Merge pull request #2217 from ts-korhonen/qt-opengl
qt: Fix shaders on HD4000/4400
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@@ -14,6 +14,7 @@
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* Copyright 2022 Teemu Korhonen
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* Copyright 2022 Teemu Korhonen
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*/
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*/
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#include <QByteArray>
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#include <QFile>
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#include <QFile>
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#include <QRegularExpression>
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#include <QRegularExpression>
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#include <QStringBuilder>
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#include <QStringBuilder>
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@@ -89,7 +90,7 @@ OpenGLOptions::save() const
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auto path = m_shaders.first().path().toLocal8Bit();
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auto path = m_shaders.first().path().toLocal8Bit();
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if (!path.isEmpty())
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if (!path.isEmpty())
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strcpy(video_shader, path.constData());
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qstrncpy(video_shader, path.constData(), sizeof(video_shader));
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else
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else
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video_shader[0] = '\0';
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video_shader[0] = '\0';
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}
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}
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@@ -144,6 +145,9 @@ OpenGLOptions::addShader(const QString &path)
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shader_file.close();
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shader_file.close();
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/* Remove parameter lines */
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shader_text.remove(QRegularExpression("^\\s*#pragma parameter.*?\\n", QRegularExpression::MultilineOption));
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QRegularExpression version("^\\s*(#version\\s+\\w+)", QRegularExpression::MultilineOption);
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QRegularExpression version("^\\s*(#version\\s+\\w+)", QRegularExpression::MultilineOption);
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auto match = version.match(shader_text);
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auto match = version.match(shader_text);
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