCacheInfo)); + pipelineCacheInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO; + err = m_devFuncs->vkCreatePipelineCache(dev, &pipelineCacheInfo, nullptr, &m_pipelineCache); + if (err != VK_SUCCESS) { + qWarning("Failed to create pipeline cache: %d", err); + return emit qobject_cast(m_window)->errorInitializing(); + } + + // Pipeline layout + VkPipelineLayoutCreateInfo pipelineLayoutInfo; + memset(&pipelineLayoutInfo, 0, sizeof(pipelineLayoutInfo)); + pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO; + pipelineLayoutInfo.setLayoutCount = 1; + pipelineLayoutInfo.pSetLayouts = &m_descSetLayout; + err = m_devFuncs->vkCreatePipelineLayout(dev, &pipelineLayoutInfo, nullptr, &m_pipelineLayout); + if (err != VK_SUCCESS) { + qWarning("Failed to create pipeline layout: %d", err); + return emit qobject_cast(m_window)->errorInitializing(); + } + + // Shaders +/* +#version 440 + +layout(location = 0) in vec4 position; +layout(location = 1) in vec2 texcoord; + +layout(location = 0) out vec2 v_texcoord; + +layout(std140, binding = 0) uniform buf { + mat4 mvp; +} ubuf; + +out gl_PerVertex { vec4 gl_Position; }; + +void main() +{ + v_texcoord = texcoord; + gl_Position = ubuf.mvp * position; +} +*/ + VkShaderModule vertShaderModule = createShader(QStringLiteral(":/texture_vert.spv")); +/* +#version 440 + +layout(location = 0) in vec2 v_texcoord; + +layout(location = 0) out vec4 fragColor; + +layout(binding = 1) uniform sampler2D tex; + +void main() +{ + fragColor = texture(tex, v_texcoord); +} +*/ + VkShaderModule fragShaderModule = createShader(QStringLiteral(":/texture_frag.spv")); + + // Graphics pipeline + VkGraphicsPipelineCreateInfo pipelineInfo; + memset(&pipelineInfo, 0, sizeof(pipelineInfo)); + pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO; + + VkPipelineShaderStageCreateInfo shaderStages[2] = { + { + VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, + nullptr, + 0, + VK_SHADER_STAGE_VERTEX_BIT, + vertShaderModule, + "main", + nullptr + }, + { + VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, + nullptr, + 0, + VK_SHADER_STAGE_FRAGMENT_BIT, + fragShaderModule, + "main", + nullptr + } + }; + pipelineInfo.stageCount = 2; + pipelineInfo.pStages = shaderStages; + + pipelineInfo.pVertexInputState = &vertexInputInfo; + + VkPipelineInputAssemblyStateCreateInfo ia; + memset(&ia, 0, sizeof(ia)); + ia.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO; + ia.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP; + pipelineInfo.pInputAssemblyState = &ia; + + // The viewport and scissor will be set dynamically via vkCmdSetViewport/Scissor. + // This way the pipeline does not need to be touched when resizing the window. + VkPipelineViewportStateCreateInfo vp; + memset(&vp, 0, sizeof(vp)); + vp.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO; + vp.viewportCount = 1; + vp.scissorCount = 1; + pipelineInfo.pViewportState = &vp; + + VkPipelineRasterizationStateCreateInfo rs; + memset(&rs, 0, sizeof(rs)); + rs.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO; + rs.polygonMode = VK_POLYGON_MODE_FILL; + rs.cullMode = VK_CULL_MODE_BACK_BIT; + rs.frontFace = VK_FRONT_FACE_CLOCKWISE; + rs.lineWidth = 1.0f; + pipelineInfo.pRasterizationState = &rs; + + VkPipelineMultisampleStateCreateInfo ms; + memset(&ms, 0, sizeof(ms)); + ms.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO; + ms.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT; + pipelineInfo.pMultisampleState = &ms; + + VkPipelineDepthStencilStateCreateInfo ds; + memset(&ds, 0, sizeof(ds)); + ds.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO; + ds.depthTestEnable = VK_TRUE; + ds.depthWriteEnable = VK_TRUE; + ds.depthCompareOp = VK_COMPARE_OP_LESS_OR_EQUAL; + pipelineInfo.pDepthStencilState = &ds; + + VkPipelineColorBlendStateCreateInfo cb; + memset(&cb, 0, sizeof(cb)); + cb.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO; + // assume pre-multiplied alpha, blend, write out all of rgba + VkPipelineColorBlendAttachmentState att; + memset(&att, 0, sizeof(att)); + att.colorWriteMask = 0xF; + att.blendEnable = VK_TRUE; + att.srcColorBlendFactor = VK_BLEND_FACTOR_ONE; + att.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA; + att.colorBlendOp = VK_BLEND_OP_ADD; + att.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE; + att.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA; + att.alphaBlendOp = VK_BLEND_OP_ADD; + cb.attachmentCount = 1; + cb.pAttachments = &att; + pipelineInfo.pColorBlendState = &cb; + + VkDynamicState dynEnable[] = { VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR }; + VkPipelineDynamicStateCreateInfo dyn; + memset(&dyn, 0, sizeof(dyn)); + dyn.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO; + dyn.dynamicStateCount = sizeof(dynEnable) / sizeof(VkDynamicState); + dyn.pDynamicStates = dynEnable; + pipelineInfo.pDynamicState = &dyn; + + pipelineInfo.layout = m_pipelineLayout; + pipelineInfo.renderPass = m_window->defaultRenderPass(); + + err = m_devFuncs->vkCreateGraphicsPipelines(dev, m_pipelineCache, 1, &pipelineInfo, nullptr, &m_pipeline); + if (err != VK_SUCCESS) { + qWarning("Failed to create graphics pipeline: %d", err); + return emit qobject_cast(m_window)->errorInitializing(); + } + + if (vertShaderModule) + m_devFuncs->vkDestroyShaderModule(dev, vertShaderModule, nullptr); + if (fragShaderModule) + m_devFuncs->vkDestroyShaderModule(dev, fragShaderModule, nullptr); + + pclog("Vulkan device: %s\n", m_window->physicalDeviceProperties()->deviceName); + pclog("Vulkan API version: %d.%d.%d\n", VK_VERSION_MAJOR(m_window->physicalDeviceProperties()->apiVersion), VK_VERSION_MINOR(m_window->physicalDeviceProperties()->apiVersion), VK_VERSION_PATCH(m_window->physicalDeviceProperties()->apiVersion)); + pclog("Vulkan driver version: %d.%d.