Add Roland MT-32 2.x device
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@@ -97,6 +97,7 @@ extern const device_t fluidsynth_device;
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# endif
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# ifdef USE_MUNT
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extern const device_t mt32_old_device;
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extern const device_t mt32_new_device;
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extern const device_t cm32l_device;
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extern const device_t cm32ln_device;
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# endif
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@@ -93,6 +93,7 @@ static const MIDI_OUT_DEVICE devices[] = {
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#endif
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#ifdef USE_MUNT
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{ &mt32_old_device },
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{ &mt32_new_device },
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{ &cm32l_device },
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{ &cm32ln_device },
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#endif
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@@ -17,6 +17,8 @@
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#define MT32_OLD_CTRL_ROM "roms/sound/mt32/MT32_CONTROL.ROM"
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#define MT32_OLD_PCM_ROM "roms/sound/mt32/MT32_PCM.ROM"
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#define MT32_NEW_CTRL_ROM "roms/sound/mt32_new/MT32_CONTROL.ROM"
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#define MT32_NEW_PCM_ROM "roms/sound/mt32_new/MT32_PCM.ROM"
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#define CM32L_CTRL_ROM "roms/sound/cm32l/CM32L_CONTROL.ROM"
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#define CM32L_PCM_ROM "roms/sound/cm32l/CM32L_PCM.ROM"
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#define CM32LN_CTRL_ROM "roms/sound/cm32ln/CM32LN_CONTROL.ROM"
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@@ -125,6 +127,14 @@ mt32_old_available()
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return roms_present[0];
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}
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int
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mt32_new_available()
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{
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if (roms_present[0] < 0)
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roms_present[0] = (rom_present(MT32_NEW_CTRL_ROM) && rom_present(MT32_NEW_PCM_ROM));
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return roms_present[0];
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}
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int
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cm32l_available()
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{
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@@ -317,6 +327,12 @@ mt32_old_init(const device_t *info)
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return mt32emu_init(MT32_OLD_CTRL_ROM, MT32_OLD_PCM_ROM);
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}
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void *
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mt32_new_init(const device_t *info)
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{
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return mt32emu_init(MT32_NEW_CTRL_ROM, MT32_NEW_PCM_ROM);
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}
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void *
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cm32l_init(const device_t *info)
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{
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@@ -418,6 +434,20 @@ const device_t mt32_old_device = {
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.config = mt32_config
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};
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const device_t mt32_new_device = {
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.name = "Roland MT-32 (New) Emulation",
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.internal_name = "mt32",
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.flags = 0,
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.local = 0,
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.init = mt32_new_init,
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.close = mt32_close,
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.reset = NULL,
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{ .available = mt32_new_available },
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.speed_changed = NULL,
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.force_redraw = NULL,
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.config = mt32_config
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};
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const device_t cm32l_device = {
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.name = "Roland CM-32L Emulation",
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.internal_name = "cm32l",
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