qt: display at initialization time (update() call doesn't work there)
This commit is contained in:
@@ -140,7 +140,8 @@ void HardwareRenderer::initializeGL()
|
|||||||
pclog("OpenGL shader language version: %s\n", glGetString(GL_SHADING_LANGUAGE_VERSION));
|
pclog("OpenGL shader language version: %s\n", glGetString(GL_SHADING_LANGUAGE_VERSION));
|
||||||
glClearColor(0, 0, 0, 1);
|
glClearColor(0, 0, 0, 1);
|
||||||
m_texture->setWrapMode(QOpenGLTexture::ClampToEdge);
|
m_texture->setWrapMode(QOpenGLTexture::ClampToEdge);
|
||||||
update();
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
|
m_context->swapBuffers(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
void HardwareRenderer::paintGL() {
|
void HardwareRenderer::paintGL() {
|
||||||
|
Reference in New Issue
Block a user