%d\n", VK_VERSION_MAJOR(m_window->physicalDeviceProperties()->driverVersion), VK_VERSION_MINOR(m_window->physicalDeviceProperties()->driverVersion), VK_VERSION_PATCH(m_window->physicalDeviceProperties()->driverVersion)); +} + +void VulkanRenderer2::initSwapChainResources() +{ + qDebug("initSwapChainResources"); + + // Projection matrix + m_proj = m_window->clipCorrectionMatrix(); // adjust for Vulkan-OpenGL clip space differences +} + +void VulkanRenderer2::releaseSwapChainResources() +{ + qDebug("releaseSwapChainResources"); +} + +void VulkanRenderer2::releaseResources() +{ + qDebug("releaseResources"); + + VkDevice dev = m_window->device(); + + if (m_sampler) { + m_devFuncs->vkDestroySampler(dev, m_sampler, nullptr); + m_sampler = VK_NULL_HANDLE; + } + + if (m_linearSampler) { + m_devFuncs->vkDestroySampler(dev, m_linearSampler, nullptr); + m_linearSampler = VK_NULL_HANDLE; + } + + if (m_texStaging) { + m_devFuncs->vkDestroyImage(dev, m_texStaging, nullptr); + m_texStaging = VK_NULL_HANDLE; + } + + if (m_texStagingMem) { + m_devFuncs->vkFreeMemory(dev, m_texStagingMem, nullptr); + m_texStagingMem = VK_NULL_HANDLE; + } + + if (m_texView) { + m_devFuncs->vkDestroyImageView(dev, m_texView, nullptr); + m_texView = VK_NULL_HANDLE; + } + + if (m_texImage) { + m_devFuncs->vkDestroyImage(dev, m_texImage, nullptr); + m_texImage = VK_NULL_HANDLE; + } + + if (m_texMem) { + m_devFuncs->vkFreeMemory(dev, m_texMem, nullptr); + m_texMem = VK_NULL_HANDLE; + } + + if (m_pipeline) { + m_devFuncs->vkDestroyPipeline(dev, m_pipeline, nullptr); + m_pipeline = VK_NULL_HANDLE; + } + + if (m_pipelineLayout) { + m_devFuncs->vkDestroyPipelineLayout(dev, m_pipelineLayout, nullptr); + m_pipelineLayout = VK_NULL_HANDLE; + } + + if (m_pipelineCache) { + m_devFuncs->vkDestroyPipelineCache(dev, m_pipelineCache, nullptr); + m_pipelineCache = VK_NULL_HANDLE; + } + + if (m_descSetLayout) { + m_devFuncs->vkDestroyDescriptorSetLayout(dev, m_descSetLayout, nullptr); + m_descSetLayout = VK_NULL_HANDLE; + } + + if (m_descPool) { + m_devFuncs->vkDestroyDescriptorPool(dev, m_descPool, nullptr); + m_descPool = VK_NULL_HANDLE; + } + + if (m_buf) { + m_devFuncs->vkDestroyBuffer(dev, m_buf, nullptr); + m_buf = VK_NULL_HANDLE; + } + + if (m_bufMem) { + m_devFuncs->vkFreeMemory(dev, m_bufMem, nullptr); + m_bufMem = VK_NULL_HANDLE; + } +} + +void VulkanRenderer2::startNextFrame() +{ + VkDevice dev = m_window->device(); + VkCommandBuffer cb = m_window->currentCommandBuffer(); + const QSize sz = m_window->swapChainImageSize(); + + updateSamplers(); + // Add the necessary barriers and do the host-linear -> device-optimal copy, if not yet done. + ensureTexture(); + + VkClearColorValue clearColor = {{ 0, 0, 0, 1 }}; + VkClearDepthStencilValue clearDS = { 1, 0 }; + VkClearValue clearValues[2]; + memset(clearValues, 0, sizeof(clearValues)); + clearValues[0].color = clearColor; + clearValues[1].depthStencil = clearDS; + + VkRenderPassBeginInfo rpBeginInfo; + memset(&rpBeginInfo, 0, sizeof(rpBeginInfo)); + rpBeginInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; + rpBeginInfo.renderPass = m_window->defaultRenderPass(); + rpBeginInfo.framebuffer = m_window->currentFramebuffer(); + rpBeginInfo.renderArea.extent.width = sz.width(); + rpBeginInfo.renderArea.extent.height = sz.height(); + rpBeginInfo.clearValueCount = 2; + rpBeginInfo.pClearValues = clearValues; + VkCommandBuffer cmdBuf = m_window->currentCommandBuffer(); + m_devFuncs->vkCmdBeginRenderPass(cmdBuf, &rpBeginInfo, VK_SUBPASS_CONTENTS_INLINE); + + quint8 *p; + VkResult err = m_devFuncs->vkMapMemory(dev, m_bufMem, m_uniformBufInfo[m_window->currentFrame()].offset, + UNIFORM_DATA_SIZE, 0, reinterpret_cast(&p)); + if (err != VK_SUCCESS) + qFatal("Failed to map memory: %d", err); + QMatrix4x4 m = m_proj; + //m.rotate(m_rotation, 0, 0, 1); + memcpy(p, m.constData(), 16 * sizeof(float)); + m_devFuncs->vkUnmapMemory(dev, m_bufMem); + p = nullptr; + + // Second pass for texture coordinates. + err = m_devFuncs->vkMapMemory(dev, m_bufMem, 0, + sizeof(vertexData), 0, reinterpret_cast(&p)); + if (err != VK_SUCCESS) + qFatal("Failed to map memory: %d", err); + + float* floatData = (float*)p; + auto source = qobject_cast(m_window)->source; + auto destination = qobject_cast(m_window)->destination; + floatData[3] = (float)source.x() / 2048.f; + floatData[9] = (float)(source.y()) / 2048.f; + floatData[8] = (float)source.x() / 2048.f; + floatData[4] = (float)(source.y() + source.height()) / 2048.f; + floatData[13] = (float)(source.x() + source.width()) / 2048.f; + floatData[19] = (float)(source.y()) / 2048.f; + floatData[18] = (float)(source.x() + source.width()) / 2048.f; + floatData[14] = (float)(source.y() + source.height()) / 2048.f; + + m_devFuncs->vkUnmapMemory(dev, m_bufMem); + + m_devFuncs->vkCmdBindPipeline(cb, VK_PIPELINE_BIND_POINT_GRAPHICS, m_pipeline); + m_devFuncs->vkCmdBindDescriptorSets(cb, VK_PIPELINE_BIND_POINT_GRAPHICS, m_pipelineLayout, 0, 1, + &m_descSet[m_window->currentFrame()], 0, nullptr); + VkDeviceSize vbOffset = 0; + m_devFuncs->vkCmdBindVertexBuffers(cb, 0, 1, &m_buf, &vbOffset); + + VkViewport viewport; + viewport.x = destination.x(); + viewport.y = destination.y(); + viewport.width = destination.width(); + viewport.height = destination.height(); + viewport.minDepth = 0; + viewport.maxDepth = 1; + m_devFuncs->vkCmdSetViewport(cb, 0, 1, &viewport); + + VkRect2D scissor; + scissor.offset.x = viewport.x; + scissor.offset.y = viewport.y; + scissor.extent.width = viewport.width; + scissor.extent.height = viewport.height; + m_devFuncs->vkCmdSetScissor(cb, 0, 1, &scissor); + + m_devFuncs->vkCmdDraw(cb, 4, 1, 0, 0); + + m_devFuncs->vkCmdEndRenderPass(cmdBuf); + + if (m_texStagingTransferLayout) { + VkImageMemoryBarrier barrier{}; + barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; + barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; + barrier.subresourceRange.levelCount = barrier.subresourceRange.layerCount = 1; + barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; + barrier.oldLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; + barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; + barrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT; + barrier.image = m_texImage; + m_devFuncs->vkCmdPipelineBarrier(cb, + VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, + VK_PIPELINE_STAGE_TRANSFER_BIT, + 0, 0, nullptr, 0, nullptr, + 1, &barrier); + m_texStagingPending = true; + } + + m_window->frameReady(); + m_window->requestUpdate(); // render continuously, throttled by the presentation rate +} +#endif diff --git a/src/qt/qt_vulkanrenderer.hpp b/src/qt/qt_vulkanrenderer.hpp new file mode 100644 index 000000000..abd4d7a13 --- /dev/null +++ b/src/qt/qt_vulkanrenderer.hpp @@ -0,0 +1,95 @@ +#pragma once +/**************************************************************************** +** +** Copyright (C) 2022 Cacodemon345 +** Copyright (C) 2017 The Qt Company Ltd. +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of The Qt Company Ltd nor the names of its +** contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +****************************************************************************/ + +#include +#include + +#if QT_CONFIG(vulkan) +#include "qt_vulkanwindowrenderer.hpp" + +class VulkanRenderer2 : public QVulkanWindowRenderer +{ +public: + void* mappedPtr = nullptr; + size_t imagePitch = 2048 * 4; + VulkanRenderer2(QVulkanWindow *w); + + void initResources() override; + void initSwapChainResources() override; + void releaseSwapChainResources() override; + void releaseResources() override; + + void startNextFrame() override; + +private: + VkShaderModule createShader(const QString &name); + bool createTexture(); + bool createTextureImage(const QSize &size, VkImage *image, VkDeviceMemory *mem, + VkImageTiling tiling, VkImageUsageFlags usage, uint32_t memIndex); + bool writeLinearImage(const QImage &img, VkImage image, VkDeviceMemory memory); + void ensureTexture(); + void updateSamplers(); + + QVulkanWindow *m_window; + QVulkanDeviceFunctions *m_devFuncs; + + VkDeviceMemory m_bufMem = VK_NULL_HANDLE; + VkBuffer m_buf = VK_NULL_HANDLE; + VkDescriptorBufferInfo m_uniformBufInfo[QVulkanWindow::MAX_CONCURRENT_FRAME_COUNT]; + + VkDescriptorPool m_descPool = VK_NULL_HANDLE; + VkDescriptorSetLayout m_descSetLayout = VK_NULL_HANDLE; + VkDescriptorSet m_descSet[QVulkanWindow::MAX_CONCURRENT_FRAME_COUNT]; + + VkPipelineCache m_pipelineCache = VK_NULL_HANDLE; + VkPipelineLayout m_pipelineLayout = VK_NULL_HANDLE; + VkPipeline m_pipeline = VK_NULL_HANDLE; + + VkSampler m_sampler = VK_NULL_HANDLE; + VkSampler m_linearSampler = VK_NULL_HANDLE; + VkImage m_texImage = VK_NULL_HANDLE; + VkDeviceMemory m_texMem = VK_NULL_HANDLE; + bool m_texLayoutPending = false; + VkImageView m_texView = VK_NULL_HANDLE; + VkImage m_texStaging = VK_NULL_HANDLE; + VkDeviceMemory m_texStagingMem = VK_NULL_HANDLE; + bool m_texStagingPending = false; + bool m_texStagingTransferLayout = false; + QSize m_texSize; + VkFormat m_texFormat; + + QMatrix4x4 m_proj; + float m_rotation = 0.0f; +}; +#endif diff --git a/src/qt/qt_vulkanwindowrenderer.cpp b/src/qt/qt_vulkanwindowrenderer.cpp new file mode 100644 index 000000000..4563bd349 --- /dev/null +++ b/src/qt/qt_vulkanwindowrenderer.cpp @@ -0,0 +1,851 @@ +#include "qt_vulkanwindowrenderer.hpp" + +#include +#include +#include +#include + +#if QT_CONFIG(vulkan) +#include +#include + +#include "qt_mainwindow.hpp" +#include "qt_vulkanrenderer.hpp" + +extern "C" +{ +#include <86box/86box.h> +#include <86box/video.h> +} +#if 0 +extern MainWindow* main_window; +/* +#version 450 + +layout(location = 0) out vec2 v_texcoord; + +mat4 mvp = mat4( +vec4(1.0, 0, 0, 0), +vec4(0, 1.0, 0, 0), +vec4(0, 0, 1.0, 0), +vec4(0, 0, 0, 1.0) +); + +// Y coordinate in Vulkan viewport space is flipped as compared to OpenGL. +vec4 vertCoords[4] = vec4[]( +vec4(-1.0, -1.0, 0, 1), +vec4(1.0, -1.0, 0, 1), +vec4(-1.0, 1.0, 0, 1), +vec4(1.0, 1.0, 0, 1) +); + +layout(push_constant) uniform texCoordBuf { + vec2 texCoords[4]; +} texCoordUniform; + +out gl_PerVertex { vec4 gl_Position; }; + +void main() +{ + v_texcoord = texCoordUniform.texCoords[gl_VertexIndex]; + gl_Position = mvp * vertCoords[gl_VertexIndex]; +} +*/ +// Compiled with glslangValidator -V +static const uint8_t vertShaderCode[] = { + 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x00, 0x08, 0x00, + 0x37, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, + 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 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0x00, + 0x08, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x0a, 0x00, 0x00, 0x00, + 0x3d, 0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, + 0x27, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x31, 0x00, 0x00, 0x00, + 0x32, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, + 0x3d, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, + 0x32, 0x00, 0x00, 0x00, 0x91, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, + 0x34, 0x00, 0x00, 0x00, 0x2f, 0x00, 0x00, 0x00, 0x33, 0x00, 0x00, 0x00, + 0x41, 0x00, 0x05, 0x00, 0x35, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x00, + 0x2e, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, + 0x36, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, + 0x38, 0x00, 0x01, 0x00 +}; + +/* +#version 440 + +layout(location = 0) in vec2 v_texcoord; + +layout(location = 0) out vec4 fragColor; + +layout(binding = 1) uniform sampler2D tex; + +void main() +{ + fragColor = texture(tex, v_texcoord); +} +*/ + +static const uint8_t fragShaderCode[] +{ + 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x00, 0x08, 0x00, + 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, + 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, + 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, + 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x07, 0x00, 0x04, 0x00, 0x00, 0x00, + 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, + 0x09, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, + 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, + 0x02, 0x00, 0x00, 0x00, 