Add an actual Sound Blaster AWE32 PnP ROM, and separate the existing Sound Blaster 32 PnP
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@@ -95,6 +95,7 @@ static const SOUND_CARD sound_cards[] =
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{ "sbprov2", &sb_pro_v2_device },
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{ "sb16", &sb_16_device },
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{ "sb16_pnp", &sb_16_pnp_device },
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{ "sb32_pnp", &sb_32_pnp_device },
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{ "sbawe32", &sb_awe32_device },
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{ "sbawe32_pnp", &sb_awe32_pnp_device },
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#if defined(DEV_BRANCH) && defined(USE_PAS16)
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