0xb8, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, + 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, + 0x05, 0x00, 0x05, 0x00, 0x09, 0x00, 0x00, 0x00, 0x66, 0x72, 0x61, 0x67, + 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x00, 0x00, 0x05, 0x00, 0x03, 0x00, + 0x0d, 0x00, 0x00, 0x00, 0x74, 0x65, 0x78, 0x00, 0x05, 0x00, 0x05, 0x00, + 0x11, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, + 0x72, 0x64, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, + 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, + 0x0d, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x47, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, + 0x01, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x11, 0x00, 0x00, 0x00, + 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, + 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, + 0x02, 0x00, 0x00, 0x00, 0x16, 0x00, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00, + 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, + 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, + 0x08, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, + 0x3b, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, + 0x03, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x0a, 0x00, 0x00, 0x00, + 0x06, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, 0x03, 0x00, 0x0b, 0x00, 0x00, 0x00, + 0x0a, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x0c, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, + 0x0c, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x17, 0x00, 0x04, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, + 0x02, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x10, 0x00, 0x00, 0x00, + 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, + 0x10, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, + 0x2b, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x80, 0x3f, 0x15, 0x00, 0x04, 0x00, 0x15, 0x00, 0x00, 0x00, + 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, + 0x15, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, + 0x20, 0x00, 0x04, 0x00, 0x17, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, + 0x06, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, + 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, + 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, + 0x0b, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, + 0x3d, 0x00, 0x04, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, + 0x11, 0x00, 0x00, 0x00, 0x57, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, + 0x13, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, + 0x3e, 0x00, 0x03, 0x00, 0x09, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, + 0x41, 0x00, 0x05, 0x00, 0x17, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, + 0x09, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, + 0x18, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, + 0x38, 0x00, 0x01, 0x00 +}; + +class VulkanRendererEmu : public QVulkanWindowRenderer +{ + VulkanWindowRenderer* m_window{nullptr}; + QVulkanDeviceFunctions* m_devFuncs{nullptr}; + VmaAllocator allocator{nullptr}; + VmaAllocation allocation{nullptr}; + VkImage image{nullptr}; + VkImageView imageView{nullptr}; + VkPipeline pipeline{nullptr}; + VkPipelineLayout pipelineLayout{nullptr}; + VkDescriptorSetLayout descLayout{nullptr}; + VkDescriptorPool descPool{nullptr}; + VkDescriptorSet descSet{nullptr}; + VkSampler sampler{nullptr}, nearestSampler{nullptr}; + bool imageLayoutTransitioned{false}; + int cur_video_filter_method = -1; +private: + void updateOptions() { + VkResult res; + if (cur_video_filter_method == video_filter_method) return; + if (!descPool) { + VkDescriptorPoolSize descSize{}; + descSize.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; + descSize.descriptorCount = 2; + + VkDescriptorPoolCreateInfo poolInfo{}; + poolInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO; + poolInfo.poolSizeCount = 1; + poolInfo.pPoolSizes = &descSize; + poolInfo.maxSets = 2; + + if ((res = m_devFuncs->vkCreateDescriptorPool(m_window->device(), &poolInfo, nullptr, &descPool)) != VK_SUCCESS) { + QMessageBox::critical(main_window, "86Box", "Could not create descriptor pool. Switch to another renderer. " + Vulkan_GetResultString(res)); + return; + } + + VkDescriptorSetAllocateInfo allocInfo{}; + allocInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO; + allocInfo.descriptorPool = descPool; + allocInfo.descriptorSetCount = 1; + allocInfo.pSetLayouts = &descLayout; + + if ((res = m_devFuncs->vkAllocateDescriptorSets(m_window->device(), &allocInfo, &descSet)) != VK_SUCCESS) { + QMessageBox::critical(main_window, "86Box", "Could not create descriptor set. Switch to another renderer. " + Vulkan_GetResultString(res)); + return; + }} + VkDescriptorImageInfo imageDescInfo{}; + imageDescInfo.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; + imageDescInfo.imageView = imageView; + imageDescInfo.sampler = video_filter_method == 0 ? nearestSampler : sampler; + + VkWriteDescriptorSet descWrite{}; + descWrite.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; + descWrite.dstSet = descSet; + descWrite.dstBinding = 1; + descWrite.dstArrayElement = 0; + descWrite.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; + descWrite.descriptorCount = 1; + descWrite.pImageInfo = &imageDescInfo; + + m_devFuncs->vkUpdateDescriptorSets(m_window->device(), 1, &descWrite, 0, nullptr); + cur_video_filter_method = video_filter_method; + } +public: + void* mappedPtr = nullptr; + uint32_t imagePitch{2048 * 4}; + VulkanRendererEmu(VulkanWindowRenderer *w) : m_window(w), m_devFuncs(nullptr) { } + + void initResources() override + { + VmaAllocatorCreateInfo info{}; + info.instance = m_window->vulkanInstance()->vkInstance(); + info.device = m_window->device(); + info.physicalDevice = m_window->physicalDevice(); + VmaVulkanFunctions funcs{}; + funcs.vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr)m_window->vulkanInstance()->getInstanceProcAddr("vkGetInstanceProcAddr"); + funcs.vkGetDeviceProcAddr = (PFN_vkGetDeviceProcAddr)m_window->vulkanInstance()->getInstanceProcAddr("vkGetDeviceProcAddr"); + info.pVulkanFunctions = &funcs; + if (vmaCreateAllocator(&info, &allocator) != VK_SUCCESS) { + QMessageBox::critical(main_window, "86Box", "Could not create Vulkan allocator. Switch to another renderer"); + return; + } + + m_devFuncs = m_window->vulkanInstance()->deviceFunctions(m_window->device()); + + VkResult res; + VkImageCreateInfo imageInfo{}; + imageInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO; + imageInfo.imageType = VK_IMAGE_TYPE_2D; + imageInfo.format = VK_FORMAT_B8G8R8A8_UNORM; + imageInfo.extent.width = imageInfo.extent.height = 2048; + imageInfo.extent.depth = imageInfo.arrayLayers = imageInfo.mipLevels = 1; + imageInfo.tiling = VK_IMAGE_TILING_LINEAR; + imageInfo.usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT; + imageInfo.samples = VK_SAMPLE_COUNT_1_BIT; + imageInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE; + imageInfo.initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED; + + VmaAllocationInfo allocatedInfo{}; + VmaAllocationCreateInfo allocInfo{}; + allocInfo.pUserData = allocInfo.pool = nullptr; + allocInfo.requiredFlags = allocInfo.preferredFlags = 0; + allocInfo.usage = VmaMemoryUsage::VMA_MEMORY_USAGE_AUTO; + allocInfo.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT | + VMA_ALLOCATION_CREATE_MAPPED_BIT; + + if ((res = vmaCreateImage(allocator, &imageInfo, &allocInfo, &image, &allocation, &allocatedInfo)) != VK_SUCCESS) { + QMessageBox::critical(main_window, "86Box", "Could not create Vulkan image. Switch to another renderer. " + Vulkan_GetResultString(res)); + return; + }; + + VkImageViewCreateInfo imageViewInfo{}; + imageViewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D; + imageViewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; + imageViewInfo.format = VK_FORMAT_B8G8R8A8_UNORM; + imageViewInfo.image = image; + imageViewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; + imageViewInfo.subresourceRange.baseMipLevel = 0; + imageViewInfo.subresourceRange.levelCount = 1; + imageViewInfo.subresourceRange.baseArrayLayer = 0; + imageViewInfo.subresourceRange.layerCount = 1; + imageViewInfo.components.r = VK_COMPONENT_SWIZZLE_R; + imageViewInfo.components.g = VK_COMPONENT_SWIZZLE_G; + imageViewInfo.components.b = VK_COMPONENT_SWIZZLE_B; + imageViewInfo.components.a = VK_COMPONENT_SWIZZLE_A; + + if ((res = m_devFuncs->vkCreateImageView(m_window->device(), &imageViewInfo, nullptr, &imageView)) != VK_SUCCESS) { + QMessageBox::critical(main_window, "86Box", "Could not create Vulkan image view. Switch to another renderer. " + Vulkan_GetResultString(res)); + return; + } + + // Begin Pipeline creation. + { + VkPipelineVertexInputStateCreateInfo vertexInputInfo{}; + vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO; + vertexInputInfo.vertexBindingDescriptionCount = 0; + vertexInputInfo.pVertexBindingDescriptions = nullptr; + vertexInputInfo.vertexAttributeDescriptionCount = 0; + vertexInputInfo.pVertexAttributeDescriptions = nullptr; + + VkPipelineInputAssemblyStateCreateInfo inputAssembly{}; + inputAssembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO; + inputAssembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP; + inputAssembly.primitiveRestartEnable = VK_FALSE; + + VkRect2D scissor{}; + scissor.offset = {0, 0}; + scissor.extent = {2048, 2048}; + + VkViewport viewport{}; + viewport.x = m_window->destination.x(); + viewport.y = m_window->destination.y(); + viewport.width = (float)m_window->destination.width(); + viewport.height = (float)m_window->destination.height(); + viewport.minDepth = 0.0f; + viewport.maxDepth = 1.0f; + + VkPipelineViewportStateCreateInfo viewportState{}; + viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO; + viewportState.viewportCount = 1; + viewportState.pViewports = &viewport; + viewportState.scissorCount = 1; + viewportState.pScissors = &scissor; + + VkPipelineRasterizationStateCreateInfo rasterizer{}; + rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO; + rasterizer.depthClampEnable = VK_FALSE; + rasterizer.rasterizerDiscardEnable = VK_FALSE; + rasterizer.polygonMode = VK_POLYGON_MODE_FILL; + rasterizer.lineWidth = 1.0f; + rasterizer.cullMode = VK_CULL_MODE_BACK_BIT; + rasterizer.frontFace = VK_FRONT_FACE_CLOCKWISE; + rasterizer.depthBiasEnable = VK_FALSE; + rasterizer.depthBiasConstantFactor = 0.0f; + rasterizer.depthBiasClamp = 0.0f; + rasterizer.depthBiasSlopeFactor = 0.0f; + + VkPipelineMultisampleStateCreateInfo multisampling{}; + multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO; + multisampling.sampleShadingEnable = VK_FALSE; + multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT; + multisampling.minSampleShading = 1.0f; + multisampling.pSampleMask = nullptr; + multisampling.alphaToCoverageEnable = VK_FALSE; + multisampling.alphaToOneEnable = VK_FALSE; + + VkPipelineColorBlendAttachmentState colorBlendAttachment{}; + colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT; + colorBlendAttachment.blendEnable = VK_TRUE; + colorBlendAttachment.srcColorBlendFactor = VK_BLEND_FACTOR_ONE; + colorBlendAttachment.dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA; + colorBlendAttachment.colorBlendOp = VK_BLEND_OP_ADD; + colorBlendAttachment.srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE; + colorBlendAttachment.dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA; + colorBlendAttachment.alphaBlendOp = VK_BLEND_OP_ADD; + + VkPipelineColorBlendStateCreateInfo colorBlending{}; + colorBlending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO; + colorBlending.logicOpEnable = VK_FALSE; + colorBlending.logicOp = VK_LOGIC_OP_COPY; + colorBlending.attachmentCount = 1; + colorBlending.pAttachments = &colorBlendAttachment; + colorBlending.blendConstants[0] = 0.0f; + colorBlending.blendConstants[1] = 0.0f; + colorBlending.blendConstants[2] = 0.0f; + colorBlending.blendConstants[3] = 0.0f; + + VkDynamicState dynState = VK_DYNAMIC_STATE_VIEWPORT; + VkPipelineDynamicStateCreateInfo dynamicState{}; + dynamicState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO; + dynamicState.dynamicStateCount = 1; + dynamicState.pDynamicStates = &dynState; + + VkPushConstantRange range{}; + range.offset = 0; + range.size = sizeof(float) * 8; + range.stageFlags = VK_SHADER_STAGE_VERTEX_BIT; + + // Sampler binding start. + VkDescriptorSetLayoutBinding samplerLayoutBinding{}; + samplerLayoutBinding.binding = 1; + samplerLayoutBinding.descriptorCount = 1; + samplerLayoutBinding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; + samplerLayoutBinding.pImmutableSamplers = nullptr; + samplerLayoutBinding.stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT; + + VkDescriptorSetLayoutCreateInfo layoutInfo{}; + layoutInfo.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO; + layoutInfo.bindingCount = 1; + layoutInfo.pBindings = &samplerLayoutBinding; + + if ((res = m_devFuncs->vkCreateDescriptorSetLayout(m_window->device(), &layoutInfo, nullptr, &descLayout))) { + QMessageBox::critical(main_window, "86Box", "Could not create descriptor set layout. Switch to another renderer. " + Vulkan_GetResultString(res)); + return; + } + // Sampler binding end. + + VkPipelineLayoutCreateInfo pipelineLayoutInfo{}; + pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO; + pipelineLayoutInfo.setLayoutCount = 1; + pipelineLayoutInfo.pSetLayouts = &descLayout; + pipelineLayoutInfo.pushConstantRangeCount = 1; + pipelineLayoutInfo.pPushConstantRanges = ⦥ + + if ((res = m_devFuncs->vkCreatePipelineLayout(m_window->device(), &pipelineLayoutInfo, nullptr, &pipelineLayout)) != VK_SUCCESS) { + QMessageBox::critical(main_window, "86Box", "Could not create pipeline layout. Switch to another renderer. " + Vulkan_GetResultString(res)); + return; + } + + // Shader loading start. + VkShaderModuleCreateInfo createInfo{}; + createInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO; + createInfo.codeSize = sizeof(vertShaderCode); + createInfo.pCode = (uint32_t*)vertShaderCode; + VkShaderModule vertModule{nullptr}, fragModule{nullptr}; + if ((res = m_devFuncs->vkCreateShaderModule(m_window->device(), &createInfo, nullptr, &vertModule)) != VK_SUCCESS) { + QMessageBox::critical(main_window, "86Box", "Could not create vertex shader. Switch to another renderer. " + Vulkan_GetResultString(res)); + return; + } + + createInfo.codeSize = sizeof(fragShaderCode); + createInfo.pCode = (uint32_t*)fragShaderCode; + if ((res = m_devFuncs->vkCreateShaderModule(m_window->device(), &createInfo, nullptr, &fragModule)) != VK_SUCCESS) { + QMessageBox::critical(main_window, "86Box", "Could not create fragment shader. Switch to another renderer. " + Vulkan_GetResultString(res)); + return; + } + + VkPipelineShaderStageCreateInfo vertShaderStageInfo{}; + vertShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; + vertShaderStageInfo.stage = VK_SHADER_STAGE_VERTEX_BIT; + vertShaderStageInfo.module = vertModule; + vertShaderStageInfo.pName = "main"; + + VkPipelineShaderStageCreateInfo fragShaderStageInfo{vertShaderStageInfo}; + fragShaderStageInfo.stage = VK_SHADER_STAGE_FRAGMENT_BIT; + fragShaderStageInfo.module = fragModule; + + VkPipelineShaderStageCreateInfo shaderStages[] = {vertShaderStageInfo, fragShaderStageInfo}; + // Shader loading end. + + VkPipelineDepthStencilStateCreateInfo depthInfo{}; + depthInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO; + depthInfo.pNext = nullptr; + depthInfo.depthTestEnable = VK_TRUE; + depthInfo.depthWriteEnable = VK_TRUE; + depthInfo.depthBoundsTestEnable = VK_FALSE; + depthInfo.depthCompareOp = VK_COMPARE_OP_LESS_OR_EQUAL; + depthInfo.stencilTestEnable = VK_FALSE; + depthInfo.maxDepthBounds = 1.0f; + + VkGraphicsPipelineCreateInfo pipelineInfo{}; + pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO; + pipelineInfo.stageCount = 2; + pipelineInfo.pStages = shaderStages; + pipelineInfo.pVertexInputState = &vertexInputInfo; + pipelineInfo.pInputAssemblyState = &inputAssembly; + pipelineInfo.pViewportState = &viewportState; + pipelineInfo.pRasterizationState = &rasterizer; + pipelineInfo.pMultisampleState = &multisampling; + pipelineInfo.pDepthStencilState = &depthInfo; + pipelineInfo.pColorBlendState = &colorBlending; + pipelineInfo.pDynamicState = &dynamicState; + pipelineInfo.layout = pipelineLayout; + pipelineInfo.renderPass = m_window->defaultRenderPass(); + pipelineInfo.subpass = 0; + + if ((res = m_devFuncs->vkCreateGraphicsPipelines(m_window->device(), VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &pipeline)) != VK_SUCCESS) { + m_devFuncs->vkDestroyShaderModule(m_window->device(), vertModule, nullptr); + m_devFuncs->vkDestroyShaderModule(m_window->device(), fragModule, nullptr); + QMessageBox::critical(main_window, "86Box", "Could not create graphics pipeline. Switch to another renderer. " + Vulkan_GetResultString(res)); + return; + } + m_devFuncs->vkDestroyShaderModule(m_window->device(), vertModule, nullptr); + m_devFuncs->vkDestroyShaderModule(m_window->device(), fragModule, nullptr); + } + + VkSamplerCreateInfo samplerInfo{}; + samplerInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO; + samplerInfo.magFilter = VK_FILTER_LINEAR; + samplerInfo.minFilter = VK_FILTER_LINEAR; + samplerInfo.addressModeU = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; + samplerInfo.addressModeV = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; + samplerInfo.addressModeW = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; + samplerInfo.anisotropyEnable = VK_FALSE; + samplerInfo.unnormalizedCoordinates = VK_FALSE; + samplerInfo.compareEnable = VK_FALSE; + samplerInfo.compareOp = VK_COMPARE_OP_ALWAYS; + samplerInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_LINEAR; + samplerInfo.mipLodBias = 0.0f; + samplerInfo.minLod = 0.0f; + samplerInfo.maxLod = 0.0; + + if ((res = m_devFuncs->vkCreateSampler(m_window->device(), &samplerInfo, nullptr, &sampler)) != VK_SUCCESS) { + QMessageBox::critical(main_window, "86Box", "Could not create linear image sampler. Switch to another renderer. " + Vulkan_GetResultString(res)); + return; + } + + samplerInfo.magFilter = samplerInfo.minFilter = VK_FILTER_NEAREST; + samplerInfo.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST; + + if ((res = m_devFuncs->vkCreateSampler(m_window->device(), &samplerInfo, nullptr, &nearestSampler)) != VK_SUCCESS) { + QMessageBox::critical(main_window, "86Box", "Could not create nearest image sampler. Switch to another renderer. " + Vulkan_GetResultString(res)); + return; + } + + updateOptions(); + + VkImageSubresource resource{}; + resource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; + resource.arrayLayer = 0; + resource.mipLevel = 0; + VkSubresourceLayout layout{}; + m_devFuncs->vkGetImageSubresourceLayout(m_window->device(), image, &resource, &layout); + + imagePitch = layout.rowPitch; + mappedPtr = (uint8_t*)allocatedInfo.pMappedData + layout.offset; + emit m_window->rendererInitialized(); + } + + void releaseResources() override + { + if (pipeline) m_devFuncs->vkDestroyPipeline(m_window->device(), pipeline, nullptr); + if (pipelineLayout) m_devFuncs->vkDestroyPipelineLayout(m_window->device(), pipelineLayout, nullptr); + if (descSet) m_devFuncs->vkDestroyDescriptorPool(m_window->device(), descPool, nullptr); + if (descLayout) m_devFuncs->vkDestroyDescriptorSetLayout(m_window->device(), descLayout, nullptr); + if (imageView) m_devFuncs->vkDestroyImageView(m_window->device(), imageView, nullptr); + if (image) vmaDestroyImage(allocator, image, allocation); + if (sampler) m_devFuncs->vkDestroySampler(m_window->device(), sampler, nullptr); + if (nearestSampler) m_devFuncs->vkDestroySampler(m_window->device(), nearestSampler, nullptr); + image = nullptr; + pipeline = nullptr; + pipelineLayout = nullptr; + imageView = nullptr; + descLayout = nullptr; + descPool = nullptr; + descSet = nullptr; + sampler = nullptr; + vmaDestroyAllocator(allocator); + allocator = nullptr; + } + + QString Vulkan_GetResultString(VkResult result) + { + switch ((int)result) { + case VK_SUCCESS: + return "VK_SUCCESS"; + case VK_NOT_READY: + return "VK_NOT_READY"; + case VK_TIMEOUT: + return "VK_TIMEOUT"; + case VK_EVENT_SET: + return "VK_EVENT_SET"; + case VK_EVENT_RESET: + return "VK_EVENT_RESET"; + case VK_INCOMPLETE: + return "VK_INCOMPLETE"; + case VK_ERROR_OUT_OF_HOST_MEMORY: + return "VK_ERROR_OUT_OF_HOST_MEMORY"; + case VK_ERROR_OUT_OF_DEVICE_MEMORY: + return "VK_ERROR_OUT_OF_DEVICE_MEMORY"; + case VK_ERROR_INITIALIZATION_FAILED: + return "VK_ERROR_INITIALIZATION_FAILED"; + case VK_ERROR_DEVICE_LOST: + return "VK_ERROR_DEVICE_LOST"; + case VK_ERROR_MEMORY_MAP_FAILED: + return "VK_ERROR_MEMORY_MAP_FAILED"; + case VK_ERROR_LAYER_NOT_PRESENT: + return "VK_ERROR_LAYER_NOT_PRESENT"; + case VK_ERROR_EXTENSION_NOT_PRESENT: + return "VK_ERROR_EXTENSION_NOT_PRESENT"; + case VK_ERROR_FEATURE_NOT_PRESENT: + return "VK_ERROR_FEATURE_NOT_PRESENT"; + case VK_ERROR_INCOMPATIBLE_DRIVER: + return "VK_ERROR_INCOMPATIBLE_DRIVER"; + case VK_ERROR_TOO_MANY_OBJECTS: + return "VK_ERROR_TOO_MANY_OBJECTS"; + case VK_ERROR_FORMAT_NOT_SUPPORTED: + return "VK_ERROR_FORMAT_NOT_SUPPORTED"; + case VK_ERROR_FRAGMENTED_POOL: + return "VK_ERROR_FRAGMENTED_POOL"; + case VK_ERROR_UNKNOWN: + return "VK_ERROR_UNKNOWN"; + case VK_ERROR_OUT_OF_POOL_MEMORY: + return "VK_ERROR_OUT_OF_POOL_MEMORY"; + case VK_ERROR_INVALID_EXTERNAL_HANDLE: + return "VK_ERROR_INVALID_EXTERNAL_HANDLE"; + case VK_ERROR_FRAGMENTATION: + return "VK_ERROR_FRAGMENTATION"; + case VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS: + return "VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS"; + case VK_ERROR_SURFACE_LOST_KHR: + return "VK_ERROR_SURFACE_LOST_KHR"; + case VK_ERROR_NATIVE_WINDOW_IN_USE_KHR: + return "VK_ERROR_NATIVE_WINDOW_IN_USE_KHR"; + case VK_SUBOPTIMAL_KHR: + return "VK_SUBOPTIMAL_KHR"; + case VK_ERROR_OUT_OF_DATE_KHR: + return "VK_ERROR_OUT_OF_DATE_KHR"; + case VK_ERROR_INCOMPATIBLE_DISPLAY_KHR: + return "VK_ERROR_INCOMPATIBLE_DISPLAY_KHR"; + case VK_ERROR_VALIDATION_FAILED_EXT: + return "VK_ERROR_VALIDATION_FAILED_EXT"; + case VK_ERROR_INVALID_SHADER_NV: + return "VK_ERROR_INVALID_SHADER_NV"; +#if VK_HEADER_VERSION >= 135 && VK_HEADER_VERSION < 162 + case VK_ERROR_INCOMPATIBLE_VERSION_KHR: + return "VK_ERROR_INCOMPATIBLE_VERSION_KHR"; +#endif + case VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT: + return "VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT"; + case VK_ERROR_NOT_PERMITTED_EXT: + return "VK_ERROR_NOT_PERMITTED_EXT"; + case VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT: + return "VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT"; + case VK_THREAD_IDLE_KHR: + return "VK_THREAD_IDLE_KHR"; + case VK_THREAD_DONE_KHR: + return "VK_THREAD_DONE_KHR"; + case VK_OPERATION_DEFERRED_KHR: + return "VK_OPERATION_DEFERRED_KHR"; + case VK_OPERATION_NOT_DEFERRED_KHR: + return "VK_OPERATION_NOT_DEFERRED_KHR"; + case VK_PIPELINE_COMPILE_REQUIRED_EXT: + return "VK_PIPELINE_COMPILE_REQUIRED_EXT"; + default: + break; + } + if (result < 0) { + return "VK_ERROR_"; + } + return "VK_"; + } + + void startNextFrame() override + { + m_devFuncs->vkDeviceWaitIdle(m_window->device()); + VkClearValue values[2]; + auto cmdBufs = m_window->currentCommandBuffer(); + memset(values, 0, sizeof(values)); + values[0].depthStencil = { 1, 0 }; + values[1].depthStencil = { 1, 0 }; + VkRenderPassBeginInfo info{}; + VkSubpassDependency deps{}; + info.pClearValues = values; + info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO; + info.framebuffer = m_window->currentFramebuffer(); + info.renderArea = VkRect2D{{0, 0}, {(uint32_t)m_window->swapChainImageSize().width(), (uint32_t)m_window->swapChainImageSize().height()}}; + info.clearValueCount = 2; + info.renderPass = m_window->defaultRenderPass(); + + updateOptions(); + if (!imageLayoutTransitioned) { + VkPipelineStageFlags srcflags = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT | VK_PIPELINE_STAGE_HOST_BIT, dstflags = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; + + VkImageMemoryBarrier barrier{}; + barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER; + barrier.image = image; + barrier.oldLayout = VK_IMAGE_LAYOUT_PREINITIALIZED; + barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; + barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; + barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; + barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT; + barrier.subresourceRange.baseMipLevel = 0; + barrier.subresourceRange.levelCount = 1; + barrier.subresourceRange.baseArrayLayer = 0; + barrier.subresourceRange.layerCount = 1; + barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT; + barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT; + + m_devFuncs->vkCmdPipelineBarrier(cmdBufs, srcflags, dstflags, 0, 0, nullptr, 0, nullptr, 1, &barrier); + imageLayoutTransitioned = true; + } + vmaFlushAllocation(allocator, allocation, 0, VK_WHOLE_SIZE); + VkViewport viewport{}; + viewport.x = m_window->destination.x(); + viewport.y = m_window->destination.y(); + viewport.width = (float)m_window->destination.width(); + viewport.height = (float)m_window->destination.height(); + viewport.minDepth = 0.0f; + viewport.maxDepth = 1.0f; + m_devFuncs->vkCmdSetViewport(cmdBufs, 0, 1, &viewport); + m_devFuncs->vkCmdBeginRenderPass(m_window->currentCommandBuffer(), &info, VK_SUBPASS_CONTENTS_INLINE); + m_devFuncs->vkCmdBindPipeline(cmdBufs, VkPipelineBindPoint::VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline); + m_devFuncs->vkCmdBindDescriptorSets(cmdBufs, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descSet, 0, nullptr); + std::array texcoords; + auto source = m_window->source; + texcoords[0] = (QVector2D((float)source.x() / 2048.f, (float)(source.y()) / 2048.f)); + texcoords[2] = (QVector2D((float)source.x() / 2048.f, (float)(source.y() + source.height()) / 2048.f)); + texcoords[1] = (QVector2D((float)(source.x() + source.width()) / 2048.f, (float)(source.y()) / 2048.f)); + texcoords[3] = (QVector2D((float)(source.x() + source.width()) / 2048.f, (float)(source.y() + source.height()) / 2048.f)); + m_devFuncs->vkCmdPushConstants(cmdBufs, pipelineLayout, VK_SHADER_STAGE_VERTEX_BIT, 0, sizeof(QVector2D) * 4, texcoords.data()); + m_devFuncs->vkCmdDraw(cmdBufs, 4, 1, 0, 0); + m_devFuncs->vkCmdEndRenderPass(cmdBufs); + + m_window->frameReady(); + m_devFuncs->vkDeviceWaitIdle(m_window->device()); + } +}; +#endif + +VulkanWindowRenderer::VulkanWindowRenderer(QWidget* parent) + : QVulkanWindow(parent->windowHandle()) +{ + parentWidget = parent; + instance.setLayers(QByteArrayList() << "VK_LAYER_KHRONOS_validation"); + instance.setExtensions(QByteArrayList() << "VK_EXT_debug_report"); + if (!instance.create()) { + throw std::runtime_error("Could not create Vulkan instance"); + } + uint32_t physicalDevices = 0; + instance.functions()->vkEnumeratePhysicalDevices(instance.vkInstance(), &physicalDevices, nullptr); + if (physicalDevices == 0) { + throw std::runtime_error("No physical devices available."); + } + qDebug() << instance.layers(); + setVulkanInstance(&instance); + setPhysicalDeviceIndex(0); + setFlags(Flag::PersistentResources); + buf_usage = std::vector(1); + buf_usage[0].clear(); +} + +QVulkanWindowRenderer* VulkanWindowRenderer::createRenderer() +{ + renderer = new VulkanRenderer2(this); + return renderer; +} + +void VulkanWindowRenderer::resizeEvent(QResizeEvent *event) { + onResize(width(), height()); + + QVulkanWindow::resizeEvent(event); +} + +bool VulkanWindowRenderer::event(QEvent *event) +{ + bool res = false; + if (!eventDelegate(event, res)) return QVulkanWindow::event(event); + return res; +} + +void VulkanWindowRenderer::onBlit(int buf_idx, int x, int y, int w, int h) +{ + source.setRect(x, y, w, h); + if (isExposed()) requestUpdate(); + buf_usage[0].clear(); +} + +uint32_t VulkanWindowRenderer::getBytesPerRow() +{ + return renderer->imagePitch; +} + +std::vector> VulkanWindowRenderer::getBuffers() +{ + return std::vector{std::make_tuple((uint8_t*)renderer->mappedPtr, &this->buf_usage[0])}; +} +#endif diff --git a/src/qt/qt_vulkanwindowrenderer.hpp b/src/qt/qt_vulkanwindowrenderer.hpp new file mode 100644 index 000000000..df252d393 --- /dev/null +++ b/src/qt/qt_vulkanwindowrenderer.hpp @@ -0,0 +1,39 @@ +#ifndef VULKANWINDOWRENDERER_HPP +#define VULKANWINDOWRENDERER_HPP + +#include + +#if QT_CONFIG(vulkan) +#include "qt_renderercommon.hpp" +#include "qt_vulkanrenderer.hpp" + +class VulkanRenderer2; + +class VulkanWindowRenderer : public QVulkanWindow, public RendererCommon +{ + Q_OBJECT +public: + VulkanWindowRenderer(QWidget* parent); +public slots: + void onBlit(int buf_idx, int x, int y, int w, int h); +signals: + void rendererInitialized(); + void errorInitializing(); +protected: + virtual std::vector> getBuffers() override; + void resizeEvent(QResizeEvent*) override; + bool event(QEvent*) override; + uint32_t getBytesPerRow() override; +private: + QVulkanInstance instance; + + QVulkanWindowRenderer* createRenderer() override; + + friend class VulkanRendererEmu; + friend class VulkanRenderer2; + + VulkanRenderer2* renderer; +}; +#endif + +#endif // VULKANWINDOWRENDERER_HPP diff --git a/src/qt/texture_frag.spv b/src/qt/texture_frag.spv new file mode 100644 index 000000000..7521ef6ee Binary files /dev/null and b/src/qt/texture_frag.spv differ diff --git a/src/qt/texture_vert.spv b/src/qt/texture_vert.spv new file mode 100644 index 000000000..6292c0de3 Binary files /dev/null and b/src/qt/texture_vert.spv differ diff --git a/src/qt_resources.qrc b/src/qt_resources.qrc index 045c3659d..fec56ad71 100644 --- a/src/qt_resources.qrc +++ b/src/qt_resources.qrc @@ -57,4 +57,8 @@ win/icons/send_cae.ico win/icons/settings.ico + + qt/texture_vert.spv + qt/texture_frag.spv +